15282 cards found
Daystrider Pegasus

Daystrider Pegasus {3}{W}

Enchantment Creature - Pegasus
Flying, lifelink
When Daystrider Pegasus enters, exile another target non-Pegasus permanent you control, then return it to the battlefield under its owner's control.
From above, the whole world is awash with untold potentials.
2/2
Dead End Adventurer

Dead End Adventurer {2}{B}

Creature - Human Scout
Augmented — When Dead End Adventurer enters, if you've spent {W}{U}{B}{R}{G} to cast spells this turn, destroy target creature you don't control.
“When my English teacher said ‘You're gonna go far kid', I doubt he pictured the insides of Mephisto's Gate.”
3/2
  • Love Song
Dead Man's Armor

Dead Man's Armor {4}

Artifact - Equipment
Equipped creature gets +4/+2.
Equip—Sacrifice a creature. (Sacrifice a creature: Attach to target creature you control. Equip only as a sorcery.)
  • A Tourney at Whiterun
Dead on Arrival

Dead on Arrival {1}{B}{B}

Sorcery
Target player sacrifices a creature or planeswalker.
Leitmotif (If you cast this spell from your hand, exile it as it resolves. When you next cast a spell that shares a color with this card, you may cast this from exile without paying its mana cost.)
  • Love Song
Deadeye Drowner

Deadeye Drowner {1}{R}{R}

Creature - Merfolk
Primal {R} (During your turn, you may cast this spell for {R} instead of playing a land.)
When Deadeye Drowner enters, it deals 2 damage to any target.
2/1
  • Novea
Deadland Scavenger

Deadland Scavenger {1}{B}

Creature - Zombie
Deathtouch
Engorge (As this enters, mill three cards, then exile a card from among the milled cards.)
When Deadland Scavenger dies, you may put the card it engorged into your hand if it's a creature or land card.
1/1
  • Aftermath
Deadly Harpoon

Deadly Harpoon {1}{B}{B}

Artifact - Equipment
When Deadly Harpoon enters, destroy up to one target creature or planeswalker.
Equipped creature gets +2/+0.
Equip {2}
  • Over the Horizon
Deals with Devils

Deals with Devils {1}{B}

Enchantment
Whenever a creature you control deals combat damage to a player, it cackles. (Put a menace counter on it. If it already has menace, it deals 1 damage to each opponent instead.)
{3}{B}: Each creature you control with menace gains lifelink until end of turn.
  • Over the Horizon
Death Kneels Before

Death Kneels Before {1}{B}

Sorcery - Revelation
Return up to two target creature cards from your graveyard to your hand.
Coalesce {7}{B} (You may cast this from your graveyard for {7}{B}. If you do, it enters as a Horror creature after it resolves. Exile it if it would leave the battlefield or not resolve.)
6/4
  • Beyond Our Ken
Death Pits Gladiator

Death Pits Gladiator {2}{G}{G}

Creature - Human Nomad Warrior
Engage (This creature must be blocked each combat if able.)
Whenever Death Pits Gladiator perseveres, profit. (A creature perseveres when it survives damage. To profit, create a colorless Gold artifact token with “Sacrifice this artifact: Add one mana of any color.”)
4/3
  • Over the Horizon
Death Pits Hawker

Death Pits Hawker {B}{R}

Creature - Orc Rogue
Haste
Whenever another creature you control dies, each opponent loses 1 life and you gain 1 life.
2/2
  • Scriptures of Urshad
Death Rites

Death Rites {4}{B}

Instant
Return target creature card from your graveyard to the battlefield. If it's your combat phase, that creature enters tapped and attacking.
Death of the Author

Death of the Author {B}

Sorcery
Choose a nonlegendary, nonland card name. Target opponent reveals their hand and discards a card with that name.
Agonize (You may cast this card from your graveyard by putting a -1/-1 counter on a creature you control in addition to paying its other costs. Then exile this card.)
  • The Empty Throne of Feanav
Deathcoil Cobra

Deathcoil Cobra {G}

Creature - Snake
Deathtouch
{3}{G}: Deathcoil Cobra gains indestructible until end of turn.
It injects its prey with a deadly toxin, then camouflages itself as it waits for its prey to perish.
1/1
  • Surging Tide
Deathless Conscription

Deathless Conscription {4}{U}{U}

Enchantment - Aura
Enchant creature
When Deathless Conscription enters, untap enchanted creature.
You control enchanted creature.
  • Dark Seas of Shiryen
Deathless Ghoul

Deathless Ghoul {2}{W}

Creature - Spirit
Flying
Other Spirits you control get +1/+1.
Whenever a Spirit you control attacks, you gain 1 life.
Those who have never known life grasp it the hardest.
1/3
  • Glacia: Hail to the Queen
Deathly Dreams

Deathly Dreams {B/G}{B/G}

Sorcery
As an additional cost to cast this spell, sacrifice a creature.
Draw cards equal to the sacrificed creature's power.
Leticia concluded that The Mistake, and she herself, never should have been.
  • Feanav: The Apothecary's Progress
Deathmask Initiation

Deathmask Initiation {2}{B}

Enchantment
Whenever a creature you control perseveres, you draw a card and you lose 1 life. (A creature perseveres when it's dealt damage and doesn't die.)
{1}{B}: Deathmask Initiation deals 1 damage to target creature you control.
What doesn't kill you horribly maims you.
  • Novea
Deathwind's Grasp

Deathwind's Grasp {1}{B}

Instant
Target creature gets -2/-2 until end of turn.
Spell mastery — If there are two or more instant and/or sorcery cards in your graveyard, return up to one target enchantment card from your graveyard to your hand.
  • Spark of Revolution
Debt Dignitary

Debt Dignitary {1}{U}{U}

Creature - Human Noble
When Debt Dignitary enters, tap target nonland permanent. That permanent doesn't untap during its controller's untap step for as long as you control Debt Dignitary.
0/1
  • Plagues of Fretport
Deceitful Tutor

Deceitful Tutor {2}{B}{B}

Sorcery
Primal {B}{B} (During your turn, you may cast this spell for {B}{B} instead of playing a land.)
Search your library for a card and put that card into your hand, then shuffle. Exile Deceitful Tutor.
Decipher the Dark Tome

Decipher the Dark Tome {1}{B}

Sorcery
Target opponent discards a card. If a creature card was discarded this way, that player loses 3 life. If a land card was discarded this way, add {B}{B}. If a noncreature, nonland card was discarded this way, draw a card.
  • Surging Tide
Decisive Onslaught

Decisive Onslaught {4}{G}{G}

Sorcery
Creatures you control get +2/+2 and gain vigilance and trample until end of turn.
“The songs written about this day shall be so grand, future generations will assume them to be legend!”
—Vaeldan, the Mythkeeper
  • Seasons of War
Decrepit Crags

Decrepit Crags

Land
{T}, Sacrifice Decrepit Crags: Search your library for a Swamp or Mountain card and put it onto the battlefield tapped, then shuffle.
  • Plagues of Fretport
Deep in Thought

Deep in Thought {2}{U}

Sorcery
Exile target creature. Return that card to its owner's hand at the beginning of its owner's next end step.
The most brilliant minds are deeper than even the sea itself.
  • Goliaths of Nangjiao