14561 cards found
Lady of the Nymphaeas

Lady of the Nymphaeas {1}{G}{U}

Creature - Human Wizard
Golden age (If you cast an instant or sorcery spell, activated a nonmana ability, and attacked this turn, enter a renaissance for this game.)
{1}{G}{U}: Reveal the top card of your library. If it's a land card, you may put it onto the battlefield. If you didn't put that card onto the battlefield and you're in a renaissance, put it into your hand.
2/4
  • Nangjiao In Bloom
Lady's Master-of-Arms

Lady's Master-of-Arms {2}{W}{W}

Creature - Human Soldier
Vigilance, lifelink
3/4
Lafterii Augur

Lafterii Augur {1}{U}

Creature - Human Wizard
When Lafterii Augur enters, reveal the top card of your library. If it's an instant or sorcery card, put it into your hand. Otherwise, put it into your graveyard.
2/1
  • Aftermath
Lafterii Charm

Lafterii Charm {U}{R}

Instant
Choose one—
• Return target creature to its owner's hand.
• Target creature gets +2/+0 and gains first strike until end of turn.
• Draw two cards, then discard a card at random.
  • Khaliz-Dorahn
Lafterii Guilemaster

Lafterii Guilemaster {4}{U}

Creature - Human Wizard
Creatures can't attack you or planeswalkers you control unless their controller pays {X} for each of those creatures, where X is the number of Wizards you control.
“I have yet to find the situation in which illusion is not a viable solution.”
1/5
  • Khaliz-Dorahn
Lafterii Ingenuity

Lafterii Ingenuity {2}{U}{R}

Enchantment
Instant and sorcery spells you cast cost {1} less to cast.
Reprise and reverberate costs you activate cost up to {1} less.
Exile an instant or sorcery card from your graveyard: Add {U} or {R}. Spend this mana only to cast an instant or sorcery spell. Activate only once each turn.
  • Aftermath
Lafterii Savant

Lafterii Savant {U}

Creature - Human Wizard
The only thing about the Lafterii that's more notorious than their knowledge is their arrogance.
1/1
  • K15 Core Set
Lafterii Trickery

Lafterii Trickery {1}{U}

Instant
Reverberate {2}{U} (When you cast this spell, copy it if you paid its reverberate cost. You may choose new targets for the copy.)
Target creature gets +0/+3 and gains hexproof until end of turn.
  • Khaliz-Dorahn
Lag Spike

Lag Spike {R}

Instant
Glitch {2} (Remove one [restriction] for each time you pay the glitch cost.)
Lag Spike deals 3 damage to target [blocking] creature.
“With the Egg I shall wake the SOURCE, and the world will beg for the safety I offer.”
—Zarad, the Final Adversary
  • Arkadai
Lagonna-Band Mentor

Lagonna-Band Mentor {4}{W}

Creature - Centaur Advisor
Vigilance
When Lagonna-Band Mentor enters, create a 1/1 white Soldier creature token.
“Aurelia would ruffle her feathers at the tactics these centaurs have taught me.”
—Valeri Kripac
4/4
  • Theros Triumphant
Laia's Intervention

Laia's Intervention {2}{W}

Instant
Prevent all damage that would be dealt to you this turn. You gain 1 life for each creature you control.
“Those who know me know I'll never let harm reach those I care for.”
—Laia of the High Council
  • K15 Core Set
Lair Recluse

Lair Recluse {5}{G}

Creature - Spider
Lair Recluse enters with a vigilance counter and a reach counter on it.
At the beginning of your upkeep, permutate. (You may remove a counter from a creature you control. If you do, put two +1/+1 counters on a different creature you control.)
4/5
  • Kahembo: Olde Dawn
Laiyru Huntsman

Laiyru Huntsman {R}

Creature - Frog Archer
First strike
When a creature scavenges Laiyru Huntsman, put a first strike counter on that creature.
Scavenge {2}{R} ({2}{R}, Exile this card from your graveyard: Put a number of +1/+1 counters equal to this card's power on target creature. Scavenge only as a sorcery.)
1/1
  • Panxiou
Laiyru Lumberjacks

Laiyru Lumberjacks {B/G}

Creature - Beaver Scout
When Laiyru Lumberjacks dies, mill four cards, then return a land card from your graveyard to your hand.
“Who can tell when the lotus springs will dry up completely? We'll just keep damming til we're damned.”
1/1
  • Panxiou
Laiyru River Guide

Laiyru River Guide {U}

Creature - Fish Scout
{T}: Target land you control becomes the basic land type of your choice until end of turn.
At the beginning of each end step, if you spent three or more colors of mana to cast spells this turn, surveil 1.
1/2
  • Panxiou
Laiyru Shrine

Laiyru Shrine

Land
Laiyru Shrine enters tapped.
{T}: Add {G} or {U}.
{G/U}, {T}, Sacrifice Laiyru Shrine: Put a +1/+1 counter on target creature you control. Activate only as a sorcery.
  • Panxiou
Lake of Rage

Lake of Rage

Land
Whenever one or more creatures you control deal damage to a player, put a charge counter on Lake of Rage.
{T}: Add {C}.
{T}, Remove a charge counter from Lake of Rage: Add one mana of any color.
  • Monsters of Chikyu
Lakeside Park

Lakeside Park

Land - Plains Island
({T}: Add {W} or {U}.)
As Lakeside Park enters, you may pay {1}. If you don't, Lakeside Park enters tapped.
  • Eralou
Lakeside Trickster

Lakeside Trickster {2}{U}

Creature - Salamander
Whenever Lakeside Trickster becomes tapped, up to one target creature phases out. (Treat it and anything attached to it as though they don't exist until its controller's next turn.)
The bubble barrage does almost no harm, but excels at disorienting its foes.
2/2
  • Monsters of Chikyu
Lamech, Seeking Apocolypse

Lamech, Seeking Apocolypse {3}{U}{U}

Legendary Planeswalker - Lamech
Fleeting {2}{U} (You may cast this spell for its fleeting cost. If you do, sacrifice it at the beginning of the next end step.)
[+1]: Any number of other target nonland permanents lose all abilities until your next turn.
[0]: You may tap an untapped creature you control. If you do, draw two cards.
[–2]: Create a token that's a copy of target creature, except it loses all abilities until end of turn.
Loyalty:
4
  • End of Wollensie
Lammasu Roost

Lammasu Roost {2}{U}

Enchantment
When Lammasu Roost enters, create a 2/2 blue Lammasu creature token with flying.
{3}{U}: Scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.)
  • Scriptures of Urshad
Lampad of Anathemas

Lampad of Anathemas {3}{B}

Enchantment Creature - Nymph
Whenever Lampad of Anathemas or another enchantment you control enters, target creature an opponent controls gets -1/-1 until end of turn.
Lampads work in service of Athreos and Erebos to ensure the dead stay dead and that the living die eventually.
2/5
  • Theros Triumphant
Lamplight Explosion

Lamplight Explosion {1}{R}

Sorcery
Choose one —
• Destroy target artifact. Lamplight Explosion deals 1 damage to each opponent.
• Lamplight Explosion deals 1 damage to each creature your opponents control.
  • The Empty Throne of Feanav
Lamplight Tender

Lamplight Tender {1}{U}

Creature - Human Citizen
{T}: Add {U}. Spend this mana only to activate an ability or cast an instant or sorcery spell.
“May you always leave to safe passage and arrive to good tidings.”
1/2
  • Nangjiao In Bloom
Lamplight Watchman

Lamplight Watchman {3}{W}

Creature - Human Soldier
Vigilance
Persist (When this creature dies, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.)
3/3
  • Feanav: The Apothecary's Progress