11493 cards found
Outland Alchemist

Outland Alchemist {2}{G/U}

Creature - Human Rogue
Flash
When Outland Alchemist enters, return another permanent you control to its owner's hand.
“Surely you haven't traveled this far for mere healing potions. Perhaps a vial of amnesia? Or a stone-eating elixir?”
4/2
  • The Unraveling
Outlander Patrol

Outlander Patrol {W}

Creature - Human Scout
Vigilance, lifelink
“Someone send for reinforcements?”
1/1
  • Worlds Away
Outlands Bodyguard

Outlands Bodyguard {2}{R}{R}

Creature - Human Warrior
Outlands Bodyguard can't attack alone.
You may exert Outlands Bodyguard as it attacks. When you do, it must be blocked this turn if able. (An exerted creature won't untap during your next untap step.)
While undoubtedly skilled, their commitment to protection takes a more aggressive form.
4/3
  • End of Wollensie
Outlaw's Woods
Twilight Raid

Outlaw's Woods

Enchantment - Aura
(Color indicator: Outlaw's Woods is black)
Enchant player
At the beginning of your upkeep, enchanted player loses 1 life.
Card has other part: Twilight Raid
Outpost Merchant

Outpost Merchant {2}{U}

Creature - Human Merchant
Prowess
Foresight — When Outpost Merchant enters, if you've drawn two or more cards this turn, create two 1/1 white Bird creature tokens with flying.
2/2
  • Riddles of Revio
Outside the Airlock

Outside the Airlock {3}{B}

Enchantment
When Outside the Airlock enters, create a tapped 3/2 green Horror creature token.
Whenever a creature you control dies, each opponent loses 1 life and you gain 1 life.
It's brutal out here.
  • Animus Vox
Outsider Alchemist

Outsider Alchemist {1}{U}

Creature - Human Wizard
Prowess
Whenever Outsider Alchemist deals combat damage to a player, create a Vial token. (It's an artifact with “{1}, Sacrifice this and another permanent: Draw a card. Activate only during your turn.”)
1/2
  • The Empty Throne of Feanav
Outskirts Provider

Outskirts Provider {1}{W}

Creature - Human Scout
Lifelink
Outskirts Provider enters with a +1/+1 counter on it if a creature attacked this turn and wasn't blocked.
He carried food, medicine, technology — but his most precious cargo was hope.
2/1
  • Lovi Awoken
Over the Horizon

Over the Horizon

Land
When Over the Horizon enters, scry 1.
{T}: Add {C}.
{1}, {T}: Return Over the Horizon to its owner's hand.
“We've been given a second chance, but time is short and the journey hard.”
—Repent, daughter of Fallacy
  • Memorium Arcanum
Over the Moon

Over the Moon {G}{U}{R}

Enchantment - Saga
(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)
Over the Moon deals 4 damage to up to one target creature or planeswalker.
Until end of turn, spells you cast with mana value 4 or greater cost {1} less to cast and can't be countered.
  • The Stage Presents: The Neverending Act
Overactive Imagination

Overactive Imagination {2}{U}

Enchantment - Aura Curse
Enchant player
Whenever enchanted player becomes the target of a spell or ability they don't control, if it isn't a copy, its controller copies it.
Everyone was staring. She didn't belong here. Everyone knew it. Any minute they were going to feed her to the vampires. She needed to run.
Overburdened Trader

Overburdened Trader {3}{G}

Creature - Spirit Merchant
Hexproof
When Overburdened Trader enters, create three 1/1 colorless Construct artifact creature tokens.
“Hmm, do you have any that look like cats?”
1/1
  • Karina's Explorations
Overclock

Overclock {2}{R}{R}

Enchantment
Whenever you cast an instant or sorcery spell, copy it. You may choose new targets for the copy. Overclock deals X damage to you, where X is the number of spells you've cast this turn.
Overconfident Batter

Overconfident Batter {1}{G/W}

Creature - Construct Warrior
When Overconfident Batter dies, if it's enchanted or you cast a spell that targeted it this turn, you gain 3 life.
3/1
  • The Stage Presents: The Neverending Act
Overgrown Beast

Overgrown Beast {3}{G}

Creature - Bear Elemental
{G}, Tap an untapped Nymph you control: Overgrown Beast gets +2/+2 until end of turn.
A little love goes a long way.
3/3
  • Novea
Overgrown Enclave

Overgrown Enclave

Land - Animus
Overgrown Enclave enters tapped.
{T}: Add {G} or {U}.
{4}{G}{U}: Until end of turn, Overgrown Enclave becomes a Turtle creature with ward {2} in addition to its other types.
Scavenge {5}{G}{U}
5/4
  • Panxiou
Overgrown Refuge

Overgrown Refuge

Land
{T}, Pay 1 life: Add {G} or {W}.
{1}, {T}, Sacrifice Overgrown Refuge: Investigate. (Create a colorless Clue artifact token with “{2}, Sacrifice this artifact: Draw a card.”)
  • The Land Bundle
Overgrown Ruins

Overgrown Ruins

Land
Overgrown Ruins enters tapped.
As Overgrown Ruins enters, choose a color other than green.
{T}: Add {G} or one mana of the chosen color.
  • The Unraveling
Overgrown Siren

Overgrown Siren {G}

Creature - Nymph
Overgrown Siren must be blocked if able.
Terrors thrive even where corruption fears to tread.
2/1
  • Novea
Overgrown Spellroot

Overgrown Spellroot {4}{G}{G}

Creature - Plant Mutant
Trample
Overgrown Spellroot gets +1/+1 for each creature token you control.
When Overgrown Spellroot enters, create four 1/1 black Worm creature tokens.
1/1
  • Oirohpo
Overgrowth Guardian

Overgrowth Guardian {W}

Creature - Human Soldier
When Overgrowth Guardian enters, germinate. (Put a +1/+1 counter on a creature or create a 1/1 green Saproling creature token.)
“There are more than castles that need protecting.”
0/1
Overgrowth Host
Mushroom Merchant

Overgrowth Host

Creature - Fungus Druid
(Color indicator: Overgrowth Host is green)
Whenever Overgrowth Host attacks, germinate. Then creatures you control that are Saprolings or have counters on them gain trample until end of turn.
Saprolings you control get +1/+1.
3/3
Card has other part: Mushroom Merchant
  • Eralou
Overgrowth Instigator

Overgrowth Instigator {3}{G}

Creature - Fungus Berserker
This spell can't be countered.
Hexproof (This creature can't be the target of spells or abilities your opponents control.)
Haste (This creature can attack and {T} as soon as it comes under your control.)
3/3
  • Eralou
Overloaded Aethergate

Overloaded Aethergate

Land
{T}: Add {C}.
{7}, {T}: Copy target instant or sorcery spell with {X} in its mana cost. You may choose new targets for the copy. This ability costs {1} less to activate for each instant and sorcery card in your graveyard.
  • Storytime
Overseer of Armies
Shipment Overseer

Overseer of Armies

Creature - Demon Advisor
(Color indicator: Overseer of Armies is red)
Whenever you sacrifice a permanent, Overseer of Armies deals 1 damage to each opponent and each battle they protect.
“Before, I wasted my life behind a desk sending supplies across all of Alkabah. But now? Now I get to see my decisions matter!”
2/2
Card has other part: Shipment Overseer
  • Alkabah: The Rise of Soli