15897 cards found
Marine Delver

Marine Delver {4}{U}

Creature - Merfolk Wizard
Whenever Marine Delver attacks, draw a card.
When the Empire first conquered other shores, mer societies expanded deeper beneath the waves, out of human sight.
2/5
  • Feanav: The Apothecary's Progress
Marionette Phantom

Marionette Phantom {4}{G/U}

Creature - Spirit Horror
When Marionette Phantom enters, choose one —
• Draw a card.
• Proliferate. (Choose any number of permanents and/or players with counters on them, then give each another counter of each kind already there.)
4/5
  • The Stage Presents: The Neverending Act
Martial Eagle

Martial Eagle {5}{W}

Creature - Bird
Flying
To the Danuri, no companion is more loyal; to their enemies, no creature is more threatening.
3/5
  • Khaliz-Dorahn
Martoob, Blessing of Water
Tamaak, Drought of Life

Martoob, Blessing of Water {3}{G}{U}

Legendary Creature - Elder Angel
Flying
Whenever you tap a land for mana, add one mana of any type that land produced.
At the beginning of each end step, if you control no untapped lands, transform Martoob, Blessing of Water.
5/5
Card has other part: Tamaak, Drought of Life
  • Alkabah
Marva of Endless Inspiration

Marva of Endless Inspiration {1}{G}{U}{R}

Legendary Creature - Construct God
Indestructible
Marva of Endless Inspiration can't attack or block unless you've cast a spell with mana value 4 or greater this turn.
At the beginning of your end step, return a card at random from your graveyard to your hand. If it's a land card, return it to the battlefield instead.
“Inspire me.”
5/5
  • The Stage Presents: The Neverending Act
Master of Winds

Master of Winds {3}{U}{U}

Creature - Sphinx
Flying (This creature can't be blocked except by creatures with flying or reach.)
Whenever Master of Winds or another creature with flying you control enters, you may draw a card.
3/5
  • K15 Core Set
Mauling Mother
Curious Cubs

Mauling Mother

Creature - Bear
(Color indicator: Mauling Mother is white)
First strike
Mauling Mother gets +1/+1 for each other creature you control.
Some trainers try their chances at catching cubs instead of full grown bears. It rarely ends well for them.
5/5
Card has other part: Curious Cubs
  • Monsters of Chikyu
Maven of Perspective
Horizon Augur

Maven of Perspective

Creature - Archon Wizard
Flying
Whenever you cast a spell, draw a card, then put a +1/+1 counter on Maven of Perspective.
“Never fear the future. Better days are always just over the horizon.”
5/5
Card has other part: Horizon Augur
  • Al Tabaq
Mayar's Marauder

Mayar's Marauder {3}{R}{R}

Enchantment Creature - Horror
When you cast this spell from anywhere other than your hand, it deals 5 damage to any target.
Trample
Mayar was created in the image of nobility, a goddess of pride and power. In exile, the emperor turned into an usurper.
5/5
  • Beyond the Blackwall
Megalokraken

Megalokraken {3}{U}{U}

Creature - Kraken Leviathan
Colossal 4—{5}{U}{U}{U} (You may cast this for its colossal cost to have it enter with four +1/+1 counters; or pay {5}{U}{U}{U} as a sorcery: Put four +1/+1 counters on it if it has none.)
Whenever Megalokraken enters or attacks, reveal the top X cards of your library, where X is Megalokraken's power. You may cast a noncreature spell with mana value X or less from among them without paying its mana cost. Put the rest on the bottom of your library in a random order.
4/5
Merchant Galleon

Merchant Galleon {1}{W}

Artifact - Vehicle
Crew 3 (Tap any number of creatures you control with total power 3 or greater: This Vehicle becomes an artifact creature until end of turn.)
The only dwarves who sail are traders whose lives depend on it.
5/5
  • Dark Seas of Shiryen
Merciless Oaf

Merciless Oaf {5}{B}

Creature - Giant Warrior
This spell costs {1} less to cast if you control a Warrior.
“You either let yourself care for the outsiders and die to their betrayal or close your ears, march on, and live. I made my choice long ago.”
5/5
  • Glacia: Hail to the Queen
Mighty Colossus

Mighty Colossus {5}

Artifact Creature - Golem
It doesn't tire, stop or feel. It was built to be the perfect war machine and it accomplished it far too well.
4/5
  • K15 Core Set
Mina and Adurnos

Mina and Adurnos {3}{G}{G}

Legendary Creature - Treefolk Faerie
Flash
Reach
When Mina and Adurnos enter, prevent all combat damage other creatures would deal this turn.
When Mina and Adurnos dies or this spell is countered, draw two cards.
3/5
  • The Unraveling
Mindbreak Artisan

Mindbreak Artisan {3}{U}

Artifact Creature - Artificer Horror
When Mindbreak Artisan enters, you may search your library for an artifact card, reveal it, shuffle, then put that card on top.
Other artifacts you control have “You may choose not to untap this artifact during your untap step” and “{3}{U}{U}, {T}: Gain control of target creature for as long as you control this artifact and it remains tapped.”
1/5
Mirage Master

Mirage Master {4}{W}{W}

Creature - Reflection Wizard
If an effect would create one or more tokens under your control, it creates twice that many of those tokens instead.
3/5
  • Oirohpo
Mirrorwing Commander

Mirrorwing Commander {4}{U}{U}

Creature - Human Knight
Flying, ward {2}
At the beginning of your upkeep, if Mirrorwing Commander is embattled, create a token that's a copy of it. (A creature is embattled if it has a counter on it or a permanent you control attached to it.)
5/5
  • Quest for the Roseblade
Mnemonic Curator

Mnemonic Curator {4}

Artifact Creature - Golem
At the beginning of your upkeep, you may choose one —
• Put a card from your hand on the bottom of your library. If you do, draw a card.
• Discard a card. If you do, put the bottom card of your library into your hand.
“The mind is a terrible thing to lose. I'll keep track of it for you.”
2/5
  • Villains: The Musical
Mob Rallier

Mob Rallier {3}{G}{G}

Creature - Human Citizen
Other creatures you control get +2/+2.
Like a pebble sets off an avalanche, one zealous voice can create a revolution.
5/5
Molting Linnorm

Molting Linnorm {5}{G}

Creature - Dragon Wurm
Vigilance
{7}{G}: Molting Linnorm gets +5/+5 and gains trample until end of turn.
The Ensouled have an uncanny knack for threat evaluation, but some monsters hide their true strength until faced with mortal peril.
5/5
  • Arkadai
Moonlight Stag

Moonlight Stag {3}{W}

Creature - Elk Spirit
Moonlight Stag has vigilance as long as it has a +1/+1 counter on it.
While most of Lijing's vessels are foxes, many other species have pledged their dedication to the Divine Realm.
2/5
  • Goliaths of Nangjiao
Moontouched Courser

Moontouched Courser {3}{G}{G}

Creature - Elk Spirit
At the beginning of your end step, for each permanent with exactly one counter on it, you may choose one —
• Remove all counters from that permanent.
• Choose a kind of counter on that permanent. Put another counter of that kind on that permanent.
3/5
  • The Petals Wilt
Mossy Companion

Mossy Companion {2}{G}{G}

Creature - Elemental
Vigilance, reach, trample
Say hello to your new friend.
5/5
Mourners of Mervin

Mourners of Mervin {4}{W}

Creature - Construct Cleric
When Mourners of Mervin enters, you may sacrifice a creature or enchantment. If you do, creatures you control get +1/+1 and gain vigilance until end of turn.
Mervin's Dirge is deathly shrill and drawn out, to bring the pain of his death to the audience.
4/5
  • The Stage Presents: The Neverending Act
Nakia, Infinity Seer

Nakia, Infinity Seer {2}{R}{W}{U}

Legendary Creature - Angel Cleric
Flying
Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)
At the beginning of each end step, scry X, you gain X life, and Nakia, Infinity Seer deals X damage to up to one target creature or planeswalker, where X is the number of noncreature spells you've cast this turn.
5/5
  • Alkabah