3649 cards found
Curious Amalgam

Curious Amalgam {B}{G}{U}

Creature - Platypus
Deathtouch
Whenever an Egg you control dies, you may return an exiled card on an Adventure to its owner's hand.
1/4
Card has other part: Eggs in a Row
  • Karina's Explorations
Curious Charter

Curious Charter {2}{G}

Creature - Human Scout
When Curious Charter enters, it explores. (Reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on this creature, then put the card back or put it into your graveyard.)
As a permanent you control explores a land, you may put it onto the battlefield rather than into your hand.
1/1
  • Karina's Explorations
Curious Dais

Curious Dais {3}

Artifact
At the beginning of your first upkeep each turn, choose one —
• Replace your first main phase this turn with an additional upkeep step.
• Replace your second main phase this turn with an additional combat phase.
  • Al Tabaq
Curse of Grasping Air

Curse of Grasping Air {2}{B}

Enchantment - Aura Curse
Enchant player
When Curse of Grasping Air enters, enchanted player reveals their hand. You choose a nonland card from it. That player discards that card.
Spells you cast that target enchanted player cost {1} less to cast.
  • Over the Horizon
Curse of the Drow

Curse of the Drow {1}{B}{B}

Sorcery
Landfall — This spell costs {1} less to cast if you had a land you control enter this turn.
Target player discards two cards.
Even though the venom didn't turn them into vampires, the Drow still lost all memories of their people and allegiance.
  • Aftermath
Curse-Blood Morrigan

Curse-Blood Morrigan {1}{B}{B}

Legendary Creature - Human Pirate
Menace, deathtouch
Whenever a creature an opponent controls dies, that player loses 2 life and you gain 2 life.
“As the captain's shoes clicked across the deck, his quarry froze. ‘End of the line, Mister Calahan,' Morrigan said.”
—Azamir, “Black Flags, Red Seas”
2/2
  • Storytime
Curtailer Ploy

Curtailer Ploy {2}{B}

Sorcery
Target player draws a card and loses 2 life, then discards three cards.
“I try to teach the urchins a bit about not giving in to greed; I should know just how easy a mark it makes you.”
—Madame Beatrice
  • Feanav: The Apothecary's Progress
Custom Armaments

Custom Armaments {2}{W}

Enchantment - Project
At the beginning of your end step, you may put a progress counter on Custom Armaments.
[progress 1-3] Sacrifice Custom Armaments: Destroy target blocked creature.
[progress 4+] Sacrifice Custom Armaments: Exile up to two target blocked creatures.
Sacrifice CARDNAME: Exile up to two target blocked creatures.
  • Rail War
Cut Causality

Cut Causality {1}{U}{U}

Sorcery
Glitch {1} (Remove one [restriction] for each time you pay the glitch cost.)
Take an extra turn after this one.
[Skip the untap step of that turn.]
[Skip the draw step of that turn.]
[Skip the combat phase of that turn.]
Exile Cut Causality.
Cut Off

Cut Off {2}{W}

Enchantment
Enchant creature or planeswalker
Enchanted permanent can't attack or block and loses all abilities.
Dusk City's most notorious runners are kept in a state of virtual sleep, far disconnected from the main net.
  • Beyond the Blackwall
Cut Short

Cut Short {2}{B}

Instant
Whenever a creature enters this turn, destroy it.
“What are you gonna do, stab me?”
—Telam, last words
  • Villains: The Musical
Cutting Content
Curse of Rebalancing

Cutting Content {2}{B}

Sorcery
Target opponent sacrifices a creature with the greatest power among creatures that player controls.
Fabled {3}{B}{B} (Then if you cast this for its fabled cost, put it onto the battlefield transformed attached to that player.)
Card has other part: Curse of Rebalancing
  • Over the Horizon
Cutting the Noose

Cutting the Noose {2}{B}

Sorcery - Tale
Return target creature or planeswalker card with mana value 3 or less from your graveyard to the battlefield. If it’s an Eli planeswalker, put a loyalty counter on it. (Cast a copy of this spell once while this planeswalker is on the battlefield.)
Card has other part: Marianne, the Heartstopper
  • Over the Horizon
Cuxuri's Corruption

Cuxuri's Corruption {2}{G}

Sorcery
Destroy target artifact, enchantment, or creature with slipstream.
You gain 4 life.
“We Danithra know that the Great Current is no deity. Like any other force, it can be made to serve... other purposes.”
  • Elmare: Into the Abyss
CySec Blacksuit

CySec Blacksuit {1}{B}{B}

Creature - Human Rogue
Menace
Whenever CySec Blacksuit deals combat damage to a player or planeswalker, create a Function token with “Choose a nonland card exiled by this spell. For as long as that card is exiled, you may cast it and you mana of any type can be spent to cast that spell.” (It's an enchantment. As you cast an instant or sorcery spell, sacrifice any number of Functions to add their effects to that spell.)
3/2
  • Beyond the Blackwall
CySec Disruptor

CySec Disruptor {2}{W}

Creature - Human Rogue
Flash
When CySec Disruptor enters, if it was cast, target opponent conjures a card named Data-Point on top of their library. (It's a sorcery that costs {2} with “Draw a card.”)
“Time to touch root.”
3/2
Related card: Data-Point
  • Beyond the Blackwall
CySec Overwatch

CySec Overwatch {2}{U}

Enchantment Creature - Rogue
Breach (Whenever this deals combat damage to a player, you may have it become an Aura Curse until your next turn. Attach it to that player.)
Whenever a cursed opponent attacks, you may draw a card.
CySec's most elite runners patrol the Blackwall. Most haven't left virtual in decades.
3/2
  • Beyond the Blackwall
Cycle of Scars

Cycle of Scars {2}{R}

Enchantment
Whenever you put one or more -1/-1 counters on a creature, put that many charge counters on Cycle of Scars.
Remove three charge counters from Cycle of Scars: Copy target instant or sorcery spell you control. You may choose new targets for the copy.
  • The Empty Throne of Feanav
Cyone, Expedition Captain

Cyone, Expedition Captain {1}{W}{W}

Legendary Creature - Human Soldier
When Cyone, Expedition Captain enters, create a 1/1 Scout creature token that's all colors, then choose flying, first strike, or lifelink. Creature tokens you control gain the chosen ability until end of turn.
Whenever Cyone attacks, aetherize it. (To aetherize, create a token that's a copy of it, then exile that token.)
3/3
Cyrukan Battleaxe

Cyrukan Battleaxe {2}{R}

Artifact - Equipment
Whenever three or more creatures you control attack, you may attach Cyrukan Battleaxe to target attacking creature.
Equipped creature gets +1/+0 and has double strike.
Equip {4}
  • Alkabah
Cyrukan's Crossblades

Cyrukan's Crossblades {1}{W}{W}

Artifact - Equipment
Equipped creature gets +2/+2 and has lifelink and vigilance.
Equip Angel {2}
Equip {5}
Only the most devout can handle the fiery blades of Cyrukan.
  • Alkabah
Cyrukan's Devoted

Cyrukan's Devoted {1}{R}{W}

Creature - Nephilim Soldier
Equipped creatures you control get +1/+1 for each Equipment attached to them.
Whenever Cyrukan's Devoted attacks, create a Weapon token and attach it to target attacking creature you control. (It's an Equipment artifact with equip {2} and “Equipped creature gets +1/+1.”)
2/1
  • Alkabah
DC-4 Cutie

DC-4 Cutie {1}{W}{W}

Artifact - Vehicle
Flying
Whenever DC-4 Cutie enters or attacks, choose target creature card with mana value 3 or less in your graveyard. You may cast it this turn.
Crew 2
I will follow you into the dark.
—Ship inscription
3/3
  • Animus Vox
Da'Lang, Timberheart

Da'Lang, Timberheart {1}{G}{G}

Legendary Creature - Wolf
Golden age (If you cast an instant or sorcery spell, activated a nonmana ability, and attacked this turn, enter a renaissance for this game.)
{3}{G}: Da'Lang gets +2/+2 until end of turn. If you're in a renaissance, all creatures able to block Da'Lang this turn do so. Activate only once each turn.
4/3
  • Nangjiao In Bloom
Daemon Prince

Daemon Prince {1}{B}{R}

Enchantment Creature - Demon
Breach (Whenever this deals combat damage to a player, you may have it become an Aura Curse until your next turn. Attach it to that player.)
At the beginning of your end step, you may choose a cursed opponent. If you do, draw a card unless that player pays 2 life for each Curse attached to them.
3/4
  • Beyond the Blackwall