[+1]: Aiel Tazan deals 2 damage to any target. Then she deals 2 damage to herself unless you have her deal 2 damage to you. [–3]: Creatures you control get +2/+0 and gain haste until end of turn. [–X]: Create an X/1 red Elemental creature token with haste and trample. Exile that token at the beginning of the next end step. If X is 6 or more, it gains double strike.
Menace, haste Whenever Aiel's Fury attacks, scry 2, then reveal the top card of your library. Aiel's Fury gets +X/+0 until end of turn, where X is that card's mana value.
Haste Spirited (When this creature enters, you may activate one of its activated abilities without paying its cost.) {1}{R}: Akaima Rager gets +1/+0 until end of turn.
Akimbo Slash deals 1 damage to each of up to two target creatures. Ferocious — Those creatures can't block this turn if you control a creature with power 4 or greater.
“Fancy weapons like yours require precise execution. Here, let me show you.” — Sam Sujing
Haste {R}: Akoum Rockhurler gets +1/+0 until end of turn. Whenever Akoum Rockhurler attacks, you may sacrifice a land. If you do, put two +1/+1 counters on Akoum Rockhurler.
Menace Whenever Akoum Trailblazer deals combat damage to a player, you may discard a card. If you do, draw a card. Whenever you discard a card, you may pay {R}. If you do, create a 1/1 red Goblin creature token.
Akroan Truespear has first strike as long as it's attacking. Heroic — Whenever you cast a spell that targets Akroan Truespear, put a +1/+1 counter on Akroan Truespear.
Weapons crafted by Purphoros and guided by Iroas seldom miss their mark.
Equipped creature and creatures you control that share a name with it get +1/+0. Whenever equipped creature attacks, create a tapped and attacking token that's a copy of that creature, except it's not legendary. Exile that token at the beginning of the next end step. Equip {2}
Frenzy 2 (Whenever this creature attacks and isn't blocked, it gets +2/+0 until end of turn.) Whenever Aleud Blademaster becomes blocked, it gains double strike until end of turn.
Harmony — Warriors you control get +1/+0 and gain menace until end of turn. Whenever Aleud Warcaller attacks, harmonize. (Trigger up to one harmony of a permanent you control.)
Whenever Almgrove Bladesinger attacks, harmonize. (Trigger up to one harmony of a permanent you control.) Harmony — Target creature can't block this turn.
Double strike Whenever an opponent casts a spell that targets you or a spell or permanent you control, Alrathan Outcast deals damage equal to twice its power to that player. Alrathan Outcast gets +1/+1 for each Aura and Equipment you control.
Overclock (You may have this creature overclock an artifact you control when either enters. If you do, it stops overclocking any other artifacts.) Overclocked artifact has “{R}, {T}: This artifact deals 1 damage to any target.”
At the beginning of your upkeep, choose two different basic land types. Create a colorless land token that's the chosen types. At the beginning of your end step, sacrifice a land.
Lionize {3}{R}({3}{R}, Exile this card from your hand: Put a +1/+1 counter on target creature and it gains the following abilities until end of turn. You may cast this card on a later turn from exile.) Menace Whenever this creature deals damage to a player or noncreature permanent, create that many Treasure tokens.