11976 cards found
Naturebound Druid

Naturebound Druid {G}

Creature - Human Druid
Defender (This creature can't attack.)
When Naturebound Druid enters, you may search your library for a basic land card, reveal it, then shuffle and put that card on top.
0/3
  • Tides of War
Naxila, the Blessed City
Humble Hamlet

Naxila, the Blessed City

Legendary Land
Naxila, the Blessed City enters tapped.
When Naxila, the Blessed City enters, you gain 2 life and draw two cards.
{T}: Add {C}{C}.
“May peace and prosperity reign evermore!”
—Monument inscription
Card has other part: Humble Hamlet
  • Over the Horizon
Naya Shardseeker

Naya Shardseeker {2}{G}

Creature - Elf Scout
Vigilance
Mountaincycling {1}, plainscycling {1} ({1}, Discard this card: Search your libary for a Mountain or Plains card, reveal it, put it into your hand, then shuffle.)
“Beasts in this realm brim with vigor, but I yearn to see Naya's behemoths once more.”
3/3
  • Alara
Nebelgast Possessor

Nebelgast Possessor {U}

Creature - Spirit
Flying
{2}{U}, {T}: Target creature gets +1/+1 and gains flying until end of turn. Activate only as a sorcery.
“Keep still in the fog. Do not follow the lights.”
—Jyllian Selhoff, geist-trapper
1/1
  • Innistrad In Memoriam
Neblus' Legacy

Neblus' Legacy

Land
Neblus' Legacy enters tapped.
When Neblus' Legacy enters, you may mill two cards.
{T}: Add {G} or {U}.
  • Rail War
Nebula of Empty Gold

Nebula of Empty Gold

Land
As Nebula of Empty Gold enters, choose two or three colors. You lose life equal to the number of colors chosen this way.
{T}: Add one mana of any of the chosen colors.
Neckbreaker Viking

Neckbreaker Viking {2}{B}

Creature - Human Warrior
Neckbreaker Viking gets +1/+0 and has menace as long as it's embattled. (A creature is embattled if it has a counter on it or has a permanent you control attached to it.)
Cultivating a reputation for egregious brutality can clear a viking's path like any weapon.
3/2
  • Glacia: Hail to the Queen
Necrodromos

Necrodromos {3}

Artifact Creature - Soldier
Deathtouch
When Necrodromos enters, put a +1/+1 counter on target creature.
“And lo, hewn from obsidian, at Athreos's behest, did Purphoros fashion the soldiers of death.”
—The Purphorestia
1/1
  • Theros Triumphant
Necroessence

Necroessence {2}{W}{B}{G}

Enchantment
At the beginning of each end step, if a creature an opponent controlled died this turn, return a creature card from your graveyard to the battlefield.
“You will be given eternal unlife. For this, you must scour the worlds, eradicating unlife in all its other forms. Do you accept?”
  • Sparks of a Multiverse
Necromancer Trainee

Necromancer Trainee {1}{B}

Creature - Human Wizard
“Nimunot belongs to those standing at the top of the food chain, lucky for us, we control the ones who do.”
—Vythraktos, Master Necromancer
2/2
  • K15 Core Set
Necromancer's Talent

Necromancer's Talent {4}{B}

Enchantment - Aura
Enchant creature
Enchanted creature gets +1/+1.
When enchanted creature dies, you may exile it. If you do, return target creature card from your graveyard to the battlefield.
  • K15 Core Set
Necromantic Experiment

Necromantic Experiment {1}{U}

Creature - Zombie
When this creature enters, draw a card.
The renegade vampire Kahra slew the Belmord bloodsire who first bit her in a bitter struggle. Now she seeks the power to reanimate him, and bind him to her will.
1/1
  • The Petals Wilt
Necropolis Battlemage

Necropolis Battlemage {1}{B}

Creature - Human Wizard
{3}{U}: Draw a card.
{2}{R}: Necropolis Battlemage deals 1 damage to target player. Scry 1.
“I am the tomb where legions shall rest.”
2/1
  • Alara
Necrosavant's Staff

Necrosavant's Staff {2}

Artifact - Equipment
Equipped creature has all activated abilities of all creature cards in your graveyard.
Equip {3}
“Let's make sure all that talent doesn't goes to waste.”
  • Tides of War
Necrosis Vials

Necrosis Vials {1}

Artifact
Flash
{4}, {T}, Sacrifice this artifact: It deals 3 damage to target creature or planeswalker.
“Don't worry. Your death will be slow and painful . . . but I'll love it.”
  • The Petals Wilt
Nectarkin

Nectarkin {1}{U}

Creature - Bird
Flying
Nectarkin enters with a +1/+1 counter on it.
Whenever Nectarkin deals combat damage to a player, permutate. (You may remove a counter from a creature you control. If you do, put two +1/+1 counters on a different creature you control.)
0/0
  • Kahembo: Olde Dawn
Needle Doll

Needle Doll {1}

Artifact - Equipment
Equipped creature gets +0/+2.
Whenever equipped creature blocks, you may pay {B}. If you do, target player loses 1 life.
Equip {2}
  • High Noon
Nefarox, Strifelord

Nefarox, Strifelord {2}{U}{B}{R}

Legendary Creature - Demon
Flying
{1}{U}, Exile an instant card from your graveyard: Draw a card.
{1}{B}, Exile a creature card from your graveyard: Target creature gets -3/-3 until end of turn.
{1}{R}, Exile a sorcery card from your graveyard: Nefarox, Strifelord deals 3 damage to each opponent.
6/6
  • Alara
Nekomi, the Thought Police

Nekomi, the Thought Police {2}{W}{B}

Legendary Planeswalker - Nekomi
[+1]: Target opponent reveals their hand. Exile a nonland card from it. For as long as it remains exiled, its controller may cast that card, and it costs {2} more to cast.
[–2]: Exile target creature or planeswalker with mana value 3 or less.
[–8]: Search target opponent's library for up to twenty cards and exile them. Then that player shuffles.
Loyalty:
4
  • Adventurers of Onora
Nel Toth Shaman

Nel Toth Shaman {B}

Creature - Human Shaman
Deathtouch
When Nel Toth Shaman enters, mill two cards.
“Jund will feed upon itself and bathe in its own blood.”
—Meren, Bane of the Cairns
1/1
  • Alara
Nemesis Eidolon

Nemesis Eidolon {1}{B}

Enchantment Creature - Spirit
{1}{B}, Sacrifice another creature: Put a +1/+1 counter on Nemesis Eidolon. Draw a card. Activate only as a sorcery.
Split from the body and split from the mind: lost, bitter, and alone.
2/2
  • Theros Triumphant
Neo-Alchemist

Neo-Alchemist {1}{G}{G}

Creature - Human Druid
When Neo-Alchemist enters, you may reappropriate. If you do, distribute two +1/+1 counters among creatures you control. Otherwise, put a +1/+1 counter on up to one target creature you control. (To reappropriate, exile exactly two cards from your hand and/or graveyard.)
2/2
  • Lovi Awoken
Neo-Alchemist's Mastery

Neo-Alchemist's Mastery {3}{G}

Enchantment - Aura
Flash
Enchant creature
Whenever enchanted creature deals combat damage, put that many +1/+1 counters on it.
When enchanted creature leaves the battlefield, distribute X +1/+1 counters among any number of target creatures you control, where X is the number of +1/+1 counters it had on it.
  • Lovi Awoken
Neo-Soul Attendant

Neo-Soul Attendant {W}

Enchantment Creature - Avatar
Whenever Neo-Soul Attendant or another enchantment you control enters, you gain 1 life.
The Epos of Sahanin promises an era of prosperity once mankind frees itself from the world that birthed it.
1/1
  • Beyond the Blackwall
Neo-Soul Envoy

Neo-Soul Envoy {1}{W}

Enchantment Creature - Avatar
Whenever you gain life, put a +1/+1 counter on Neo-Soul Envoy.
“Beyond the constraints of our broken sleeves rest the tools of our salvation, and a final path to unity.”
2/2
  • Beyond the Blackwall