At the beginning of combat on your turn, put a +1/+1 counter on Crosswind Cutter if it's a creature. Crew 1 (Tap any number of creatures you control with total power 1 or greater: This Vehicle becomes an artifact creature until end of turn.)
At the beginning of your upkeep, mill a card. {B}, Sacrifice Cruel Consultation: Exile any number of cards from your graveyard. Create an X/X black Djinn Horror creature token, where X is the number of card types among cards exiled this way.
Gain control of target creature until end of turn. Untap it. Until end of turn, it gains haste and “This creature can't be blocked.” {1}, Discard Cruel Heartbeat: Add one mana of any color. Scry 1.
Destroy target creature. Create a Vial token. (It's an artifact with “{1}, Sacrifice this and another permanent: Draw a card. Activate only during your turn.”)
A year of planeswalking changed Lettie; her trade became as much treachery as medicine.
Crumbling Shrine enters tapped. When it does, it explores. (Reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on this, then you may put that card into your graveyard.) {T}: Add {G}. {2}{G}{G}: Crumbling Shrine becomes a Nymph creature. (This effect lasts indefinitely.)
Assault {3}{G}(Whenever this attacks, if it has no +1/+1 counters on it, you may pay its assault cost to put a +1/+1 counter on it.) When Crushclaw Pulverizer assaults, you may destroy target artifact or enchantment.
Target player sacrifices a creature. {2}{G}, Exile Crystal Puncture from your graveyard: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle.
The effects of an arcor overdose can be excessive.
When Crystal Vision Abomination enters, create a 1/1 blue Elemental creature token with flying. Whenever an Elemental you control attacks, that creature gets +1/+0 and first strike until end of turn.
At the beginning of combat on your turn, target embattled creature you control gets +1/+1 and gains vigilance and indestructible until end of turn. (A creature is embattled if it has a counter on it or has a permanent you control attached to it.)
Hexproof (This creature can't be the target of spells or abilities your opponents control.) As long as an opponent has ten or more cards in their graveyard, Cunning Infiltrator gets +3/+2 and can't be blocked.
If an opponent would draw one or more cards, that player instead draws that many cards plus one, then exiles a card from their hand. You may play cards exiled by Curated Citations, and you may spend mana as though it was mana of any type to cast them.