When Compose from Dreams enters, you may cast any number of cards named Fatigue from your hand and graveyard without paying their mana costs. Whenever you cast a spell, each opponent loses 1 life. Then you may draw a card if that spell wasn't cast from your hand. Then add {U}{B}{R} if you don't own that spell.
When Condemned Cavalier enters, create a white and black Aura Curse enchantment token named Profane March attached to target player. The token has enchant player and “Whenever a creature enchanted player controls attacks, that player loses 1 life and defending player gains 1 life.”
At the beginning of combat on your turn, you lose 1 life and rouse 1. (Put a +1/+1 counter on a permanent you control. If it isn't a creature, tap it and it becomes a 0/0 creature in addition to its other types.)
When Confine to the Oasis enters, exile target nonland permanent an opponent controls until Confine to the Oasis leaves the battlefield. Whenever an opponent casts a spell, put a searching counter on Confine to the Oasis for each of that card's colors. Then if there are ten or more searching counters on Confine to the Oasis, sacrifice it and you gain 3 life.
(Add a quest counter as this enters. Sacrifice after 3.) Whenever you attack with one or more creatures with power 4 or greater, add a quest counter. Until end of turn, target creature you control gains trample and “Whenever this creature deals combat damage to a player, put a +1/+1 counter on it.” Put two +1/+1 counters on target creature you control. It fights up to one target creature you don't control.
Create a 1/1 white Soldier creature token with vigilance. At the beginning of combat on your turn, you may pay {2}{W}. If you do, creatures you control get +1/+1 until end of turn.
Golden age (If you cast an instant or sorcery spell, activated a nonmana ability, and attacked this turn, enter a renaissance for this game.) Destroy target creature. If you're in a renaissance, you may return a creature card from your graveyard to your hand.
When Consumption Catalyst enters, create a Vial token. (It's an artifact with “{1}, Sacrifice this and another permanent: Draw a card. Activate only during your turn.”) Whenever you draw a card, each opponent loses 1 life and you gain 1 life.
Enchant land When Contested Discovery enters and at the beginning of your upkeep, untap enchanted land. You gain control of that land until end of turn.
Both expeditions tried in vain for years to persuade the locals that they had discovered the city first.
Controlled Burn deals 2 damage to target player or planeswalker. At the beginning of your upkeep, you may exile Controlled Burn from your graveyard. If you do, it deals 2 damage to target player or planeswalker.
Target creature you control deals damage equal to its power to target creature. Excess damage is dealt to that creature's controller or to a battle that player protects instead.
The manticore proves himself dangerous through direct action, never through waiting for prey.