11493 cards found
Nozar, Dunesea Merchant

Nozar, Dunesea Merchant {G}{U}

Legendary Creature - Human Merchant
If another creature with a +1/+1 counter on it you control would die, instead remove a counter from it. If you do, it phases out. (Treat it and anything attached to it as though they don't exist until its controller's next turn.)
2/2
  • Alkabah: The Rise of Soli
Nozoya, Primal Muse

Nozoya, Primal Muse {R/G}{U}

Legendary Creature - Elemental Merfolk
Abilities of creatures you activate that aren't mana abilities cost {2} less to activate. This effect can't reduce the mana in that cost to less than one mana.
{T}: Target creature gains haste until end of turn.
Poets and bards who meet her go on to change the course of history through her inspiration.
2/2
  • Seasons of War
Nroxi Beastmaster

Nroxi Beastmaster {4}{G}

Creature - Elf Druid
Motivate 1 (When this creature enters, you may motivate target creature with less power than this by putting a +1/+1 counter on it.)
When Nroxi Beastmaster motivates a creature, that creature gains trample until end of turn.
4/3
  • Tides of War
Nsimi Skydart

Nsimi Skydart {1}{W}{U}

Legendary Planeswalker - Nsimi
[+1]: Until end of turn, up to one target creature gets +1/+0 and can't be blocked.
[–2]: Exile target artifact or enchantment.
[–5]: You get an emblem with “Untap all permanents you control during each other players untap step” and “Draw a card during each other player's draw step.”
Loyalty:
2
  • Sparks of a Multiverse
Nsimi's Scrambler

Nsimi's Scrambler {1}{U}

Creature - Human Rogue Samurai
Flash
Whenever Nsimi's Scrambler deals combat damage to a player, look at that player's hand. You may choose a nonland card from it. If you do, that player reveals the chosen card, puts it on the bottom of their library, then draws a card.
1/1
  • Sparks of a Multiverse
Nsimi's Study

Nsimi's Study {W}{U}

Enchantment - Study
Archive 3 (As this enters, shuffle the top three cards of your main library into a new face up library. Sacrifice this after the archived library is empty.)
Whenever you draw a card from the archived library, target creature you control can't be blocked this turn.
  • Sparks of a Multiverse
Null Entity

Null Entity {2}{R}

Creature
Menace
Whenever you cast a glitched spell, Null Entity gets +2/+0 until end of turn for each time that spell was glitched.
Tug not on loose threads, lest you unravel the world.
2/3
  • Arkadai
Null Paradigm

Null Paradigm {B}

Enchantment
When Null Paradigm enters, conjure a card named Data-Point into your hand. (It's a sorcery that costs {2} with “Draw a card.”)
Whenever you cast a sorcery spell, each opponent loses 1 life and you gain 1 life.
The purpose of death skillfully evaded.
Related card: Data-Point
  • Beyond the Blackwall
Nullifier of Planar Energy

Nullifier of Planar Energy {3}

Artifact
Activated abilities of other permanents cost an additional “Sacrifice a permanent” to activate unless they're mana abilities.
{2}, {T}, Sacrifice Nullifier of Planar Energy: Remove all counters from target nonland permanent.
“Nothing planeswalks, in or out!”
—Pidge
  • Sparks of a Multiverse
Nurse Trainee

Nurse Trainee {3}{W}

Creature - Human Cleric
Flash
When Nurse Trainee enters, you may prevent the next 2 damage that would be dealt to another target creature this turn.
“We'll get you and yours patched up, good as new!”
2/4
  • Monsters of Chikyu
Nurtured Sandwolf

Nurtured Sandwolf {3}{R}

Creature - Wolf Survivor
Survivors you control have haste.
“We do not care how you think, how you look, how you speak. If you have been cast away, you are one of us. And we protect our own.”
—Awadeh, Lion of the Hajir
3/3
  • Al Tabaq
Nvali Drone

Nvali Drone {1}{G}{W}

Creature - Insect
Flying
Whenever you cast a creature spell for the first time each turn, create a 1/1 green Insect creature token.
Every hive starts somewhere.
2/1
  • Sparks of a Multiverse
Nykthos Enchantress

Nykthos Enchantress {1}{W}

Creature - Human Wizard
Whenever an enchantment you control enters, draw a card. This ability triggers only once each turn.
As long as you control three or more enchantments, Nykthos Enchantress gets +2/+2 and has vigilance.
1/1
  • Theros Triumphant
Nylea's Benefaction

Nylea's Benefaction {3}{G}

Enchantment - Aura
Enchant creature you control
When Nylea's Benefaction enters, scry 2.
Enchanted creature gets +3/+3 and has reach.
A single arrow let loose marks the start of the hunt.
  • Theros Triumphant
Nylea's Tracker

Nylea's Tracker {2}{G}{G}

Enchantment Creature - Wolf
Chronicle (As this enters and after your draw step, add a lore counter. Stop after III.)
[Lore I-II] Target creature you control can't be blocked by creatures with power 2 or less this turn.
[Lore III] Draw a card.
3/3
  • Theros Triumphant
Nylea, the Wild Chase

Nylea, the Wild Chase {4}{G}

Legendary Enchantment Creature - God
Indestructible
As long as your devotion to green is less than five, Nylea isn't a creature.
Whenever another creature you control deals combat damage to a player, draw a card.
{1}{G}: Until end of turn, another target creature you control gains haste and can't be blocked by creatures with power 3 or less.
7/7
  • Theros Triumphant
Nymph's Greed

Nymph's Greed {G}

Enchantment - Aura
Enchant creature
Whenever you cast a green spell, enchanted creature gets +2/+2 until end of turn.
With strength of harmony.
  • Novea
Nyx-Eater Basilisk

Nyx-Eater Basilisk {4}{G}{G}

Creature - Basilisk
Deathtouch
When Nyx-Eater Basilisk enters, exile up to one target enchantment.
{2}{G}, Discard Nyx-Eater Basilisk: Exile target enchantment.
6/6
  • Theros Triumphant
Nyxborn Cockatrice

Nyxborn Cockatrice {1}{B}{B}

Enchantment Creature - Cockatrice
Flying, deathtouch
“I never thought I'd miss seagulls.”
—Drigeus, Meletian sailor
2/2
  • Theros Triumphant
Nyxborn Octopus

Nyxborn Octopus {3}{U}

Enchantment Creature - Octopus
Chronicle (As this enters and after your draw step, add a lore counter. Stop after III.)
[Lore I-II] Tap target creature you don't control.
[Lore III] Tap target creature you don't control. It doesn't untap during its controller's next untap step.
3/3
  • Theros Triumphant
OH-14 Diamond

OH-14 Diamond {3}{G}

Artifact Creature - Construct Scout
Trample
Whenever you attack with another creature with power 4 or greater, put a +1/+1 counter on OH-14 Diamond.
3/3
OM-6 Walker

OM-6 Walker {2}{R}

Artifact Creature - Construct Berserker
Menace
When OM-6 Walker dies, OM-6 Walker deals damage to each player equal to twice the number of nonbasic lands that player controls.
“Sesilius wants a fight? Fine. These endless days are finally ending in a blaze.”
3/3
  • Animus Vox
OTA Infusion

OTA Infusion {2}{W}

Enchantment - Aura
Flash
Enchant creature
Enchanted creature gets +2/+2.
A sudden surge of information, and a renewal of contracts. From one moment to the next, a zero to hero.
  • Beyond the Blackwall
Oakcudgel Giant

Oakcudgel Giant {4}{G}{G}

Creature - Giant Warrior
Trample
When Oakcudgel Giant enters, you may destroy target artifact or enchantment.
“Should they wish to follow it, those with great strength are unimpeded in the path towards wisdom.”
—Gwynmere, the Tideshaper
6/5
  • Seasons of War
Oaken Longbow

Oaken Longbow {1}

Artifact - Equipment
Equipped creature has “{T}: This creature deals 1 damage to any target.”
Equip {3}
“The woods have always provided for those in peril, and they will continue to long after the last bit of steel breaks.”
—Jarindr, hermit druid
  • Glacia: Hail to the Queen