5739 cards found
Bugrund, the Golden Thane

Bugrund, the Golden Thane {1}{R}{W}

Legendary Creature - Dwarf Noble
Double strike, vigilance
At the beginning of combat on your turn, create X 1/1 red Dwarf creature tokens with haste, where X is the number of embattled nontoken creatures you control. (A creature is embattled if it has a counter on it or a permanent you control attached to it.)
2/3
  • Quest for the Roseblade
Bulwark of Tradition

Bulwark of Tradition {2}{R}{G}{W}

Creature - Demon Warrior
Flying
Whenever a permanent you control becomes the target of a spell or ability you don't control, choose one —
• Create a 3/3 red Manticore creature token.
• Create two Treasure tokens.
• Draw a card.
5/5
  • Alkabah
Bundi, Prodigious Steed

Bundi, Prodigious Steed {3}{U}{U}

Legendary Creature - Bird
Flash
Flying
At the beginning of your upkeep, you may choose one that hasn't been chosen from among upkeep, draw, combat and end. After the first step of that type this turn, you get an additional step of that type.
4/4
  • Over the Horizon
Buoyant Thoughts

Buoyant Thoughts {2}{U}{U}{U}

Sorcery
Draw four cards, then untap up to two target lands.
For a moment, everything is as it was. You allow yourself to hope, that the strange dream is over. Until once again, it all falls apart around you.
Burgeoning Blooms

Burgeoning Blooms {X}{G}{U}{R}

Sorcery
Draw X cards, then abound. (To abound, you may cast a spell that costs less than this from your hand without paying its mana cost.)
“If I was a goddess, I think the world I would make would be far more beautiful.”
Buried at Sea

Buried at Sea {2}{B}

Instant
Pressure {B} (You may cast this spell for its pressure cost if seven or more cards are in your graveyard.)
Search your library for a card, put it into your graveyard, then shuffle. You gain 2 life.
  • Elmare: Into the Abyss
Burn Brightly

Burn Brightly {1}{R}

Sorcery - Adventure
Exile the top card of your library. You may play that card until the end of your next turn.
Card has other part: Sunwatcher Aspirant
  • Adventurers of Onora
Burning Hart

Burning Hart {2}{R}{R}

Creature - Elk Knight
Whenever Burning Hart deals combat damage to a player, it deals that much damage to up to one target planeswalker that player controls.
4/2
Card has other part: Forest Fire
Burning Heels

Burning Heels {1}{R}

Enchantment
Vanishing 3 (This permanent enters the battlefield with three time counters on it. At the beginning of your upkeep, remove a time counter from it. When the last is removed, sacrifice it.)
Whenever a time counter is removed from Burning Heels, exile the top card of your library. Until end of turn, you may play that card.
Burning Revelations

Burning Revelations {3}{R}

Instant
Tithe (As you cast this spell, you may tap three artifacts and/or creatures you control.)
Any opponent may have you draw three cards. If they don't, Burning Revelations deals 5 damage to them. Then if you cast this spell and its tithe was paid, copy it twice.
Burning Up

Burning Up {1}{R}

Sorcery
You may cast this spell as though it had flash if it targets a creature or planeswalker.
Burning Up deals X damage to any target, where X is the number of basic land types among lands you control.
Burning-Tree Shaman

Burning-Tree Shaman {1}{R}{G}

Creature - Centaur Shaman
Whenever a player activates an ability that isn't a mana ability, Burning-Tree Shaman deals 1 damage to that player.
“Wanted for assault and propagation of witchcraft. Slingers should be wary of it and its subjects' use of anti-magic witchery.”
3/4
Bustling Marketplace

Bustling Marketplace

Land
Bustling Marketplace can't be sacrificed.
{T}: Add one mana of any type that a land you control could produce.
{0}: Bustling Marketplace's owner may draw a card. If they do, untap Bustling Marketplace and gain control of it until end of turn. Only your opponents may activate this ability and only once each turn during their turn.
  • Seasons of War
Butcher of Shallow Graves

Butcher of Shallow Graves {3}{B}{B}

Creature - Crocodile Warlock
Deathtouch
Once each turn, you may cast a creature spell from your graveyard by paying life equal to its mana value rather than paying its mana cost.
5/6
  • Kahembo: Olde Dawn
Butterfly Rebellion

Butterfly Rebellion {R}{W}

Enchantment
Permanents you control with mana value 1 or less have first strike, haste, and lifelink.
“The world is a dangerous place. Not because of those who do evil, but because of those who look on and do nothing.”
—Mina, Fluttercaller
  • Beyond the Blackwall
Buttress Formation

Buttress Formation {1}{W}

Enchantment
Creatures you control get +0/+1 and can attack as though they didn't have defender.
Whenever three or more creatures you control attack or block, each creature you control assigns combat damage equal to its toughness rather than its power this turn.
  • Villains: The Musical
Buy Time

Buy Time {2}{U}{B}

Instant
Your life total becomes 0. Until an opponent's next turn, you can't lose the game, your opponents can't win the game, and you can't gain life.
Take an extra turn after this one.
Exile Buy Time.
Buzzard Barrens

Buzzard Barrens {R}{G}

Enchantment
Once each turn, when you spend mana from a Desert to cast a spell, create a 1/1 red and green Bird creature token with flying and vigilance.
Whenever three or more creatures you control deal combat damage to a player, untap each land you control.
  • Over the Horizon
Bvala's Study

Bvala's Study {X}{G}{W}

Enchantment - Study
Archive X (As this enters the battlefield, shuffle the top X cards of your main library into a new face up library. Sacrifice this after the archived library is empty.)
Whenever you draw a card from the archived library, create two 1/1 green Insect creature tokens.
It seemed no world would accept her hive.
  • Sparks of a Multiverse
Bvala, Queen of the Swarm

Bvala, Queen of the Swarm {4}{G}{W}

Legendary Planeswalker - Bvala
[+1]: Create a green enchantment token named Swarm with “At the beginning of your end step, create a 1/1 green Insect creature token.”
[–2]: Create a green enchantment token named Survive with “Whenever a creature you control dies, you gain life equal to its power.”
[–4]: Create a green enchantment token named Scrounge with “Whenever a creature enters the battlefield under your control, draw a card.”
Loyalty:
4
Related card: Survive
By the Sea

By the Sea {1}{U}

Sorcery
Create a 1/1 blue Otter creature token with “Whenever this creature deals combat damage to a player, draw a card.”
Wanderlust — If you control four or more differently named lands, create two of those tokens instead.
Bygone Guardian

Bygone Guardian

Land - Plains Animus
({T}: Add {W}.)
Bygone Guardian enters the battlefield tapped.
Vigilance
{2}{W}{W}: Bygone Guardian becomes a creature in addition to its other types until end of turn.
3/5
Bygone Wreck

Bygone Wreck {3}

Artifact - Vehicle
Whenever Bygone Wreck deals combat damage to a player, you may sacrifice it. If you do, create five Treasure tokens.
Crew 1 (Tap any number of creatures you control with total power 1 or greater: This Vehicle becomes an artifact creature until end of turn.)
“Just look at these inscriptions— advanced weaponry, high-tech floating castles... could it be?”
—Myrmidon, Coralight exile
3/4
  • Elmare: Into the Abyss
Byron's Gambit

Byron's Gambit {1}{G}

Instant
Foretell {1}{G}{G} (During your turn, you may pay {2} and exile this card from your hand face down. Cast it on a later turn for its foretell cost.)
Choose one. If this spell was foretold, you may choose both instead —
• Create two tapped 1/1 white Peasant creature tokens.
• You gain 7 life.
  • Quest for the Roseblade
Byron, Unlikely Hero

Byron, Unlikely Hero {1}{G}{W}

Legendary Creature - Human Peasant
When Byron, Unlikely Hero enters the battlefield, put a +1/+1 counter on each other Citizen or Peasant you control.
Whenever a nontoken creature you control with a +1/+1 counter on it dies, create a 1/1 white Peasant creature token.
3/2
  • Quest for the Roseblade