2187 cards found
Ferried Stagecoach

Ferried Stagecoach {1}{U}{B}

Creature - Beast
Ferried Stagecoach can't be blocked as long as another creature is attacking.
Whenever Ferried Stagecoach deals combat damage to a player, each player flips a coin. Each opponent that loses the flip discards a card, and each player on your team that wins the flip draws a card.
3/1
  • Sparks of a Multiverse
Ferris, the Sapphire Storm

Ferris, the Sapphire Storm {1}{U}{B}

Legendary Creature - Human Pirate
Whenever Ferris, the Sapphire Storm or another creature you control enters, each opponent mills X cards, where X is that creature's power.
2/1
  • A Tourney at Whiterun
Fervent Devout

Fervent Devout {B/G}{R}

Creature - Human Warrior
(Color indicator: Fervent Devout is red)
Menace
When Fervent Devout enters, choose one —
• Put a +1/+1 counter on Fervent Devout.
• Create a colorless artifact token named Lotus Petal with “{T}, Sacrifice this artifact: Add one mana of any color.”
2/1
  • Beyond Our Ken
Fervid Dragonheart

Fervid Dragonheart {2}{R}

Creature - Human Warrior
{2}{R}{R}, Exile an instant or sorcery card from your graveyard: Fervid Dragonheart gets +1/+2, gains flying, and becomes a Dragon until end of turn.
The finest art is wrought from passion, an attribute with which the Dragon Army has never been lacking.
3/2
  • Nangjiao In Bloom
Festival Decorator

Festival Decorator {2}{U}

Creature - Human Bard
Inspired — Whenever Festival Decorator becomes untapped, draw a card.
The artist scrutinized her handiwork with
a furrowed brow. “I'm nervous. What if Heping doesn't like it?”
Seto giggled. “Li Mei, he will love it.”
3/2
  • Nangjiao In Bloom
Festival Songstress

Festival Songstress {2}{W}

Creature - Human Bard
Harmony — Create a 1/1 white Bird creature token with flying.
{4}: Harmonize. (Trigger up to one harmony of one permanent you control.)
Those who plan Plume de Val can never agree whether the skies should be reserved for birds or fireworks.
3/2
  • Eralou
Fetching Gancanagh

Fetching Gancanagh {1}{G}

Creature - Faerie
When Fetching Gancanagh dies, draw a card. At the beginning of the next end step, up to one target creature you control becomes a copy of Fetching Gancanagh.
“True love, divine pacts—so much in this world demands that we surrender control.”
—Lettie Wormwood
2/1
  • The Empty Throne of Feanav
Fickle Songstress

Fickle Songstress {1}{B}

Creature - Harpy
Flying
When Fickle Songstress enters, target opponent gains control of it.
Whenever you lose life, if you don't own Fickle Songstress, its owner gains control of it.
4/3
  • MSEM Masters 2019
Fiendish Bruiser

Fiendish Bruiser {5}{B}

Creature - Demon Rogue
Menace
When Fiendish Bruiser enters, exile up to three cards from target player's graveyard.
“They say there's a price to betrayal, but I haven't paid a thing!”
6/4
  • Alkabah: The Rise of Soli
Fiendish Yaoguai

Fiendish Yaoguai {1}{B}

Creature - Cat Spirit
Fiendish Yaoguai can't block.
Scavenge {5}{B} ({5}{B}, Exile this card from your graveyard: Put a number of +1/+1 counters equal to this card's power on target creature. Scavenge only as a sorcery.)
3/1
  • Panxiou
Fireheart Channeler

Fireheart Channeler {1}{R}

Creature - Human Wizard
When Fireheart Channeler dies, you may exile it. If you do, put a blaze counter on target land without a blaze counter on it. As long as that land has a blaze counter on it, it has “At the beginning of your upkeep, this land deals 1 damage to you.” (The land continues to burn after Fireheart Channeler has left the battlefield.)
2/1
First Wave Explorer

First Wave Explorer {2}{W}{W}

Creature - Human Soldier
First strike, vigilance
Spells that your opponents cast that target First Wave Explorer cost {2} more to cast.
Experience is her most valuable skill, and pain is the price she paid.
3/2
  • Love Song
Flame Juggler

Flame Juggler {2}{R}

Creature - Human Wizard
When Flame Juggler dies, it deals 3 damage to each opponent.
“You think this is impressive? Qiuyue, toss me that sword.”
3/1
  • Nangjiao In Bloom
Flame-Tested Dragon
Flame-Tailed Lizard

Flame-Tested Dragon

Creature - Dragon
(Color indicator: Flame-Tested Dragon is red)
Flying, first strike
Whenever this creature transforms into Flame-Tested Dragon or attacks, it deals 1 damage to each creature you don't control.
Spits fire that is hot enough to melt boulders. Known to unintentionally cause forest fires.
6/5
Card has other part: Flame-Tailed Lizard
Flameboon Alchemist

Flameboon Alchemist {2}{R}

Creature - Human Rogue Wizard
When Flameboon Alchemist dies, you may put a +1/+1 counter on target creature you control.
Unlicensed alchemy is banned in Yroncaster, but Aravant is home to many who dabble in dangerous magic.
4/1
  • Quest for the Roseblade
Flameform Amalgam

Flameform Amalgam {2}{R}{R}

Creature - Human Elemental Wizard
When Flameform Amalgam enters, you may return target instant or sorcery card from your graveyard to your hand.
Recite {4}{R} (You may cast this creature from your graveyard for its recite cost. If you do, exile it when it enters or if it would leave the battlefield.)
3/1
Flamemaster Insurgent

Flamemaster Insurgent {3}{R}

Creature - Human Warrior
First strike (This creature deals combat damage before creatures without first strike.)
Whenever you cast an instant or sorcery spell, Flamemaster Insurgent gets +X/+0 until end of turn, where X is that spell's mana value.
2/1
  • K15 Core Set
Flamewake Elk

Flamewake Elk {2}{R}{R}

Creature - Elemental Elk
Haste
Whenever Flamewake Elk attacks, you may put a +1/+1 counter on another target attacking creature.
Elven druidism and dwarven firecraft are a potent combination.
4/2
  • Quest for the Roseblade
Fleetfooted Survivalist

Fleetfooted Survivalist {1}{G}

Creature - Human Scout
You may exert Fleetfooted Survivalist as it attacks. (An exerted creature won't untap during your next untap step.)
Whenever an exerted creature you control deals combat damage to a player, draw a card.
3/2
  • End of Wollensie
Fleeting Figment

Fleeting Figment {3}{R}

Enchantment Creature - Incarnation
Breach (Whenever this deals combat damage to a player, you may have it become an Aura Curse until your next turn. Attach it to that player.)
Once each turn, when a Curse you control becomes attached to an opponent, you may sacrifice it. If you do, reveal cards from the top of your library until you reveal a Curse card. Put that card onto the battlefield attached to that player, and the rest on the bottom of your library in a random order.
4/2
  • Beyond the Blackwall
Fleeting Valiant

Fleeting Valiant {1}{W}

Creature - Spirit Soldier
Flash
Flying
{U}, Sacrifice this creature: Counter target noncreature spell unless its controller pays {2}.
Not all those reawoken by Yaran's rituals were bound to his evil purpose.
2/1
  • The Petals Wilt
Fleshwarper

Fleshwarper {2}{B}

Creature - Beast Horror
Whenever Fleshwarper or another Horror you control dies, each opponent loses 1 life and you gain 1 life. You may mill a card.
Abominations seek a future where they can live their days in darkness til they die.
3/2
  • Animus Vox
Fleshwrithe Ghoul

Fleshwrithe Ghoul {2}{B}

Creature - Zombie Wizard
When Fleshwrithe Ghoul enters, each player sacrifices a creature.
Revive {4}{B} ({4}{B}, Exile this card from your graveyard: Create a token that's a copy of it except it has no mana cost. Revive only as a sorcery.)
3/1
  • Goliaths of Nangjiao
Fletcher Kalku

Fletcher Kalku {1}{U}

Creature - Human Warlock
When Fletcher Kalku enters or attacks, you may exile a card from your hand face down. If you do, draw a card.
You may look at cards exiled with Fletcher Kalku.
{U}{U}, Reveal a card exiled with Fletcher Kalku: Counter target spell if it has the same mana value as the revealed card. Then put the exiled card into its owner's hand.
2/1
  • Road to Carü Mapu
Flickers in the Night

Flickers in the Night {2}{W}

Creature - Spirit
Flash
Flying
Whenever another Spirit you control enters, put a +1/+1 counter on Flickers in the Night.
2/1
  • End of Wollensie