11493 cards found
Nightrail Printer

Nightrail Printer {1}{U}

Creature - Human Rogue
Whenever Nightrail Printer attacks, you may tap target creature.
“Extra, extra, read all about it, Bearidge barons break banks abroad!”
1/2
  • High Noon
Nightshade Ambusher

Nightshade Ambusher {1}{G}

Creature - Elf Archer
Reach, deathtouch
When Nightshade Ambusher enters, you may pay {1}{G}. When you do, destroy target creature with flying.
2/1
Nightshade Cultivator

Nightshade Cultivator {1}{G}

Creature - Elf Shaman
Nightshade Cultivator has deathtouch as long as five or more cards are in your graveyard.
“Even the plants are against you, refugees. How long do you expect to last?”
—Chief Striking Dawn
1/3
  • High Noon
Nightshade Shaman

Nightshade Shaman {1}{B}

Creature - Human Shaman
Whenever a creature dies, its controller loses 1 life.
A touch of poison, a pinch of treason.
2/2
  • Novea
Nightshade Slayer

Nightshade Slayer {2}{B}

Creature - Nymph Shaman
Heretic (Whenever you cast a spell that doesn't share a color with this creature, it gets +1/+1 until end of turn.)
{1}{G}: Nightshade Slayer gets +2/+2 until end of turn. Activate only once each turn.
2/2
  • Novea
Nightshaper's Domain
Ashfeaster Ghouls

Nightshaper's Domain

Land
(Color indicator: Nightshaper's Domain is black)
Nightshaper's Domain enters tapped.
{T}: Add {B}.
“Even that dreadful moon provides no solace here.”
Card has other part: Ashfeaster Ghouls
  • Toll Midnight
Nightsong Swan
Bitter Duckling

Nightsong Swan

Creature - Bird
(Color indicator: Nightsong Swan is blue and black)
Flying
At the beginning of your upkeep, mill seven cards, then you may cast an instant or sorcery card from your graveyard. If that spell would be put into your graveyard, exile it instead.
If you would draw a card while your library has no cards in it, you win the game instead.
Not everyone has to.
3/3
Card has other part: Bitter Duckling
  • MSEM Masters 2021
Nightspire Contacts

Nightspire Contacts {3}{B}

Enchantment
Whenever a creature attacks one of your opponents, that player loses 1 life.
Assassins don't end wars. They prevent them from starting at all.
  • Seasons of War
Nightwatch Rallier

Nightwatch Rallier {X}{X}

Artifact Creature - Construct
Nightwatch Rallier enters with X +1/+1 counters on it.
Other artifact creatures you control get +1/+1 for each +1/+1 counter on Nightwatch Rallier.
0/0
Nihilistic Shock Trooper

Nihilistic Shock Trooper {B}{R}

Creature - Human Warrior
Once each turn, when another creature dies, you may crystallize. (Put a +1/+1 counter on a creature you control or create a Treasure.)
Whenever an artifact you control dies, Nihilistic Shock Trooper deals 1 damage to each opponent.
2/2
Nilchain Altar

Nilchain Altar

Land
Nilchain Altar enters tapped.
{T}: Add {W} or {B}.
{W}{B}, {T}, Sacrifice Nilchain Altar: Conjure a card named Data-Point into your hand. (It's a sorcery that costs {2} with “Draw a card.”)
Related card: Data-Point
  • Beyond the Blackwall
Nimble Caravel

Nimble Caravel {1}{R}

Artifact - Vehicle
First strike
Crew 1 (Tap any number of creatures you control with total power 1 or greater: This Vehicle becomes an artifact creature until end of turn.)
3/3
  • Dark Seas of Shiryen
Nimble Elemental

Nimble Elemental {4}{U}{R}

Creature - Elemental Wizard
Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)
Whenever Nimble Elemental deals combat damage to a player, you may draw a card. If you do, discard a card.
4/4
  • Khaliz-Dorahn
Nimble Explorer

Nimble Explorer {2}{W}

Creature - Human Scout
Flash
{1}{W}: Return Nimble Explorer to its owner's hand.
“There's nothing in the galaxy that can stop me from getting where I want to go; I'm as free as a bird now.”
2/3
  • Love Song
Nimble Pathfinder
Dauntless Pathmaker

Nimble Pathfinder {2}{G}

Creature - Human Scout
Whenever a land you control enters, put a +1/+1 counter on Nimble Pathfinder.
Surpass {5}{G} ({5}{G}: Transform this creature. This costs {1} less to activate for each counter on it. Activate only as a sorcery.)
2/2
Card has other part: Dauntless Pathmaker
  • Alkabah: The Rise of Soli
Nimble Sandstorm

Nimble Sandstorm {3}{R}

Enchantment Creature - Sand Elemental
As Nimble Sandstorm enters, choose speed or power.
At the beginning of combat on your turn,
• Speed — Target creature gains haste until end of turn.
• Power — Target creature gets +2/+0 until end of turn.
2/3
  • Riddles of Revio
Nimblefoot

Nimblefoot {U}

Creature - Mouse Rogue
Nimblefoot can't be blocked.
“I love disabling traps, especially the ones that come with cheesy treats.”
1/1
Card has other part: Lockpick
  • Adventurers of Onora
Nimbus Fae

Nimbus Fae {U}

Creature - Faerie Wizard
Flying
{3}{U}, Sacrifice Nimbus Fae: Put target creature on top of its owner's library.
1/1
  • Zero
Nimbus Glider

Nimbus Glider {W}

Creature - Human Scout
Flying
Sacrifice Nimbus Glider: Creatures you control gain flying until end of turn.
“Surf's up!”
1/1
Nimunotian Shadow

Nimunotian Shadow {1}{B}

Creature - Shade Rogue
Deception {B} ({B}, Return an unblocked attacker you control to hand: Put this card onto the battlefield from your hand tapped and attacking.)
Lifelink
{1}{B}: Nimunotian Shadow gets +1/+1 until end of turn.
2/1
Nina, Master of Arms

Nina, Master of Arms {2}{W}

Legendary Creature - Human Soldier
At the beginning of combat on your turn, you may attach target Equipment you control to Nina, Master of Arms.
Whenever Nina attacks, the next artifact spell you cast this turn costs {R/W}{R/W} less to cast. (This can reduce the amount of generic mana you pay.)
2/3
  • Discoveries of Akieva
Ninhasir's March
Ninhasir, God of Creation

Ninhasir's March {1}{R}{R}

Legendary Enchantment
When Ninhasir's March enters, it deals 3 damage to any target.
{1}{R}{R}: Transform Ninhasir's March. Activate only if your fealty to Mountains is five or greater.
Card has other part: Ninhasir, God of Creation
Ninhasir, God of Creation
Ninhasir's March

Ninhasir, God of Creation

Legendary Enchantment Creature - God
(Color indicator: Ninhasir, God of Creation is red)
Indestructible
When this creature transforms into Ninhasir, God of Creation, discard all the cards in your hand, then draw that many cards plus one.
Whenever you cast an instant or sorcery spell, copy it. You may choose new targets for the copy.
5/5
Card has other part: Ninhasir's March
Nirami, Ema's Keeper

Nirami, Ema's Keeper {2}{B}

Legendary Creature - Spirit
Whenever an opponent discards a card, exile it. You may cast that card as long for as it remains exiled, and you may spend black mana as though it were mana of any color to cast that spell.
1/4
Nitrous Renewer

Nitrous Renewer {G}

Creature - Insect
When Nitrous Renewer enters, you may put a land card from your hand onto the battlefield tapped.
{3}{G}, Exile Nitrous Renewer from your graveyard: Return target land card from your graveyard to your hand. Activate only as a sorcery.
0/1