15282 cards found
Bustling Harbor

Bustling Harbor

Land - Plains Island
({T}: Add {W} or {U}.)
Bustling Harbor enters tapped.
Cycling {2} ({2}, Discard this card: Draw a card.)
Bwema, the Ruthless

Bwema, the Ruthless {2}{B/R}{W}

Legendary Creature - Hound Warrior
Bwema, the Ruthless enters with your choice of two different counters on it from among menace, first strike, vigilance, and lifelink.
“I will protect my pack. No hesitation. No restraint. No exceptions.”
4/4
  • Kahembo: Olde Dawn
Bygone Aristocrat

Bygone Aristocrat {3}{B}

Creature - Zombie Noble
Haste
Sacrifice another creature: Bygone Aristocrat gains indestructible until end of turn.
They'd like to keep their peasants and eat them too.
4/1
  • Feanav: The Apothecary's Progress
Bygone Blade

Bygone Blade {2}

Artifact - Equipment
Equipped creature gets +1/+2.
At the beginning of your end step, if Bygone Blade isn't attached to a creature, you get a glory counter. (You lose glory counters before life. A player with ten or more glory counters wins the game.)
Equip {2}
C-25 Juliet

C-25 Juliet {1}{R}

Artifact Creature - Construct
Menace, haste
Cadence (Whenever you cast a spell, if its mana value is greater than this creature's power, put a +1/+1 counter on this creature.)
1/1
Cackling Seer

Cackling Seer {2}{R}

Creature - Human Warrior Shaman
Haste
Revive {3}{R} ({3}{R}, Exile this card from your graveyard: Create a token that's a copy of this card, except it has no mana cost. Activate this ability only any time you could cast a sorcery.)
3/2
  • Beyond Our Ken
Cadalon Chemist

Cadalon Chemist {3}{R}

Creature - Human Rogue
Mark (Whenever this creature attacks, mark target creature until end of turn.)
Whenever a marked creature you don't control blocks, Cadalon Chemist deals 1 damage to that creature.
3/2
  • Villains: The Musical
Cadalon Inspector

Cadalon Inspector {1}{U}{R}

Creature - Human Artificer
Whenever you investigate for the first time each turn, investigate an additional time.
{T}, Sacrifice an artifact: Cadalon Inspector deals 2 damage to any target.
3/1
  • Villains: The Musical
Cage the Mind

Cage the Mind {1}{U}

Instant
Choose one or both —
• Put target detained creature on top of its owner's library.
• Detain target creature. (Until your next turn, that creature can't attack or block and its activated abilities can't be activated.)
  • High Noon
Calamitous Wave

Calamitous Wave {3}{U}{U}

Sorcery
Return up to two target creatures and/or artifacts to their owners' hands. For each permanent returned to its owner's hand this way, forebode. (Create a tapped colorless Omen artifact token with “{T}, Discard a card, Sacrifice this artifact: Draw a card.”)
  • Dark Seas of Shiryen
Calamity Harbinger

Calamity Harbinger {2}{B}{B}{R}{R}

Enchantment Creature - Sphinx
Flying
When Calamity Harbinger enters, it deals 4 damage to up to one target creature or planeswalker.
“I have seen how your world ends, and I think you would agree this death is preferable.”
4/3
  • Riddles of Revio
Calamity of Yore

Calamity of Yore {1}{R}

Enchantment - Saga
I — Exile the top card of your library face down.
II — Exile any number of cards from your hand face down.
III — Calamity of Yore deals damage to target creature or planeswalker equal to the number of cards you own in exile. Return all cards exiled with Calamity of Yore to their owners' hands.
  • Kahembo: Olde Dawn
Calavanting

Calavanting {G}

Instant
Target creature or planeswalker you control explores. (Reveal the top card of your library. Put it into your hand if it's a land. Otherwise, put a +1/+1 or loyalty counter on that permanent, then you may put that card into your graveyard.)
Calavan offered something new to explore every time Karina came to visit.
  • Karina's Explorations
Calcified Dunes

Calcified Dunes

Land - Plains Desert
({T}: Add {W}.)
As Calcified Dunes enters, you may pay 1 life. If you don't, Calcified Dunes enters tapped.
Calciform Wastes

Calciform Wastes

Land - Animus
Calciform Wastes enters tapped. When it does, it explores. (Reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on this, then you may put that card into your graveyard.)
{T}: Add {W}.
{2}{W}{W}: Calciform Wastes becomes a Turtle creature. (This effect lasts indefinitely.)
0/4
  • Karina's Explorations
Call Forth Greatness

Call Forth Greatness {1}{W}

Sorcery
Search your library, graveyard, and/or the command zone for a legendary creature card, reveal it, and put it into your hand. If you search your library this way, shuffle.
In the darkest of times, look to the horizon.
  • Seasons of War
Call of the Huma

Call of the Huma {1}{R}{W}{U}

Instant
Return up to one target noncreature, nonland card from your graveyard to your hand.
Call of the Huma deals 4 damage to any target.
Exile Call of the Huma.
  • Alkabah
Call of the Void

Call of the Void {1}{B}{B}

Sorcery
Each player sacrifices a creature. Then return a creature card with mana value 3 or less from your graveyard to the battlefield.
Mortal is such a lofty way of describing feeble existences doomed even in memory.
  • End of Wollensie
Call the Backup Actors

Call the Backup Actors {G}

Sorcery
Create a 1/1 colorless Construct Actor creature token. Put a +1/+1 counter on it if you control another Construct.
Compose (Then if you cast this from your hand, exile it and create a Saga token with “r3—You may cast a copy of this card from exile without paying its mana cost.”)
  • The Stage Presents: The Neverending Act
Callous Renegade

Callous Renegade {3}{R}{W}

Creature - Human Rebel Soldier
When Callous Renegade enters, you may return target Rebel creature card with mana value 4 or less from your graveyard to the battlefield. It gains haste until end of turn.
“It's just a flesh wound! Get up and keep fighting!”
3/3
  • Tides of War
Callous Trainer

Callous Trainer {2}{R}{W}

Creature - Human Barbarian Warrior
Battalion — Whenever Callous Trainer and at least two other creatures attack, create a 1/1 white Warrior creature token that's tapped and attacking.
His students are full of scars he inflicted upon them. When they manage to scar him, they're ready for battle.
3/3
  • Khaliz-Dorahn
Callow Survivors

Callow Survivors {2}{G/W}{G/W}

Creature - Human Citizen
When Callow Survivors enters, you may return target artifact or enchantment card with mana value 3 or less from your graveyard to the battlefield.
“Rusty, impractical, discarded, and worn out. I could make use of this.”
2/3
  • Plagues of Fretport
Calming Sanctum

Calming Sanctum {1}

Artifact - Study
Archive 3 (As this enters, shuffle the top three cards of your main library into a new face up library. Sacrifice this after the archived library is empty.)
Whenever you draw a card from the archived library, put the top card of your main library on the bottom of the archived library.
{G}: Exchange a card from the archived library with a card from your hand.
  • Arcanum Academia
Campaign Recruiter

Campaign Recruiter {2}{W}{W}

Creature - Human Knight
When Campaign Recruiter enters, you may search your library for a creature card with first strike, double strike, flying, improve, lifelink, melee, or vigilance, reveal it, put it into your hand, then shuffle.
“Armored, feathered, convicted. It doesn't matter to me as long as they're ready to fight.”
2/2
  • Seasons of War
Canine Acumen

Canine Acumen {R}

Enchantment - Aura
You may cast this spell with no targets for {2}{R}. If you do, as it resolves, create a 1/1 red Hound creature token, then attach Canine Acumen to that token.
Enchant creature
Enchanted creature gets +2/+0 and has first strike.
  • Kahembo: Olde Dawn