15897 cards found
Tower of Sorrows

Tower of Sorrows {4}{B}

Creature - Illusion Wall
Flying
At the beginning of each combat, target opponent may give themselves a poison counter. If they don't, Tower of Sorrows gets +3/+0 until end of turn.
0/7
  • Beyond Our Ken
Toxic Fumes

Toxic Fumes {6}{B}{B}

Sorcery
As an additional cost to cast this spell, exile any number of cards from your graveyard. This spell costs {1} less to cast for each card exiled this way.
All creatures get -3/-3 until end of turn.
It's in the air and it's all around.
  • Animus Vox
Toxic Gorran

Toxic Gorran {1}{B}

Creature - Human Warrior
Deathtouch
Heretic (Whenever you cast a spell that doesn't share a color with this creature, it gets +1/+1 until end of turn.)
When all the world wants you dead, you learn how to kill it back.
1/1
  • Novea
Toxic Larva

Toxic Larva {B}

Creature - Insect
Deathtouch
“One day, it'll be a lot bigger and a lot deadlier, and if I can catch it and train it now, it'll be all that for me.”
—Noriyuki, bug catcher
1/1
  • Monsters of Chikyu
Toxic Lurker

Toxic Lurker {4}{B}

Creature - Zombie Warrior
Whenever Toxic Lurker attacks, you may have target creature defending player controls get -2/-1 until end of turn.
Its cackle paralyzes any mortal that hears it, making it easier for it to find its prey.
3/3
  • K15 Core Set
Toxic Miscreant

Toxic Miscreant {2}{B}

Creature - Fox Rogue
Whenever Toxic Miscreant deals combat damage to a player, that player discards a card.
2/3
Card has other part: Numbing Poison
  • Adventurers of Onora
Trading Traitor

Trading Traitor {1}{B}

Creature - Elf Rogue
Frenzy 1 (Whenever this creature attacks and isn't blocked, it gets +1/+0 until end of turn.)
Whenever Trading Traitor deals combat damage to a player, you lose life equal to the number of unblocked attacking creatures you control and draw that many cards.
1/1
  • Ophorio
Tradition

Tradition {2}{B}{B}

Enchantment - Discovery
I, II — Mill two cards. You gain 2 life. (Put the top two cards of your library into your graveyard.)
Discovery — During each of your turns, you may cast a permanent spell from your graveyard.
  • Scriptures of Urshad
Traditional Ingredients

Traditional Ingredients {B}

Instant
You draw a card, lose 2 life, then create a Vial token. (It's an artifact with “{1}, Sacrifice this and another permanent: Draw a card. Activate only during your turn.”)
Before reagents, there was eye of newt.
  • Feanav: The Apothecary's Progress
Tragic End

Tragic End {B}

Sorcery
Destroy target creature with power less than or equal to the number of creature cards in your graveyard.
“We've seen enough opera to know what such bloodstained life leads to.”
—Lettie Wormwood
  • Feanav: The Apothecary's Progress
Trail of Bones

Trail of Bones {B}

Enchantment
At the beginning of your end step, you may mill a card.
{3}{B}, Exile two cards from your graveyard: Target player loses 2 life.
  • Riddles of Revio
Trainer of the Abyss

Trainer of the Abyss {B}

Creature - Human Wizard
When Trainer of the Abyss dies, create a 1/1 black Demon Hound creature token with deathtouch.
“Our enemies have enemies, but mind that our hands are not eaten by those we feed.”
—Lettie Wormwood
1/1
  • The Empty Throne of Feanav
Traitor's Touch

Traitor's Touch {1}{B}{B}

Sorcery
All creatures get -2/-2 until end of turn. Remove two loyalty counters from each planeswalker.
Seven generations of her descendants saw in their nightmares the wailing spirits of the nobles she beheaded.
Transgressive Ritual

Transgressive Ritual {2}{B}

Sorcery
Kicker—Sacrifice a creature. (You may sacrifice a creature in addition to any other costs as you cast this spell.)
You draw two cards and you lose 2 life. If this spell was kicked, you draw four cards and you lose 4 life instead.
  • End of Wollensie
Trapper's Hideout

Trapper's Hideout {1}{B}{B}

Enchantment
{3}{B}, Discard a card: Each opponent loses 2 life and you gain 2 life.
At the beginning of your upkeep, if there are five or more creature types among cards in your graveyard, you lose 1 life and draw a card.
  • Adventurers of Onora
Trauma Surgeon

Trauma Surgeon {1}{B}{B}

Creature - Cleric
Experience (Whenever this creature attacks, if it has fewer than three +1/+1 counters on it, put a +1/+1 counter on it.)
{1}{W}, Sacrifice a creature or enchantment: Scry 1, then draw a card. Activate only if Trauma Surgeon has a +1/+1 counter on it.
3/1
  • Spark of Revolution
Traveler's Trial

Traveler's Trial {2}{B}

Instant
Destroy target creature with no counters on it and no permanents attached to it.
“Perhaps the best lesson learned from the Great War is this—much of the natural world should be simply left untamed.”
—Ing'Wei Zhang
  • Nangjiao In Bloom
Traverse the Endless Well

Traverse the Endless Well {B}

Enchantment
{1}{B}, Sacrifice a creature: You gain 1 life and draw a card.
{4}{B}, Pay 3 life, Sacrifice Traverse the Endless Well: Return target creature card from your graveyard to the battlefield. Activate only as a sorcery.
  • Alkabah: The Rise of Soli
Treacherous Bloodbriar

Treacherous Bloodbriar {2}{B}

Creature - Elf Rogue
When this creature enters, each opponent loses 2 life and you gain 2 life.
Arise {2}{B}{B} ({2}{B}{B}, Exile this from your graveyard as a sorcery: Create a black token copy of it that's also a Zombie and can't block.)
“I'd rather the dead desecrate all our cranns than see them allied with the humans.”
2/2
  • The Petals Wilt
Treacherous Informant

Treacherous Informant {B}

Creature - Vampire Advisor
Bleed {1}{B} (You may cast this spell for its bleed cost if an opponent lost life this turn.)
Deathtouch
Treacherous Informant enters with two +1/+1 counters on it if you paid its bleed cost.
You may cast spells for their bleed costs if you lost life this turn.
1/1
  • Over the Horizon
Treacherous Shade

Treacherous Shade {3}{B}

Creature - Shade
{B}: Treacherous Shade gets +1/+1 until end of turn.
{1}{B}{B}: Treacherous Shade gets +3/+3 until end of turn.
Nimunotians have a right to be scared of their own shadow.
2/2
  • K15 Core Set
Treacherous Toss

Treacherous Toss {3}{B}{B}

Instant
Destroy target creature. Mill a number of cards equal to its power.
Neither minds nor buildings can withstand a strike of that force.
  • Rail War
Treacherous Warden

Treacherous Warden {1}{B}{B}

Creature - Demon Warlock Soldier
When Treacherous Warden enters, search your library for a card, put into your graveyard, then shuffle.
Whenever a creature enters from your graveyard, each opponent loses 2 life and you gain 2 life.
3/1
  • MSEM Masters: Jumpstart
Tree of Tragedies

Tree of Tragedies {B}

Creature - Plant
{2}{B}, Sacrifice a creature: Draw a card.
Scattered across the far reaches of Nangjiao are somber reminders of the plane's troubled past.
0/3
  • Nangjiao In Bloom
Trenchbottom Mariners

Trenchbottom Mariners {2}{B}

Artifact Creature - Construct
When Trenchbottom Mariners enters, you lose 3 life, mill three cards, and create a Treasure token.
Whenever Trenchbottom Mariners attacks, you may cast a permanent card from your graveyard by sacrificing another artifact in addition to paying its costs.
3/3
  • Elmare: Into the Abyss