15282 cards found
Impulsive Spirit

Impulsive Spirit {2}{R}

Enchantment - Aura
Enchant creature
Whenever enchanted creature deals combat damage to a player, exile the top card of your library. Until end of turn, you may play that card.
  • Khaliz-Dorahn
In Arms

In Arms {W}

Enchantment - Aura
Enchant creature
Enchanted creature has “Whenever this creature attacks, if there are at least two other attacking creatures, this creature gains +2/+2 until end of turn.”
Of many parts lies a single unified whole.
  • Zero
In Blood, Vengeance

In Blood, Vengeance {5}{R}

Sorcery
Choose target creature you control. Exile each creature you control. For each creature exiled this way, create a token that's a copy of the chosen creature, except it has haste and isn't legendary. At the beginning of the next end step, sacrifice those tokens, then return the exiled cards to the battlefield tapped.
  • Alkabah: The Rise of Soli
In Control

In Control {3}{R}

Enchantment - Aura
Enchant creature
Whenever enchanted creature attacks, up to two target creatures can't block this turn. Up to one target creature blocks this turn if able.
  • Love Song
In Defense of Soli

In Defense of Soli {2}{W}

Sorcery
Destroy target creature with power 4 or greater.
Satrapycycling {2} ({2}, Discard this card: Search your library for a Satrapy card, reveal it, put it into your hand, then shuffle.)
Shah Zareen felt like she would never be able to fit on Golna's throne. He was a perfect leader and she felt like she could barely lead. Her armies, however, saw no weakness.
  • Alkabah: The Rise of Soli
In Dire Straits

In Dire Straits {2}{G}{U}

Instant
Draw two cards, then you may put a land card from your hand onto the battlefield. If you cast In Dire Straits during your turn for its reconstruct cost, create X 3/2 green Horror creature tokens, where X is the number of lands you control.
Reconstruct {8}{G}{G}{U}{U} (You may cast this from your graveyard for its reconstruct cost reduced by the mana value of a permanent you sacrifice as you cast it this way. Then exile this.)
In League With Dragons

In League With Dragons {U}{R}

Enchantment
Codex — Aspiring Dragon; Scrappy Hatchling; Skiviar Scraplord; Blizzard Dragon; Cloud Swine; Gold Retriever; Ilieth, Transcendent. (As this enters, conjure its contents into a shuffled face-up additional library.)
At the beginning of your upkeep, you may put a card from this codex's library on the bottom of that library.
  • Karina's Explorations
In Memoriam

In Memoriam {2}{W}{W}

Sorcery
This spell costs {2} less to cast if there's a storied card in your graveyard. (Enchantments and legendary cards are storied.)
Search your library for a storied card, reveal it, put it into your hand, then shuffle.
  • Storytime
In Tragedy

In Tragedy {B}{R}

Instant
Escalate {G} (Pay this cost for each mode chosen beyond the first.)
Choose one or both —
• Target creature you control gains deathtouch and indestructible until end of turn.
• Target creature you control fights target creature you don't control.
In the Face of Divinity

In the Face of Divinity {1}{W}{W}

Sorcery
Trial 4 (As you cast this spell, an opponent of your choice may pay 4 life. If they don't, they fail the trial.)
Search your library for an Angel card, reveal it, put it into your hand, then shuffle. If the trial was failed, non-Angel, non-God creatures can't attack or block until your next turn.
  • Mious
In the Nick of Time

In the Nick of Time {W}

Instant
Target creature you control gets +2/+2 until end of turn.
Compose (Then if you cast this from your hand, exile it and create a Saga token with “r3—You may cast a copy of this card from exile without paying its mana cost.”)
  • The Stage Presents: The Neverending Act
Inborn Instincts

Inborn Instincts {5}{G}

Enchantment - Aura
Enchant creature
When Inborn Instincts enters, enchanted creature deals damage equal to its power to target creature an opponent controls.
Enchanted creature gets +6/+6.
  • Glacia: Hail to the Queen
Incandescent Matron

Incandescent Matron {3}{R}

Creature - Human Citizen
Gestalt (When this or another creature enters under your control, you may merge it with the one in play, keeping counters and attachments. They become the permanent on top plus all abilities from under it.)
Whenever this creature attacks, target creature blocks it this combat if able.
When the woman turned, a dozen faces turned with her. Overlaid one on top of the other, each sharing the same space.
3/2
  • Beyond Our Ken
Incantation Demon

Incantation Demon {3}{U}{B}{R}

Creature - Demon
When Incantation Demon enters, return target instant or sorcery card from your graveyard to your hand.
Cycling {2} ({2}, Discard this card: Draw a card.)
4/4
  • Alara
Incapacitated

Incapacitated {3}{W}

Enchantment - Aura
Enchant creature (Target a creature as you cast this. This card enters attached to that creature.)
Enchanted creature can't attack or block.
At the beginning of your upkeep, you gain 1 life.
Incarcerate

Incarcerate {1}{B}

Sorcery
Destroy target tapped creature. You gain 2 life.
“Maybe without your drunken nonsense, the rest of us will be able to enjoy the festival in peace. See you in the morning, Ten-Toe.”
— Mayor Graey to Ten-Toe Tommy
  • Harvest Festival
Incarnation of Enmity

Incarnation of Enmity {5}{R}

Creature - Demon Serpent
This spell costs {1} less to cast for each tapped creature you control.
Whenever Incarnation of Enmity attacks, each other attacking creature gets +1/+0 until end of turn.
Hate can bring you resolve, but it is sure to bring you more hate.
4/5
  • The Empty Throne of Feanav
Incendiary Flow

Incendiary Flow {1}{R}

Sorcery
Incendiary Flow deals 3 damage to any target. If a creature dealt damage this way would die this turn, exile it instead.
“Flesh rots. Temples crumble. Crowns wear to ruin. Rejoice in Sahra's wake, for destruction is all that remains in the end.”
  • Alkabah: The Rise of Soli
Incense Stoker

Incense Stoker {2}{R}

Creature - Goblin Wizard
When Incense Stoker enters, you may return target instant or sorcery card with mana value less than or equal to the number of differently named lands you control from your graveyard to your hand.
“With the right aroma, I can help you remember what you never knew.”
2/1
  • Worlds Away
Incineration Expert

Incineration Expert {3}{R}

Creature - Human Artificer
{R}, Tap two untapped artifacts you control: Incineration Expert deals 1 damage to any target.
{3}{R}, Tap eight untapped artifacts you control: Incineration Expert deals 8 damage to any target.
“If the price of life is hell, no one ever had to sell me on how nice a fire smells.”
2/2
  • Animus Vox
Inciter of Spirits Scorned

Inciter of Spirits Scorned {2}{R/G}{B}

Creature - Goat Shaman
Haste
When Inciter of Spirits Scorned enters, return target creature card with mana value 3 or less from your graveyard to the battlefield. It gains haste. Sacrifice it at the beginning of the next end step.
3/2
  • Panxiou
Inciting Bard

Inciting Bard {1}{R/G}{R/G}

Creature - Human Citizen Bard
Haste
When Inciting Bard enters, other creatures you control get +1/+0 and gain haste until end of turn.
3/2
  • Plagues of Fretport
Inciting Blade

Inciting Blade {3}

Artifact - Equipment
Equipped creature gets +3/+2 and must be blocked by a creature that doesn't share a color with it if able.
Equip {4}
“Come on. You know you want it.”
  • Surging Tide
Inciting Incident

Inciting Incident {B}

Sorcery
Each opponent loses 1 life and you gain 1 life. Surveil 2.
Compose (Then if you cast this from your hand, exile it and create a Saga token with “r3—You may cast a copy of this card from exile without paying its mana cost.”)
  • The Stage Presents: The Neverending Act
Inconspicuous Loxodon

Inconspicuous Loxodon {1}{W}

Artifact Creature - Elephant
Advance {3}{W}{W} (Cast this for {3}{W}{W} to advance it as it enters. {3}{W}{W}: Advance this as a sorcery.)
Whenever Inconspicuous Loxodon advances, search your library for an Equipment card, put it onto the battlefield, then shuffle.
As long as Inconspicuous Loxodon is enchanted or equipped, he's a 5/5 legendary Elephant Rogue named Agent E.
1/4