15897 cards found
Dataform

Dataform {U}

Enchantment - Aura
Flash
Enchant permanent
Whenever enchanted permanent deals damage to an opponent, conjure a card named Data-Point into your hand. (It's a sorcery that costs {2} with “Draw a card.”)
Runners connect themselves to the web, where they are free from physical restraints.
Related card: Data-Point
  • Beyond the Blackwall
Phyrexian Firemaster

Phyrexian Firemaster {1}{R}

Artifact Creature - Phyrexian Wizard
{R}: Phyrexian Firemaster gains haste until end of turn.
Phyrexian arcrunners are usually the first of the Interan Phyrexians to show up to a fight.
2/1
  • Spark of Revolution
Tranquil Endeavors

Tranquil Endeavors {2}{G}

Enchantment - Aura
Enchant creature
Enchanted creature gets +2/+2 and has vigilance.
{2}{W}: Return Tranquil Endeavors from your graveyard to your hand.
Abaran the Haunted

Abaran the Haunted {1}{B}{G}

Legendary Creature - Human Ranger
When Abaran enters, put a -1/-1 counter on up to one target creature.
At the beginning of your upkeep, if you control a creature with the greatest toughness among creatures on the battlefield, each opponent discards a card.
Do not take from the Deepwood that which you aren't prepared to bear for an eternity.
1/4
  • The Petals Wilt
Entelan Savant

Entelan Savant {1}{U}

Creature - Human Elemental
When Entelan Savant enters, scry 2.
There are few things more accurate than a transgression of the future.
1/3
  • Spark of Revolution
Reckless Dunerider

Reckless Dunerider {R}

Creature - Human Warrior
Haste
Whenever Reckless Dunerider attacks, if it's enchanted or equipped, you may draw a card. If you do, discard a card.
“Sails reach top speeds just over that of a sphinx, which makes it very useful for escaping after you've told one a knock-knock joke.”
1/1
  • Riddles of Revio
Antiquated Firearm

Antiquated Firearm {1}

Artifact - Equipment
Equipped creature gets +1/+0 and has “{T}: This creature deals 1 damage to target player or planeswalker.”
Equip {2}
In a world without violence, weapons were a curiosity. Now, they are a necessity.
  • Lovi Awoken
Rift Splicing

Rift Splicing {B}

Instant
Target creature gets -2/-2 until end of turn.
{3}{B}, Exile Rift Splicing from your graveyard: Aetherize target creature card with mana value 3 or less in a graveyard. Activate only as a sorcery. (To aetherize, create a token that's a copy of it, then exile that token.)
Insatiable Student

Insatiable Student {1}{U}

Creature - Human Rogue
Whenever Insatiable Student attacks, you may sacrifice an artifact. When you do, tap target creature an opponent controls.
Knowledge kept from future generations is indulgence, but oh how sweet it is to taste the pinnacle.
2/1
  • End of Wollensie
Restoration

Restoration {2}{G}{G}

Enchantment - Saga
(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)
Whenever a card leaves your graveyard, you gain 1 life.
I, II — Return target land card from your graveyard to the battlefield.
III — Return any number of creature and/or land cards from your graveyard to your hand. Exile Restoration.
Zadyk Assassin

Zadyk Assassin {B}

Creature - Human Assassin
{2}{B}, Sacrifice a Clue: Target creature gets -3/-3 until end of turn.
“So after all these years of exile, Kazimir has a job for me back on Pelastrov? Tell me more.”
1/1
  • The Unraveling
Hellspark Prankster

Hellspark Prankster {1}{R}

Creature - Devil
Haste
The first instant or sorcery spell you cast each turn costs {1} less to cast.
{R}, {T}, Sacrifice Hellspark Prankster: Change the target of target spell with a single target.
2/1
  • Alara
Recover

Recover {2}{B}

Sorcery
Return target creature card from your graveyard to your hand.
Draw a card.
The pilgrim thought death would mark the end of her travels. The ghoul thought otherwise.
  • Glacia: Hail to the Queen
Pact of Martyrs

Pact of Martyrs {1}{W}

Instant
All damage that would be dealt to target creature you control this turn is dealt to another target creature you control instead. Both those creatures get +1/+1 until end of turn.
Flashback {1}{W} (You may cast this card from your graveyard for its flashback cost. Then exile it.)
  • The Unraveling
Scout the Terrain

Scout the Terrain {1}{G}

Sorcery
Look at the top four cards of your library. You may put a land card from among them onto the battlefield tapped, then put the rest into your graveyard.
  • Tales of Old Jidai
Savant of Cables

Savant of Cables {3}{R}

Creature - Human Artificer
Whenever you cast a spell, if mana from an artifact was spent to cast it, exile the top card of your library. You may play that card until you exile another card with Savant of Cables.
“We can pretend to hate them, but our lives are still reliant on machines. All we do is bleed.”
3/3
  • Animus Vox
Diasune Warleader

Diasune Warleader {2}{G}

Creature - Elf Warrior
Other Warriors you control get +1/+1.
Whenever one or more Warriors you control deal combat damage to a player, untap all lands you control.
2/3
  • Villains: The Musical
Blighthorn Stallion

Blighthorn Stallion {1}{B}

Creature - Demon Unicorn
When this creature enters, put two -1/-1 counters on a creature you control.
{B}: Target creature with a counter on it gains deathtouch until end of turn.
“I'd rather meet a dozen deadwalkers on a dark night than one of those things.”
—Dereth, Stilthorpe conscript
3/4
  • The Petals Wilt
Broken Deathbringer

Broken Deathbringer {B}

Creature - Human Berserker
Broken Deathbringer gets +1/+0 as long as you have 10 or less life.
Broken Deathbringer gets +1/+0 as long as there are one or fewer cards in your hand.
The brand sears his flesh, but pain shared is pain relieved.
1/2
  • Lovi Awoken
Appeal to the Ancestors

Appeal to the Ancestors {2}{B}{G}

Sorcery
Escalate {2} (Pay this cost for each mode chosen beyond the first.)
Choose one or more —
• Search your library for a card, put it into your hand, then shuffle.
• Return target card from your graveyard to your hand.
• Add {B}{B}{G}{G}.
  • Memorium Arcanum
Spirit Blossom Shrine

Spirit Blossom Shrine

Land
{T}: Add {C}.
{T}: Add one mana of any color among creatures you control.
{X}: Spirit Blossom Shrine becomes an X/X Spirit creature until end of turn. It's still a land. Activate only if you control a creature with power X.
Duskbringer Prelate

Duskbringer Prelate {2}{B}

Creature - Human Cleric
Improve {1}{B} ({1}{B}: Put a +1/+1 counter on this creature. This costs {1} more to activate for each +1/+1 counter on it. Improve only as a sorcery.)
Once each turn, when you gain life, you may have each opponent loses 1 life.
“Today is not the day to silence the hymns of vengeance.”
—Amelle, Revered Liturgist
3/2
  • Seasons of War
Wayfinder's Bauble

Wayfinder's Bauble {2}

Artifact - Equipment
Equipped creature gets +1/+1.
Whenever equipped creature deals combat damage to a player or noncreature permanent, create a Treasure token.
Equip {1}
“They say the greatest treasure is being remembered. That makes this the second-greatest.”
—Nozar, Dunesea Merchant
  • Alkabah: The Rise of Soli
Oshin, Keeper of the Shoal

Oshin, Keeper of the Shoal {2}{U}

Legendary Creature - Drake
Flying
Whenever an opponent casts a spell, counter it unless that player pays {1} for each spell cast before it this turn.
“I beg, forget your alacrity. Stop and admire nature's grandiosity.”
3/1
  • Goliaths of Nangjiao
Dance, My Puppet

Dance, My Puppet {2}{B}

Sorcery
The controller of target creature sacrifices it. You may return it to the battlefield under your control. If you do, sacrifice it.
“They're just so cute when they think they're about to get away.”
—Jozel, mistress of trickery
  • Sparks of a Multiverse