15282 cards found
Akroan Truespear

Akroan Truespear {R}

Creature - Human Soldier
Akroan Truespear has first strike as long as it's attacking.
Heroic — Whenever you cast a spell that targets Akroan Truespear, put a +1/+1 counter on Akroan Truespear.
Weapons crafted by Purphoros and guided by Iroas seldom miss their mark.
1/1
  • Theros Triumphant
Alchemist's Flameblade

Alchemist's Flameblade {2}{R}

Artifact - Equipment
Equipped creature and creatures you control that share a name with it get +1/+0.
Whenever equipped creature attacks, create a tapped and attacking token that's a copy of that creature, except it's not legendary. Exile that token at the beginning of the next end step.
Equip {2}
  • Quest for the Roseblade
Alenian Boom Squad

Alenian Boom Squad {2}{R}

Creature - Goblin Rogue
At the beginning of your upkeep, you may sacrifice a Goblin. If you do, Alenian Boom Squad deals 2 damage to any target.
One readies the cannon, one gets in the cannon, one fires the cannon.
2/2
  • Spark of Revolution
Alenian Warcaller

Alenian Warcaller {2}{R}

Creature - Goblin Rogue
Other Goblins you control get +1/+0 and have menace.
“They're not the smartest things in the world, but as long as it's not me.”
— Renili, Telenian weaponist
1/2
  • Spark of Revolution
Alenil Bladerunner

Alenil Bladerunner {1}{R}

Creature - Goblin Warrior
Haste
Experience (Whenever this creature attacks, if it has fewer than three +1/+1 counters on it, put a +1/+1 counter on it.)
0/1
  • Spark of Revolution
Aleud Blademaster

Aleud Blademaster {R}{R}

Creature - Elf Warrior
Frenzy 2 (Whenever this creature attacks and isn't blocked, it gets +2/+0 until end of turn.)
Whenever Aleud Blademaster becomes blocked, it gains double strike until end of turn.
1/1
  • Ophorio
Aleud Scorn

Aleud Scorn {R}{R}

Sorcery
Aleud Scorn deals 3 damage to target creature.
At the beginning of your upkeep, you may exile Aleud Scorn from your graveyard. If you do, add {R}{R}.
Spells made to murder.
  • Ophorio
Aleud Warcaller

Aleud Warcaller {3}{R}

Creature - Elf Warrior
Harmony — Warriors you control get +1/+0 and gain menace until end of turn.
Whenever Aleud Warcaller attacks, harmonize. (Trigger up to one harmony of a permanent you control.)
3/4
  • Over the Horizon
Alexei, Instigator of Terror

Alexei, Instigator of Terror {2}{R}{R}

Legendary Creature - Human Mutant Noble
Menace
Whenever a creature blocks, put a -1/-1 counter on that creature at end of combat.
Creatures with -1/-1 counters on them can't block.
4/3
  • Plagues of Fretport
All-Consuming Fire

All-Consuming Fire {4}{R}{R}

Sorcery
If a creature would die this turn, exile it instead.
All-Consuming Fire deals 4 damage to each creature.
“Pray you never see me angry...”
—Kevthra, Mistress of Terror
  • Tides of War
Almgrove Bladesinger

Almgrove Bladesinger {R}

Creature - Human Rogue
Whenever Almgrove Bladesinger attacks, harmonize. (Trigger up to one harmony of a permanent you control.)
Harmony — Target creature can't block this turn.
1/1
  • Arcanum Academia
Alrathan Outcast

Alrathan Outcast {1}{R}{R}

Creature - Human Warrior
Double strike
Whenever an opponent casts a spell that targets you or a spell or permanent you control, Alrathan Outcast deals damage equal to twice its power to that player.
Alrathan Outcast gets +1/+1 for each Aura and Equipment you control.
1/2
  • Riddles of Revio
Amalgam of Havoc

Amalgam of Havoc {5}{R}

Enchantment Creature - Chimera
Trample
Each creature you control with a counter on it has trample.
“Mutinous strands of fate gave rise to chaos, and from chaos the first chimera was born.”
—Aeron, Fables of the Ancients
6/5
  • Theros Triumphant
Amateur Munitionist

Amateur Munitionist {2}{R}

Creature - Human Artificer
Overclock (You may have this creature overclock an artifact you control when either enters. If you do, it stops overclocking any other artifacts.)
Overclocked artifact has “{R}, {T}: This artifact deals 1 damage to any target.”
2/3
  • Over the Horizon
Amber Reserves

Amber Reserves {2}{R}

Enchantment
At the beginning of your upkeep, choose two different basic land types. Create a colorless land token that's the chosen types.
At the beginning of your end step, sacrifice a land.
Ambitious Truthseeker

Ambitious Truthseeker {3}{R}

Creature - Nephilim Warrior
Lionize {3}{R} ({3}{R}, Exile this card from your hand: Put a +1/+1 counter on target creature and it gains the following abilities until end of turn. You may cast this card on a later turn from exile.)
Menace
Whenever this creature deals damage to a player or noncreature permanent, create that many Treasure tokens.
2/3
  • Alkabah: The Rise of Soli
Amelie Mayn

Amelie Mayn {2}{R}{R}

Legendary Planeswalker - Mayn
[+2]: Add {R}{R}. Until end of turn, red mana doesn't empty as steps and phases end, and creatures you control gain “{R}: This creature gets +1/+0 until end of turn.”
[–3]: You may cast a monocolored red spell with mana value 6 or less from your hand without paying its mana cost.
[–6]: You may pay any amount of {R}. When you do, Amelie Mayn deals that much damage to each of up to that many different targets.
Loyalty:
4
  • Descent from the Highlands
Amid Flames

Amid Flames {4}{R}

Instant
Amid Flames deals 5 damage to target creature or planeswalker.
You may sacrifice a land. If you do, draw a card.
When trapped in the Wiedfree you must also experience its cleansing rituals.
  • End of Wollensie
Amongst the Flames

Amongst the Flames {2}{R}

Sorcery
Bleed {R} (You may cast this spell for its bleed cost if an opponent has lost life this turn.)
Amongst the Flames deals 2 damage to each creature.
  • A Tourney at Whiterun
An Intimidating Helm

An Intimidating Helm {3}{R}

Legendary Planeswalker - Okus
Each other Okus planeswalker you control enters with two additional loyalty counters on it.
[–2]: Gain control of target creature until end of turn. Untap that creature. It gains haste until end of turn.
Loyalty:
5
An Invitation to High Rollers

An Invitation to High Rollers {1}{R}

Enchantment - Saga
(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)
I, II — Audition for red. (Create a 1/1 Construct Actor creature token, a Warrior Role giving 3/2 and trample, or a Wizard Role giving 2/2 and prowess. Roles replace older ones.)
III — Whenever a creature you control deals damage to an opponent this turn, exile the top card of your library. You may play it this turn.
Analyze the Deep

Analyze the Deep {1}{R}

Sorcery
As an additional cost to cast this spell, discard two cards.
Put the bottom three cards of your library into your hand.
Subject 41: Poor armor, but great explosive. Requesting further subjects for more testing.
  • Oirohpo
Anarchy Storm

Anarchy Storm {2}{R}

Sorcery
Destroy target nonbasic land.
Abound. (To abound, you may cast a spell that costs less than this from your hand without paying its mana cost.)
Lightning is pure freedom, so unfettered even the heavens fail to hold it back.
Anax's Endeavor

Anax's Endeavor {1}{R}

Instant
This spell costs {2} more to cast for each target beyond the first.
Choose one or more —
• Anax's Endeavor deals 2 damage to any target.
• Destroy target nonbasic land. Its controller may search their library for a basic land card, put it onto the battlefield tapped, then shuffle.
• Destroy target artifact. Scry 1.
Anaz, Bloodmother

Anaz, Bloodmother {3}{R}{R}

Legendary Creature - Lizard Beast
Haste
Frenzy 3 (Whenever this creature attacks and isn't blocked, it gets +3/+0 until end of turn.)
Whenever Anaz, Bloodmother attacks, create a 2/1 red Lizard creature token with frenzy 2 that's tapped and attacking.
1/4
  • Ophorio