14930 cards found
Blazing Fox

Blazing Fox {R}{G}

Creature - Fox
Trample, haste
When Blazing Fox enters, you may tap an untapped creature you control. If you do, Blazing Fox gets +X/+0 until end of turn, where X is that creature's power.
1/1
  • Ophorio
Fretport Mob

Fretport Mob {R/G}

Creature - Human Citizen
Whenever you sacrifice another permanent, Fretport Mob gets +1/+1 and gains haste until end of turn.
1/1
  • Plagues of Fretport
Gilded Bloodsworn

Gilded Bloodsworn {R}{G}

Creature - Human Warrior
Gestalt (When this or another creature enters under your control, you may merge it with the one in play, keeping counters and attachments. They become the permanent on top plus all abilities from under it.)
This creature gets +2/+2 and has trample as long as it's merged with another card or token.
1/1
  • Beyond Our Ken
Panda Pioneer

Panda Pioneer {1}{R}{G}

Creature - Panda Wizard
Creatures you control with +1/+1 counters on them have haste and trample.
At the beginning of combat on your turn, target creature explores. (Reveal the top card of your library. Put it into your hand if it's a land. Otherwise, put a +1/+1 counter on that creature, then you may put that card into your graveyard.)
1/1
  • Karina's Explorations
Spirit of Autumn

Spirit of Autumn {1}{R}{G}

Creature - Elemental
When Spirit of Autumn enters, nourish X, where X is the number of creatures you control. (To nourish X, either put X +1/+1 counters on this creature or create X 1/1 white Citizen creature tokens.)
1/1
  • Harvest Festival
Acin, the Toymaker

Acin, the Toymaker {1}{G}{W}

Legendary Creature - Elf Artificer
At the beginning of your upkeep, you may reveal a creature card from your hand. If you do, create a token that's a copy of it, except it's 1/1 and is an artifact in addition to its other types.
1/1
  • Discoveries of Akieva
Chikyu Champion

Chikyu Champion {7}{G}{W}

Legendary Creature - Human Ranger
When Chikyu Champion enters, choose up to one for each land you control. Create a creature token for each of the chosen characteristics.
• 3/3 red Elemental Mouse with haste.
• 3/3 white and blue Fox with vigilance.
• 4/4 green Plant Dinosaur with trample.
• 4/4 red Dragon with flying.
• 4/4 blue Turtle with hexproof.
• 5/5 white Bear Beast.
1/1
Joyous Explorer

Joyous Explorer {G}{W}

Creature - Human Scout
Whenever a land you control enters, create a 1/1 colorless Servo artifact creature token.
{4}{G}{W}: Put a +1/+1 counter on each creature you control. They gain trample until end of turn.
“I'm just happy to be together with my bots.”
1/1
  • Love Song
Silver Gardener
Garden Cherub

Silver Gardener {G/W}{G/W}

Creature - Human Shaman
When Silver Gardener enters, create a 1/1 green Saproling creature token.
Unveil {2}{G}{W} ({2}{G}{W}: Transform this. Unveil only as a sorcery.)
1/1
Card has other part: Garden Cherub
  • Feanav: The Apothecary's Progress
Speaker of Open Waters

Speaker of Open Waters {3}{G}{W}

Creature - Merfolk Aurashaper Cleric
When Speaker of Open Waters enters, create a green and white Aura enchantment token named Moray's Resolve attached to target creature you control. The token has enchant creature and “Enchanted creatures you control get +2/+2 and have trample and lifelink.”
1/1
  • Elmare: Into the Abyss
Sun-Dappled Paragon

Sun-Dappled Paragon {1}{G}{W}

Creature - Human Knight
Sun-Dappled Paragon enters with a +1/+1 counter on it for each other creature you control.
Whenever another creature you control enters, put a +1/+1 counter on Sun-Dappled Paragon.
1/1
  • Alara
Thorn Tender

Thorn Tender {1}{G}{W}

Creature - Human Druid
When Thorn Tender enters, rouse 1, then put a +1/+1 counter on each creature you control. (Put a +1/+1 counter on a permanent you control. If it isn't a creature, tap it and it becomes a 0/0 creature in addition to its other types.)
1/1
  • Arcanum Academia
Unlikeliest Heroes

Unlikeliest Heroes {G/W}

Creature - Mouse Army
{G/W}: If Unlikeliest Heroes doesn't have a +1/+1 counter on it, put a +1/+1 counter on it.
{2}{G/W}{G/W}: If Unlikeliest Heroes has a +1/+1 counter on it and doesn't have vigilance, put two +1/+1 counters and a vigilance counter on it.
{3}{G/W}{G/W}{G/W}: If Unlikeliest Heroes has vigilance and not indestructible, put four +1/+1 counters and an indestructible counter on it.
1/1
Drove of the Lost

Drove of the Lost {1}{W}{B}

Creature - Spirit
Flying
Whenever a creature you control dies, put a +1/+1 counter on Drove of the Lost.
{1}, Sacrifice a creature: Each opponent loses 1 life. Gain 1 life.
1/1
Gateblessed Explorer

Gateblessed Explorer {W}{B}

Creature - Human Horror
You may cast Gateblessed Explorer from your graveyard as long as you control three or more creatures.
Whenever another creature dies, each opponent loses 1 life and you gain 1 life.
1/1
Mausoleum Suffragan

Mausoleum Suffragan {W}{B}

Creature - Human Aurashaper Cleric
When Mausoleum Suffragan enters, create a white and black Aura enchantment token named Pale Shroud attached to target creature. The token has enchant creature and “Enchanted creature gets +1/+1 and has lifelink.”
Whenever an artifact or enchantment you control enters, each opponent loses 1 life.
1/1
Gilled Curtailer
Rosegill Rover

Gilled Curtailer {U/R}{U/R}

Creature - Human Merfolk
{T}, Discard a card: Draw a card.
Unveil {2}{U}{R} ({2}{U}{R}: Transform this. Unveil only as a sorcery.)
When it requires a strong moral principle to not methodically cut every purse in sight, it is high time to go to sea.
1/1
Card has other part: Rosegill Rover
  • Feanav: The Apothecary's Progress
Historiamancer

Historiamancer {3}{U/R}

Creature - Human Wizard
When Historiamancer enters, return target instant or sorcery card from your graveyard to your hand.
History is rewritten by the victors.
1/1
  • Feanav: The Apothecary's Progress
Mayu, the Endless Flow

Mayu, the Endless Flow {2}{U}{R}

Legendary Creature - Llama Serpent
This spell can't be countered.
Flying, haste
Mayu, the Endless Flow gets +2/+2 for each spell you've cast this turn.
Matron of floods and rivers, her power grows with each step the Caica take.
1/1
  • Road to Carü Mapu
Vengeant Precursor

Vengeant Precursor {U}{R}

Creature - Elemental Wizard
Haste
Whenever you cast a noncreature spell, put a +1/+1 counter on Vengeant Precursor. It gains trample until end of turn.
1/1
Vizier of Noble Truths

Vizier of Noble Truths {U}{R}

Creature - Human Advisor Cleric
Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)
Noncreature spells you cast cost {1} less to cast. This effect can't reduce the amount of mana a spell costs to cast to less than one mana.
“Truth is the best tool to shatter lies.”
1/1
  • Alkabah
Ginjiro Chimei

Ginjiro Chimei {2}{B}{G}

Legendary Creature - Zombie Wizard
When Ginjiro Chimei enters, you may search your library for a card with an activated ability, put it into your graveyard, then shuffle.
You may cast Ginjiro Chimei from your graveyard by paying 2 life in addition to paying its other costs.
1/1
  • Tales of Old Jidai
Laiyru Lumberjacks

Laiyru Lumberjacks {B/G}

Creature - Beaver Scout
When Laiyru Lumberjacks dies, mill four cards, then return a land card from your graveyard to your hand.
“Who can tell when the lotus springs will dry up completely? We'll just keep damming til we're damned.”
1/1
  • Panxiou
Nomadic Patriarch

Nomadic Patriarch {B}{G}

Creature - Elf Citizen
When Nomadic Patriarch enters, nourish 1. (To nourish 1, either put a +1/+1 counter on this creature or create a 1/1 white Citizen creature token.)
Remove a +1/+1 counter from Nomadic Patriarch: Put a +1/+1 counter on each other creature token you control.
1/1
Scion of Death

Scion of Death {2}{B}{B}{G}

Creature - Incarnation
Indestructible
Whenever a creature an opponent controls dies, put five +1/+1 counters on Scion of Death.
Insatiable, unstoppable, eternal.
1/1
  • Novea