11493 cards found
Mukal Rager

Mukal Rager {2}{R}

Creature - Construct Berserker
Trample
Respawn (When this creature dies, if it attacked this turn, return it to its owner's hand.)
Few live in the harsh, war-torn Gray Desert, and even fewer breathe.
3/1
  • Arkadai
Mukal Reaper

Mukal Reaper {2}{B}

Creature - Construct Warrior
When Mukal Reaper enters, you draw a card and you lose 2 life.
Respawn (When this creature dies, if it attacked this turn, return it to its owner's hand.)
3/1
  • Arkadai
Mukal Sire

Mukal Sire {B}{R}

Creature - Construct Warrior
Whenever Mukal Sire or another Construct you control enters, Mukal Sire deals 1 damage to each opponent.
Respawn (When this creature dies, if it attacked this turn, return it to its owner's hand.)
2/1
  • Arkadai
Mukal Swarmhorde

Mukal Swarmhorde {3}{B}{B}

Creature - Construct Horror
When Mukal Swarmhorde enters, put a +1/+1 counter on each other Construct you control.
Respawn (When this creature dies, if it attacked this turn, return it to its owner's hand.)
4/3
  • Arkadai
Mukal Swordsman

Mukal Swordsman {1}{B}

Creature - Construct Warrior
Respawn (When this creature dies, if it attacked this turn, return it to its owner's hand.)
The Mukal hordes stream endlessly from the Gray Desert, with no plan or purpose but to kill.
2/1
  • Arkadai
Mukal Warleader

Mukal Warleader {2}{R}

Creature - Construct Warrior
Respawn (When this creature dies, if it attacked this turn, return it to its owner's hand.)
Whenever Mukal Warleader attacks, the next Construct spell you cast this turn costs {1} less to cast.
3/2
  • Arkadai
Mukhif the Grim

Mukhif the Grim {1}{B}{B}

Legendary Planeswalker - Mukhif
[+1]: Up to one target creature gets +2/+0 until end of turn. Each player loses 1 life.
[–X]: Return target creature card with mana value X from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield.
[–7]: For each 1 life target player has less than their starting life total, create a 1/1 black Bird creature token with flying and deathtouch.
Loyalty:
4
  • Al Tabaq
Muktann Protectors

Muktann Protectors {R}{G}{W}{U}

Enchantment
Whenever you cast a creature spell, create a 2/1 white Sand creature token with flying.
Whenever you cast an instant or sorcery spell, create a 3/1 red Sand creature token with haste.
Whenever you cast an enchantment or artifact spell, create a 2/2 blue Sand creature token with hexproof.
Whenever a land you control enters, create a 3/3 green Sand creature token.
Mul Daya Elder

Mul Daya Elder {2}{G}{G}

Creature - Elf Druid
When Mul Daya Elder enters, search your library for a basic land card, put it onto the battlefield tapped, then shuffle.
Whenever a land you control enters, put a +1/+1 counter on Mul Daya Elder.
1/1
  • Spark of Revolution
Mulch Harvest

Mulch Harvest {4}{G}

Enchantment
Exile a nonland card from your graveyard: For each colored mana symbol in that card's mana cost, add one mana of that color. Activate only once each turn. (For example, if the card's mana cost is {3}{G}{G}{W}, you add {G}{G}{W}.)
  • Tides of War
Mulchborn Behemoth

Mulchborn Behemoth {4}{B}{G}

Creature - Elemental Giant
When Mulchborn Behemoth enters, you may sacrifice any number of lands.
Mulchborn Behemoth gets +1/+1 for each land card in your graveyard.
{B}{G}, Sacrifice a land: Destroy target creature or land.
3/3
  • Aftermath
Multiculturalism

Multiculturalism {2}{G}

Enchantment
Whenever a nontoken creature you control enters, if it shares no creature types with other creatures you control, draw a card.
Humans rub shoulders with caprin and naga on the streets of Azutah.
  • Scriptures of Urshad
Multipurpose Mannequin

Multipurpose Mannequin {1}

Artifact Creature - Construct Actor
Multipurpose Mannequin gets +1/+1 for each permanent attached to it.
The fashion show convention hall burst into uproar when the victor was revealed.
1/1
Murderkeep

Murderkeep {7}

Artifact Creature - Scarecrow
Whenever a creature with flying attacks you, gain control of that creature at end of combat.
“Many scarecrows seem better at collecting the birds than scaring them.”
—Calamity Rose
5/4
  • High Noon
Murderlust

Murderlust {1}{R}

Enchantment - Aura
Enchant creature
Whenever enchanted creature attacks, it gets +3/+3 and gains trample until end of turn.
He was a man one moment, a monster the next.
  • Glacia: Hail to the Queen
Murkriver Trawler

Murkriver Trawler {2}{U}

Creature - Otter Rogue
Whenever Murkriver Trawler attacks, until end of turn, target Rogue gains “Whenever this creature deals combat damage to a player, draw a card.”
“Nothin' like a pickled herrin' after a hard day's thievin'.”
2/2
  • Adventurers of Onora
Murky Path

Murky Path

Land
Murky Path enters tapped unless you control one or fewer other lands.
{T}: Add {U} or {B}.
Cycling {2} ({2}, Discard this card: Draw a card.)
Murky Peat

Murky Peat

Land
{T}, Pay 1 life: Add {B}.
{T}, Pay 1 life, Sacrifice Murky Peat: Search your library for a Swamp card, put it onto the battlefield tapped, then shuffle.
Murmuring Falls

Murmuring Falls

Land - Island Swamp
({T}: Add {U} or {B}.)
Whenever Murmuring Falls becomes tapped, you lose 1 life unless you control two or more basic lands.
Muse of Summer Revelry

Muse of Summer Revelry {2}{G}{G}

Legendary Creature - Faerie God
Trample
Whenever Muse of Summer Revelry enters or you cast a spell with power 4 or greater, choose one —
• You gain 3 life.
• Create a 2/2 green Wolf creature token.
• Draw a card.
4/3
  • MSEM Masters Cube 2025
Mushroom Lagoon

Mushroom Lagoon

Land - Forest Island
({T}: Add {G} or {U}.)
As Mushroom Lagoon enters, you may pay {1}. If you don't, Mushroom Lagoon enters tapped.
  • Eralou
Mushroom Merchant
Overgrowth Host

Mushroom Merchant {2}{G}{G}

Creature - Human Advisor
At the beginning of your upkeep, germinate. Then if creatures you control have total power 10 or greater, transform Mushroom Merchant. (To germinate, put a +1/+1 counter on a creature or create a 1/1 green Saproling creature token.)
3/3
Card has other part: Overgrowth Host
  • Eralou
Mustering Grounds

Mustering Grounds

Land
{T}: Add {C}.
Whenever Mustering Grounds becomes tapped, if it's enchanted, you may pay {2}. If you do, create a 1/1 white Soldier creature token with vigilance.
The new recruits at Harshapal endure the longest walks to drills at its pinnacle.
  • Scriptures of Urshad
Mutalithic Golem

Mutalithic Golem {3}

Artifact Creature - Golem Shapeshifter
You may have Mutalithic Golem enter as a copy of any land on the battlefield, except it's an artifact in addition to its other types.
3/3
Mutilated Warrior

Mutilated Warrior {1}{R}

Creature - Human Warrior
First strike
When Mutilated Warrior enters, you may have it deal damage to each player equal to the number of Warriors you control.
Cover the scar, embrace the pain. Win the war, so it won't be in vain.
3/1