14928 cards found
Chitinborn Sentry

Chitinborn Sentry {1}{W}

Enchantment Creature - Crab Soldier
Concord — Whenever Chitinborn Sentry attacks, if there are four or more card types among permanents you control, prevent all damage that would be dealt to target attacking creature this turn.
The Chitinborn's alliance with Coralight stretches back eons, with a bond even tougher than even their own armor.
2/3
  • Elmare: Into the Abyss
Chitterrax

Chitterrax {2}{B}{G}

Creature - Insect
{1}, Sacrifice a creature: Put a +1/+1 counter on Chitterrax, then each opponent loses 1 life and you gain 1 life.
3/3
Card has other part: Brood Spawn
  • Kahembo: Olde Dawn
Choking Despair

Choking Despair {2}{B}

Enchantment - Aura
Enchant creature
Enchanted creature gets -2/-2.
Mirage—{B}, Discard a card. (You may cast this spell as though it had flash for its mirage cost. If you do, sacrifice it at the beginning of the next cleanup step.)
  • Kaleidoscope
Chords of Order

Chords of Order {W}

Enchantment - Aura
Enchant creature
When Chords of Order enters, put a +1/+1 counter on enchanted creature.
Whenever enchanted creature attacks, tap up to one target creature without a +1/+1 counter on it, then untap up to one target creature with a +1/+1 counter on it.
  • Goliaths of Nangjiao
Chroma's Guidance

Chroma's Guidance {2}{G/W}{G/W}

Enchantment
When Chroma's Guidance enters, create a 2/2 green Wolf creature token.
Whenever you create a creature token, put a +1/+1 counter on it.
  • The Unraveling
Chronic Traitor

Chronic Traitor {2}{B}

Creature - Human Rogue
When Chronic Traitor enters, each player sacrifices a creature. If Chronic Traitor's paranoia cost was paid, each player sacrifices two creatures instead.
Paranoia {2}{B}{B} (You may cast this spell for its paranoia cost when a permanent you control leaves the battlefield.)
2/1
  • Kaleidoscope
Chronomancer's Bauble

Chronomancer's Bauble {1}

Artifact
{2}, {T}, Sacrifice Chronomancer's Bauble: For each permanent with a time counter on it, you may put a time counter on that permanent or remove a time counter from it.
“We don't fully understand time, but that doesn't mean we can't manipulate it.”
—Savrios, Lafterii Chronomancer
  • Aftermath
Chronotome

Chronotome {1}{U}

Artifact
At the beginning of your upkeep, target player mills two cards. If your main library has five or fewer cards in it, that player mills their library instead.
“What is the lifespan of the written word? A moment? A day? A year? In a master's hands, a single word can last a lifetime.”
— Rahit, arcane tutor
  • Arcanum Academia
Churning Rough-Roller

Churning Rough-Roller {2}

Artifact Creature - Golem
{2/R}{2/R}: Churning Rough-Roller gets +1/+1 and gains double strike until end of turn.
“Always turning, forever moving. I fear the day its gears grind still.”
—Ravyesh of the Ahaban Temple
1/2
  • Al Tabaq
Churning Sandwurms

Churning Sandwurms {3}{B}{B}

Creature - Wurm
When Churning Sandwurms enters, remove all counters from target permanent. Put a +1/+1 counter on Churning Sandwurms for each counter removed this way.
“I always loved the feelin' of ridin' along in the dust of a tremorworm trail.”
—Eli Windsors
3/3
  • Scriptures of Urshad
Churning Spellroot

Churning Spellroot {5}{G}{G}

Creature - Plant Mutant
When Churning Spellroot enters, create three 1/1 black Worm creature tokens.
5/4
  • Oirohpo
Circumspect Flock

Circumspect Flock {4}{W}{W}

Creature - Bird
Flying
Whenever Circumspect Flock perseveres, create a 1/1 white Bird creature token with flying. (A creature perseveres when it survives damage.) (A creature perseveres when it survives damage.)
4/4
  • Surging Tide
Citadel Bagworm

Citadel Bagworm {2}{B}

Creature - Insect
Citadel Bagworm gets +0/+1 for each card in your graveyard.
{B}, Discard a card: Switch Citadel Bagworm's power and toughness until end of turn.
2/2
  • Monsters of Chikyu
Citadel Battlemage

Citadel Battlemage {1}{W}

Creature - Human Wizard
{3}{G}: Search your library and/or graveyard for an Aura card, reveal it, and put it into your hand. If you search your library this way, shuffle.
{1}{U}: Untap target creature.
“I am the fortress whose walls the enemy will not breach.”
2/1
  • Alara
Civil Discourse

Civil Discourse {R}

Instant
Target creature attacks or blocks this turn if able.
Forebode. (Create a tapped colorless Omen artifact token with “{T}, Discard a card, Sacrifice this artifact: Draw a card.”)
  • Dark Seas of Shiryen
Clanleader of Beragnos

Clanleader of Beragnos {R}{R}

Creature - Goblin
Armed — Other Goblin creatures you control get +1/+1 and have haste as long as Clanleader of Beragnos is equipped.
Leadership in clans of Beragnian goblins is usually determined by who has the bigger stick.
2/2
  • Aftermath
Clarity of Self

Clarity of Self {1}{W}

Instant
Target creature you control gains protection from everything until end of turn.
Resilient to magic by nature, Hadik was a bastion of sanity in a world quickly losing its sense of self. With a touch, he could banish the ever encroaching whispers.
  • Beyond Our Ken
Clash Reactor

Clash Reactor {4}

Artifact
Whenever you cast an instant or sorcery spell, you may exile that card instead of putting it anywhere else as it resolves.
At the beginning of your upkeep, Clash Reactor deals X damage to each opponent, where X is the number of colors of cards exiled with Clash Reactor.
  • Love Song
Clash of Titans

Clash of Titans {3}{R}{R}

Instant
Target creature fights another target creature. (Each deals damage equal to its power to the other.)
“Angels demand we join a struggle that started long before us, beyond our ken.”
—Lettie Wormwood
  • Feanav: The Apothecary's Progress
Clawed Flame
Rending Fiend

Clawed Flame {B/R}{B/R}

Creature - Elemental
Whenever a creature enters under an opponent's control, you may have that player lose 1 life.
Unveil {2}{B}{R} ({2}{B}{R}: Transform this. Unveil only as a sorcery.)
1/1
Card has other part: Rending Fiend
  • Feanav: The Apothecary's Progress
Clean Boot

Clean Boot {3}{U}{R}

Instant
This spell costs {1} less to cast for each card you've discarded this turn.
Draw three cards.
Even newbs know to never double dip.
  • Beyond the Blackwall
Clean-Up Crew

Clean-Up Crew {B}

Creature - Human
Sacrifice a creature: Surveil 1. (Look at the top card of your library. You may put that card into your graveyard.)
It's a dirty job, but someone has to do it.
1/1
Cleansing Angel

Cleansing Angel {6}{W}

Creature - Angel Soldier
This spell costs {1} less to cast for each creature you attacked with this turn. (Those creatures don't have to still be on the battlefield.)
Flying
“The flames alone decide who is worthy.”
4/4
  • Quest for the Roseblade
Clear Shot

Clear Shot {2}{G}

Instant
Target creature you control gets +1/+1 until end of turn. It deals damage equal to its power to target creature you don't control.
A single shot is all it takes to end even a lifetime of experience in battle.
  • Feanav: The Apothecary's Progress
Clever Infiltrator

Clever Infiltrator {2}{U}

Creature - Human Wizard
Whenever you cast an instant or sorcery spell, Clever Infiltrator gets +2/+0 until end of turn and can't be blocked this turn.
“Knowledge always finds its way around all obstacles.”
0/3
  • Khaliz-Dorahn