14928 cards found
Chalice of the Cursed

Chalice of the Cursed {2}{B}

Artifact - Equipment
Equipped creature gets +2/+1.
Whenever equipped creature attacks, you draw a card and you lose 1 life.
Equip Knight or Soldier {1}
Equip {3}
  • Quest for the Roseblade
Chamber of Penance

Chamber of Penance {2}{W}

Artifact
When Chamber of Penance enters, exile target nonland permanent an opponent controls until Chamber of Penance leaves the battlefield.
“Nangjiao is at peace, but it still has wounds. You may leave this temple once you understand your part in healing them.”
—Heping Mengyiang
  • Nangjiao In Bloom
Champion of Foibles

Champion of Foibles {B}{R}{G}

Creature - Azra Wizard
Whenever you sacrifice a permanent, Champion of Foibles becomes a Demon with base power and toughness 6/6, flying, and trample until end of turn.
{3}{B}: Judge target creature you control. Activate only as a sorcery. (Honor it by putting a +1/+1 counter on it or condemn it by sacrificing it to draw a card.)
3/3
  • Alkabah
Champion of Ideals

Champion of Ideals {G}{W}{U}

Creature - Nephilim Warrior
As long as Champion of Ideals has one or more +1/+1 counters on it, it's an Angel with base power and toughness 4/4, flying, vigilance, and lifelink.
{3}{G}: Judge target creature you control. Activate only as a sorcery. (Honor it by putting a +1/+1 counter on it or condemn it by sacrificing it to draw a card.)
3/3
  • Alkabah
Champion of Stilthorpe

Champion of Stilthorpe {G}{W}

Creature - Human Warrior Citizen
Lifelink, trample
Champion of Stilthorpe's power and toughness are each equal to the number of Citizens and/or Peasants you control.
“Stilthorpe can count on me!”
*/*
  • Quest for the Roseblade
Champion of the Fae

Champion of the Fae {G}

Creature - Human Druid
Whenever you cast a spell during an opponent's turn, put a +1/+1 counter on Champion of the Fae.
“The fae lend me a silent strength not worth provoking. Come sit by the fire, let me brew you a cup of tea.”
1/1
  • The Unraveling
Change of Station

Change of Station {W}

Instant
Exile target creature. That creature's controller creates a 1/1 white Soldier creature token, then judges that token. (They honor it by putting a +1/+1 counter on it or condemn it by sacrificing it to draw a card.)
  • Alkabah
Changing Room

Changing Room {W}

Enchantment
Whenever a permanent you control transforms, draw a card.
Every actor strives to become their character. Some succeed a little too well.
  • Villains: The Musical
Channel Enmity

Channel Enmity {2}{R}{R}

Sorcery
Gain control of target creature until end of turn. Untap that creature. It gets +1/-1 and gains haste until end of turn.
She tugged on the creature's hatred like a puppet on a string.
  • Zero
Channel the Spirits

Channel the Spirits {G}

Enchantment
Tap an untapped creature you control: Put a charge counter on Channel the Spirits.
Remove nine charge counters from Channel the Spirits and sacrifice it: Creatures you control get +3/+3 and gain trample until end of turn. Activate only as a sorcery.
  • The Unraveling
Chantwood Cultist

Chantwood Cultist {2}{G}{G}

Creature - Reflection Shaman
Other Shaman creatures you control get +1/+0.
Revive {4}{G}{G} ({4}{G}{G}, Exile this card from your graveyard: Create a token that's a copy of it except it has no mana cost. Revive only as a sorcery.)
3/3
  • Oirohpo
Chaos Tradewinder

Chaos Tradewinder {2}{U}

Creature - Human Wizard
Whenever you cast a spell, reveal the top card of your library. If a card that shares a card type with that spell was revealed this way, Chaos Tradewinder gains flying until end of turn.
“I pay no mind to when the wind ends. The flight is all that matters.”
3/2
  • Mious
Chaos of the Conflux

Chaos of the Conflux {3}{G}

Sorcery
Create a 1/1 red Goblin creature token and a 2/2 white Knight creature token.
Tether to artifact (Then if you cast this from your hand, you may exile it tethered to an artifact you control. When it dies, you may cast this from exile without paying its mana cost.)
  • Over the Horizon
Chaparral Hunter

Chaparral Hunter {2}{G}

Creature - Human Archer
Reach
When Chaparral Hunter enters, if a permanent you controlled died this turn, draw a card and you gain 3 life.
2/3
  • Nangjiao In Bloom
Chapel Warden

Chapel Warden {1}{W}

Creature - Human Soldier
Chapel Warden gets +1/+1 and has vigilance as long as you control another Soldier.
{R}, {T}: Chapel Warden deals 1 damage to target creature. Tap that creature.
1/2
  • Plagues of Fretport
Charging Nymph

Charging Nymph {2}{G}

Creature - Nymph Warrior
Primal {G} (During your turn, you may cast this spell for {G} instead of playing a land.)
When Charging Nymph enters, it gets +2/+0 and gains haste until end of turn.
2/3
  • Novea
Charm Canary

Charm Canary {1}{W}

Creature - Bird
Flying
Charm Canary enters with a +1/+1 counter on it.
When Charm Canary leaves the battlefield, you may put a +1/+1 counter on target creature.
0/0
  • Harvest Festival
Charmed Sage

Charmed Sage {3}{U}

Creature - Human Monk
Whenever Charmed Sage deals combat damage to a player, draw two cards.
“Believe yourself worthy of blessing, and it will come.”
2/2
  • Glacia: Hail to the Queen
Charming Nereid

Charming Nereid {R}

Creature - Merfolk
Creatures your opponents control have haste.
Many have chased her. All have failed.
2/2
  • Novea
Chemical Grenade

Chemical Grenade {2}

Artifact
{X}, {T}, Sacrifice Chemical Grenade: Up to X target creatures each get -1/-1 until end of turn.
“Having to use my hideous past to survive... did the gods decide this too?”
—Naberas
  • Mious
Chieftain of Slaughter

Chieftain of Slaughter {2}{R}

Creature - Minotaur Warrior
First strike
As long as it's your turn, other creatures you control get +1/+0.
Ever spiteful towards his twin, Mogis launched an assault on the Iroan Games.
2/2
  • Theros Triumphant
Children of the Void

Children of the Void {4}{U}{U}

Creature - Horror
Children of the Void has hexproof as long as it's your turn.
Children of the Void can't attack or block unless you reappropriate (exile exactly two cards from your hand and/or graveyard).
“Lovi can't fill everything. The empty spaces now sire something new. Scared. Starving.”
—Vakavanha, Who Sees Anew
6/6
  • Lovi Awoken
Chillwhisper Witch

Chillwhisper Witch {2}{U}

Creature - Zombie Wizard
Engorge (As this enters, mill three cards, then exile a card from among the milled cards.)
Spells you cast that share a type with the card Chillwhisper Witch engorged cost {1} less to cast.
Her call beckons to all those trapped in the Deadlands.
2/3
  • Aftermath
Chimeral Plating

Chimeral Plating {4}

Artifact - Equipment
Equipped creature gets +4/+3.
Equip—{2}, Put a -1/-1 counter on a creature you control.
“Wormwood's raids are of no concern; I am accustomed to work under these conditions, and will lend you defensive prototypes if need be.”
—Simul to Hyden
  • The Empty Throne of Feanav
Chiseled Familiar

Chiseled Familiar {2}{W}

Artifact Creature - Fox
When Chiseled Familiar enters, draw a card.
Sacrifice Chiseled Familiar: You gain 2 life.
“It's a party, right? And what's a party without some great favors?”
—Ushi Yun
2/2