15897 cards found
Wander Ashore

Wander Ashore {2}{U}

Instant
Return target creature to its owner's hand. That player can't cast spells with the same name as that creature during their next turn.
A sense of direction can be a difficult thing to keep in the Flood Realm, where the waters sprawl as far as the eye can see.
  • Goliaths of Nangjiao
Helgard, Princess of Many

Helgard, Princess of Many {1}{W}{W}

Legendary Planeswalker - Helgard
[+1]: Up to two target creatures you control each get +1/+1 and gain vigilance until end of turn.
[–3]: Create two 1/1 white Dwarf Peasant creature tokens. You gain 2 life.
[–7]: You get an emblem with “Creatures you control get +2/+2 and have double strike.”
Loyalty:
4
  • Quest for the Roseblade
Crash of Hooves

Crash of Hooves {G}

Sorcery
Look at the top four cards of your library. You may reveal a land card from among them and put it into your hand. Put the rest on the bottom of your library in any order.
Dominance — You may reveal a creature card from among them instead if you control the creature with the greatest power or tied for the greatest power.
  • Glacia: Hail to the Queen
Fox of the Juniper Vale

Fox of the Juniper Vale {2}{R}

Creature - Fox
When Fox of the Juniper Vale enters, create an Idol token. (It's an artifact with “{1}, Sacrifice this artifact: Put a +1/+1 counter on target creature. Activate only as a sorcery.”)
Foxes dart through Nangjiao's forests like flames dancing in the wind.
3/2
  • Nangjiao In Bloom
Break of Dawn

Break of Dawn {3}{W}{W}

Sorcery - Adventure
Double your life total. (Then exile this card. You may cast the creature later from exile.)
Card has other part: Blessed Suncrusher
  • Adventurers of Onora
Scaleblight Bokor

Scaleblight Bokor {B}

Creature - Crocodile Cleric
Deathtouch
Whenever Scaleblight Bokor attacks, it gets +1/+1 until end of turn for each Curse attached to defending player.
Some scaleblighted go mad. Others embrace their curses with vigor.
1/1
  • Over the Horizon
Provisional Order

Provisional Order {2}{W}

Enchantment
At the beginning of your end step, if you control two or more tapped creatures, you may exile target creature. If you do, return that card to the battlefield under its owner's control.
Spymaster Joane's mediation of the succession only succeeded in making her enemies.
  • The Empty Throne of Feanav
Coralblade Cohort

Coralblade Cohort {1}{G}{G}

Creature - Merfolk Knight
Vigilance, trample
Whenever you draw your second card each turn, put a +1/+1 counter on Coralblade Cohort.
Cycling {G} ({G}, Discard this card: Draw a card.)
3/3
An Intimidating Helm

An Intimidating Helm {3}{R}

Legendary Planeswalker - Okus
Each other Okus planeswalker you control enters with two additional loyalty counters on it.
[–2]: Gain control of target creature until end of turn. Untap that creature. It gains haste until end of turn.
Loyalty:
5
Strike Down the Usurpers

Strike Down the Usurpers {2}{G}

Sorcery - Revelation
Exile up to one target artifact or enchantment.
Coalesce {5}{G} (You may cast this from your graveyard for {5}{G}. If you do, it enters as a Horror creature after it resolves. Exile it if it would leave the battlefield or not resolve.)
4/6
  • Rail War
Dazzling Festivities

Dazzling Festivities {4}{R}{R}

Enchantment
When Dazzling Festivities enters or at the beginning of your upkeep, you may have each player reveal the top card of their library. Starting with you, each player may cast a nonland card revealed this way without paying its mana cost.
Refractors Gaze

Refractors Gaze {3}{W}{W}

Sorcery
Destroy all creatures. If a Reflection would be destroyed this way, its owner shuffles it into their library instead.
You have our attention. Most unwise.
  • Ophorio
Rebuild History

Rebuild History {3}{U}{U}

Sorcery
Rediscover an artifact card, then do the same for creature, enchantment, instant, land, planeswalker, and sorcery. (Each time, look at the top card of your library. You may reveal it and put it into your hand if it's of that type. Otherwise, put it back or into your graveyard.)
“This world was robbed of its past. What recompense I can give, I will.”
—Reyhsia
  • Lovi Awoken
Koth, One True Hero

Koth, One True Hero {2}{R}{R}

Legendary Planeswalker - Koth
[+1]: Search your library for a Mountain card, reveal it, put it into your hand, then shuffle.
[–2]: Koth, One True Hero deals damage to target creature equal to the number of Mountains you control.
[–7]: Create X 3/1 red Elemental creature tokens with trample and haste, where X is the number of Mountains you control.
Loyalty:
4
  • Aftermath
Merfolk Vandal
Shoreline Stormers

Merfolk Vandal {2}{U}

Creature - Merfolk Actor
Whenever Merfolk Vandal deals combat damage to a player, you may pay {U}. If you do, transform it.
While Rei ran over the surface, the rivers plotted their own course.
—Villains: The Musical
2/3
Card has other part: Shoreline Stormers
  • Villains: The Musical
Disciple of the All-Mother

Disciple of the All-Mother {2}{G}

Creature - Crocodile Shaman
{4}, {T}: Add {W}{U}{B}{R}{G}.
“At long last, all of Kahembo's mana flows together as one. It's just as majestic as she foretold.”
3/2
  • Kahembo: Olde Dawn
Fhinon, the Dirgechanter

Fhinon, the Dirgechanter {1}{W/B}{G}

Legendary Creature - Satyr Bard
Whenever a creature card is put into your graveyard from anywhere, it gains revive until the beginning of your next end step. The revive cost is equal to its mana cost increased by {1}. (Pay that card's mana cost increased by {1}, Exile that card from your graveyard: Create a token that's a copy of it except it has no mana cost. Revive only as a sorcery.)
3/3
  • Seasons of War
Corpsebark

Corpsebark {1}{G}

Creature - Plant
Defender
Whenever a land you control enters, you may exile target permanent card from your graveyard.
Sacrifice a land: Put a card exiled with Corpsebark into its owner's hand.
“The dead crawl out of every crevice they can.”
—“Midnight Hike”
0/4
  • Video Horror System
Maw of a Thousand Worlds

Maw of a Thousand Worlds {4}{G}{U}{R}

Creature - Hydra
Trample, hexproof
When Maw of a Thousand Worlds enters, distribute X +1/+1 counters among creatures you control, where X is the number of differently named lands you control.
When Maw of a Thousand Worlds dies, you may remove any number of counters from among permanents you control. For each counter removed this way, draw a card.
7/7
  • Worlds Away
Kamito Champion

Kamito Champion {1}{R}

Creature - Human Samurai
As long as it's your turn, Kamito Champion has first strike.
Kamito Champion gets +1/+1 as long as it's equipped, enchanted, or has a card inscribed onto it.
2/1
  • Path of Shadows
Herald of Purity

Herald of Purity {4}{W}

Creature - Unicorn
Whenever Herald of Purity is dealt damage, it deals that much damage to any target.
Persist (When this creature dies, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.)
2/3
  • Feanav: The Apothecary's Progress
Snake Tattoo

Snake Tattoo {G}

Instant - Inscription
Target creature gains deathtouch and poisonous 1 until end of turn. (Whenever that creature deals combat damage to a player, that player gets a poison counter.)
Inscribe {1}{G} ({1}{G}: Exile this card from your hand inscribed on a creature you control. Whenever that creature attacks, its controller may cast a copy of the inscribed card without paying its mana cost. Inscribe only as a sorcery.)
  • Path of Shadows
Speed of Darkness

Speed of Darkness {1}{B}

Instant
As an additional cost to cast this spell, exile X cards from your graveyard.
Choose one —
• Target player mills X cards.
• Look at the top X cards of your library. Put one into your hand, and the rest on the bottom of your library in any order.
  • Love Song
Spotted Slugger

Spotted Slugger {G}{G}

Creature - Insect
Haste
Whenever Spotted Slugger deals combat damage to a player, you may have it deal damage equal to its power to target creature.
If denied a proper fight, the monster may start picking some on its own.
2/2
  • Monsters of Chikyu
Tanya, Paragon Runner

Tanya, Paragon Runner {1}{B}{B}

Legendary Enchantment Creature - Avatar
Deathtouch
Breach (Whenever this deals combat damage to a player, you may have it become an Aura Curse until your next turn. Attach it to that player.)
Whenever an opponent has less life or fewer cards in their main library than the number of Curses attached to them, they lose the game.
The first to leave the flesh. The first freed.
3/2
  • Beyond the Blackwall