15282 cards found
Goblin Squire

Goblin Squire {R}

Creature - Goblin Soldier
First strike (This creature deals combat damage before creatures without first strike.)
He'll die for the cause, as long as he knows what the cause is.
1/1
  • Zero
Goblin Tunneler

Goblin Tunneler {1}{R}

Creature - Goblin Rogue
{T}: Target creature with power 2 or less can't be blocked this turn.
The opportunity of tunneling under invading forces and surprise them was an advantage the Neolition was ready to use.
1/1
  • Tides of War
Goblin Twinblades

Goblin Twinblades {1}{R}

Creature - Goblin Warrior
When Goblin Twinblades enters, create a 1/1 red Goblin creature token.
1/1
Hair-Trigger Marshall

Hair-Trigger Marshall {1}{R}

Creature - Human Soldier
Haste
{2}{W}, {T}: Hair-Trigger Marshall deals 2 damage to target blocking creature.
“You go ahead, I'll hang back here and pick em off.”
1/1
  • High Noon
Haughty Priest

Haughty Priest {R}

Creature - Human Cleric
Whenever you cast a spell during an opponent's turn, Haughty Priest deals 1 damage to that player.
“Tachet's flames won't hurt me. They only burn his foes.”
1/1
  • Pyramids of Atuum
Heartforge Savant

Heartforge Savant {1}{R}

Creature - Human Wizard
Trample
Whenever you cast a noncreature spell, crystallize. If you create a Treasure this way, Heartforge Savant deals 1 damage to you for each Treasure you've created this turn. (Put a +1/+1 counter on a creature you control or create a Treasure.)
1/1
Heavenly Fire

Heavenly Fire {R}

Creature - Elemental Warrior
Gestalt (When this or another creature enters under your control, you may merge it with the one in play, keeping counters and attachments. They become the permanent on top plus all abilities from under it.)
Whenever this creature attacks, if it's merged with another card or token, it deals 2 damage to target player or planeswalker.
1/1
  • Beyond Our Ken
Herald of the Dragon Army

Herald of the Dragon Army {R}

Creature - Human Warrior
Haste
{1}{R}, {T}: Attacking creatures you control get +1/+0 until end of turn.
“Gracious thanks for the invitation, Ing'Wei. The Dragon Army will proudly attend your festival.”
1/1
  • Nangjiao In Bloom
Hook-Style Trainee

Hook-Style Trainee {1}{R}

Creature - Insect Monk
Double strike
When a creature you control scavenges Hook-Style Trainee, put a double strike counter on that creature.
Scavenge {4}{R} ({4}{R}, Exile this card from your graveyard: Put a number of +1/+1 counters equal to this card's power on target creature. Scavenge only as a sorcery.)
1/1
  • Panxiou
Ifram's Cavalier

Ifram's Cavalier {R}

Creature - Human Warrior
Ifram's Cavalier enters with two additional +1/+1 counters on it if you didn't cast it from your hand.
“My home is the storm beyond this world. Come, and I'll share with you a shadow of that storm.”
1/1
  • Mious
Ifram's Emissary

Ifram's Emissary {R}

Creature - Human Cleric
Haste
Ifram's Emissary gets +1/+1 as long as you control a green or blue permanent.
“Give me passion to spread freedom in this world.”
1/1
  • Mious
Igniting Lavaling

Igniting Lavaling {1}{R}

Artifact Creature - Lizard Beast
{R}: Igniting Lavaling gets +1/+0 until end of turn.
{4}{R}, Sacrifice Igniting Lavaling: It deals 3 damage to any target.
1/1
  • Tides of War
Improvisionist

Improvisionist {R}

Creature - Mouse Wizard
When Improvisionist enters, if it was the second spell you cast this turn, exile the top card of your library. You may play that card until the end of your next turn.
“Life's too short for spell scrolls and sheet music. Inspiration exists only in the moment.”
1/1
  • Adventurers of Onora
Infiltrator of the Anomalous

Infiltrator of the Anomalous {R}

Creature - Human Scout
Whenever Infiltrator of the Anomalous deals combat damage to a player, add {R}. Until end of turn, you don't lose this mana as steps and phases end.
“Whatever those things are, they've got what we need. I'll be back before they know I was ever even there.”
1/1
  • Lovi Awoken
Ironpact Outrider

Ironpact Outrider {R}

Creature - Goblin Warrior Scout
Melee (Whenever this creature attacks, it gets +1/+1 until end of turn for each opponent you attacked this combat.)
“The knights of Trossingen killed my family and reduced my home to rubble. By the Ironpact's hand, they'll have even less left when we're done with them.”
1/1
  • Seasons of War
Jadycian Empath

Jadycian Empath {R}

Creature - Elemental Shaman
As long as Jadycian Empath is on the battlefield or in your graveyard, it's a land in addition to its other types.
Sacrifice Jadycian Empath: Add one mana of any color.
1/1
Jak, Daring Vanguard

Jak, Daring Vanguard {R}{R}

Legendary Creature - Human Soldier
Whenever Jak, Daring Vanguard or another legendary creature you control enters, creatures you control get +1/+0 and gain haste until end of turn.
1/1
Kamito Rageweaver

Kamito Rageweaver {R}

Creature - Human Wizard
Whenever you cast a noncreature spell, you may pay {R}. If you do, untap Kamito Rageweaver.
{T}: Kamito Rageweaver deals 1 damage to target player.
1/1
  • Path of Shadows
Krismite Purveyor

Krismite Purveyor {R}

Creature - Human Wizard
Once each turn, when you sacrifice a land, you may add one mana of any color. Until end of turn, you don't lose this mana as steps and phases end.
For every shard she sells, a hundred stones had to be turned to no avail.
1/1
Laiyru Huntsman

Laiyru Huntsman {R}

Creature - Frog Archer
First strike
When a creature you control scavenges Laiyru Huntsman, put a first strike counter on that creature.
Scavenge {2}{R} ({2}{R}, Exile this card from your graveyard: Put a number of +1/+1 counters equal to this card's power on target creature. Scavenge only as a sorcery.)
1/1
  • Panxiou
Lantern-Bearer Belle

Lantern-Bearer Belle {R}

Creature - Construct Wizard
Lantern-Bearer Belle gets +2/+0 and has flying as long as you've sacrificed a permanent this turn.
“For Xiyue, letting the lanterns go was like letting her parents go. She knew then that though the end was cold and bleak, still the future blazed bright.”
—As the Lanterns Float On, Act III
1/1
  • The Stage Presents: The Neverending Act
Loyal Firestarter

Loyal Firestarter {1}{R}

Creature - Weasel
Experience (Whenever this creature attacks, if it has fewer than three +1/+1 counters on it, put a +1/+1 counter on it.)
Whenever Loyal Firestarter attacks, you may cast an instant or sorcery spell from your hand with mana value less than or equal to Loyal Firestarter's power without paying its mana cost.
1/1
  • Monsters of Chikyu
Lt. Daisy Saxon

Lt. Daisy Saxon {R}

Legendary Creature - Human Warrior
Cadence (Whenever you cast a spell, if its mana value is greater than this creature's power, put a +1/+1 counter on this creature.)
{1}{R}, Remove a +1/+1 counter from Lt. Daisy Saxon: She deals 2 damage to target player or planeswalker.
1/1
Martial Maestro

Martial Maestro {R}

Creature - Human Wizard Soldier
First strike
Whenever Martial Maestro attacks, other attacking creatures you control get +1/+0 until end of turn.
Warfare, like any other art, can be studied, iterated upon, mastered.
1/1
Masha's Vanguard

Masha's Vanguard {R}

Creature - Human Scout
Whenever Masha's Vanguard deals damage to a player, you may put a creature card with mana value X or less from your hand onto the battlefield, where X is the amount of damage dealt this way.
1/1
  • The Unraveling