When Golna, the First Shah enters, create Shir, a legendary 3/3 white Cat creature token with trample. Monument {5}{G}{G}(You may cast this transformed from your graveyard for its monument cost. Exile it if it would leave the battlefield or not resolve.)
When Greenheart Squirrel enters, look at the top four cards of your library. You may reveal a basic land card from among them and put it into your hand. Put the rest on the bottom of your library in any order.
Flash When Guppyfin Duelist enters, create a green Aura enchantment token named Piranha's Prowess attached to target creature. The token has enchant creature and “Enchanted creature gets +2/+2.” Untap that creature.
When Harbinger of Growth enters, create a 1/1 green Saproling creature token. {1}{G}, Sacrifice Harbinger of Growth: Populate. (Create a token that's a copy of a creature token you control.)
At the beginning of your upkeep, put a +1/+1 counter on Heyu, Immortal Hunter. Whenever Heyu becomes the target of a spell or ability an opponent controls, counter it if Heyu has the greatest power among creatures on the battlefield.
(Transcend as a sorcery to gain that type and a +1/+1 counter.) {T}, Tap an untapped creature you control: Add one mana of any color. {G}: Demigod — Whenever you cast a creature spell this turn, draw a card. {4}{G}{G}: God — Creatures you control get +3/+3 and gain trample until end of turn.
{T}: Add one mana of any color. You can't spend this mana to cast spells with mana value 3 or greater. Revive {2}{G}({2}{G}, Exile this card from your graveyard: Create a token that's a copy of this card, except it has no mana cost. Activate this ability only any time you could cast a sorcery.)
Spells and abilities you control that target Inconspicuous Sheep cost {1} less. As long as Inconspicuous Sheep is enchanted or equipped, they're a 3/3 legendary Sheep Rogue named Agent S.
Karina wasn't sure which adorable sheep was supposed to be her contact, so she was just going to have to check every single one.
Whenever you cast an instant or sorcery spell, choose a counter on target permanent or player. You may put an additional counter of that kind on that permanent or player.
The Coil sought allies where enemies had once stood.
{1}{G}: Keen Seafarer voyages. (If it isn't blocking or targeted by another spell or ability, it phases out.) Whenever Keen Seafarer phases in, put a +1/+1 counter on it.
Ward {2} Whenever one or more Auras you control enter for the first time each turn, adjudicate. (Create a white enchantment Aura token with enchant creature and “Sacrifice this token: Untap enchanted creature.” attached to target creature.) Keeper of Secret Havens gets +1/+1 for each Aura you control.
When Kin of the Rainforest enters, you may put a land card from your hand onto the battlefield. Ascend {1}{R}({1}{R}: Exile this creature, then return it to the battlefield transformed. Ascend only as a sorcery.)
Landfall — Whenever a land you control enters, Landbound Connoisseur gets +1/+1 until end of turn, then you may have another target creature get +X/+X until end of turn, where X is Landbound Connoisseur's power.
When Leafguard Larva enters or a creature scavenges it, return target card from your graveyard to your hand. Scavenge {3}{G}({3}{G}, Exile this card from your graveyard: Put a number of +1/+1 counters equal to this card's power on target creature. Scavenge only as a sorcery.)
Trample Lian Taizi gets +1/+1 for each card in your hand. When Lian Taizi enters, return any number of target cards with different mana values from your graveyard to your hand.
{2}{G}: Put a +1/+1 counter on Lonesome Ravager. Ride {G}({G}: Transform this and attach it to target creature you control without a Steed. Ride only as a sorcery.)
Heretic (Whenever you cast a spell that doesn't share a color with this creature, it gets +1/+1 until end of turn.) Whenever you cast a white, blue, black, or red spell, add one mana of any color that spell isn't.