15897 cards found
Serafina's Gift

Serafina's Gift {U}

Artifact
When Serafina's Gift enters, if you cast it, target opponent gains control of it.
At the beginning of your upkeep, draw three cards, then discard two cards.
Nyx-Eater Basilisk

Nyx-Eater Basilisk {4}{G}{G}

Creature - Basilisk
Deathtouch
When Nyx-Eater Basilisk enters, exile up to one target enchantment.
{2}{G}, Discard Nyx-Eater Basilisk: Exile target enchantment.
6/6
  • Theros Triumphant
Dawn Hill Forgemaster

Dawn Hill Forgemaster {1}{W}

Creature - Bird Soldier
Double strike
1/1
Card has other part: Making of a Hero
Krikam, the Wanderer

Krikam, the Wanderer {G}{W}{U}

Legendary Enchantment Creature - Spirit
Bestow {1}{G}{W}{U} (If you cast this card for its bestow cost, it's an Aura spell with enchant creature. It becomes a creature again if it's not attached to a creature.)
Krikam, the Wanderer and enchanted creature have protection from nonenchanted creatures.
3/3
  • Over the Horizon
Ghastly Belief

Ghastly Belief {4}{B}

Sorcery
Return target creature card from your graveyard to the battlefield. If you control a Demon, each opponent loses 3 life.
“Turning fantasy into reality is the realm of the truly deluded.”
—On Spirits and Demons
  • End of Wollensie
Exciting Band

Exciting Band {4}{R}

Creature - Human Bard
Harmony — Exciting Band deals 3 damage to any target.
When Exciting Band enters, harmonize. (Trigger up to one harmony of one permanent you control.)
4/4
  • Eralou
Furtive Witch

Furtive Witch {2}{W}

Creature - Human Shaman
{1}{W}: Exile Furtive Witch. If you do, exile another target nonland permanent. Return both of those cards to the battlefield at the beginning of the next end step under their owners' control.
2/2
  • Harvest Festival
Cruel Fledgling

Cruel Fledgling {U}

Creature - Bird
Flying
Cruel Fledgling enters with a +1/+1 counter on it if six or more cards are in your graveyard.
“The bird is not naturally a scavenger, but they take to it disturbingly well.”
—Professor Maple
1/1
  • Monsters of Chikyu
Hunter's Hideout

Hunter's Hideout {1}{G}{G}

Enchantment
{1}{G}{G}, Discard a card: Destroy target artifact or enchantment.
At the beginning of your end step, if twelve or more cards are in your graveyard, create two 3/3 green Beast creature tokens.
Leija, the Bloodied Queen

Leija, the Bloodied Queen {3}{R}

Legendary Creature - Elf Warrior
Whenever Leija, the Bloodied Queen attacks, you may pay {R}{R}{R}{R}. If you do, it deals 4 damage to each other creature, each player, and each planeswalker.
“My nation is still growing, like a precious, blooming flower. Ash is an excellent soil.”
4/4
  • Descent from the Highlands
Yrodu, the Lotus Ablaze

Yrodu, the Lotus Ablaze {W}{W}{W}{W}

Legendary Creature - Avatar
Whenever Yrodu, the Lotus Ablaze attacks, eight target permanents don't untap during their controller's next untap step.
Whenever Yrodu blocks a creature, destroy that creature at end of combat.
The foolish hopefully look to the sky.
0/8
  • Novea
Rite of Fangs

Rite of Fangs {4}{B}

Sorcery
Target creature gets -4/-4 until end of turn. When it dies this turn, create two 1/1 black Worm creature tokens.
Prisoners are fed to the young. Prophets are fed to the worms.
  • Ophorio
Daunt

Daunt {2}{G}

Enchantment - Aura
Flash
Enchant creature
Enchanted creature gets +2/+2 and can't be blocked by creatures with power 2 or less.
  • Riddles of Revio
Ranger's Guile

Ranger's Guile {G}

Instant
Target creature you control gets +1/+1 and gains hexproof until end of turn.
When you know you won't have a chance to reload, you have to time your first shot perfectly.
Smuggler's Swag

Smuggler's Swag {1}{R}

Artifact - Equipment
Equipped creature gets +1/+1.
Whenever equipped creature attacks, create a Treasure token. (It's an artifact with “{T}, Sacrifice this artifact: Add one mana of any color.”)
Equip {2}
  • Quest for the Roseblade
Friendly Challenge

Friendly Challenge {2}{G}

Enchantment
Whenever a creature you control deals combat damage to a player, put a tally counter on this enchantment. If it was a Dwarf or Elf, put two on it instead.
Remove two tally counters from this enchantment: Draw a card.
“Blade against axe; a fair contest, perhaps?”
—Finn, to Harl
  • The Petals Wilt
Charging Cassowary

Charging Cassowary {2}{G}

Creature - Bird
Trample
Whenever Charging Cassowary deals combat damage to a player, you may cast a copy of an Adventure of a permanent you control.
3/2
Card has other part: Sass the Wary
  • Karina's Explorations
Hidden Prowess

Hidden Prowess {1}{R}

Instant
Hidden Prowess deals 2 damage to target creature. When that creature dies this turn, create a 1/1 red Elemental creature token.
Fulmen couldn't tell whether the mistake was his for using magic, or his opponent's for attacking him.
  • Spark of Revolution
Bubbledome Captain

Bubbledome Captain {4}{W}

Creature - Merfolk Soldier
Concord — Whenever Bubbledome Captain attacks, if there are four or more card types among permanents you control, each other attacking creature gets +1/+1 until end of turn.
“Our sanctum hasn't been breached since its founding— I don't intend for that to change.”
4/4
  • Elmare: Into the Abyss
Timus, the Cloud's Roar

Timus, the Cloud's Roar {2}{R}{G}{W}

Legendary Creature - Cat Warrior
First strike
If one or more creature tokens would be created under your control, for each of those tokens, you may create three 2/2 green Cat Warrior creature tokens instead.
“I am no Marisi, but for our homeland and all the prides I roar with loud defiance!”
4/3
  • Alara
Edina, Coralight Soothsayer

Edina, Coralight Soothsayer {W}{U}

Legendary Creature - Merfolk Wizard
Whenever you cast an artifact or enchantment spell, scry 1, then create a 1/1 white Merfolk creature token.
Whenever you cast a Merfolk spell, look at the top card of your library. If it's an artifact or enchantment card, you may reveal it and put it into your hand.
“The Above is our safe haven. I will guide the way.”
1/1
  • Elmare: Into the Abyss
Tyrannic Judgment

Tyrannic Judgment {3}{W}{B}

Sorcery
Each player chooses up to one permanent they control of each permanent type, then sacrifices the rest. (The permanent types are artifact, creature, enchantment, land, and planeswalker.)
“Yes, your children are all very adorable. Now pick one.”
  • Goliaths of Nangjiao
Vassal of the Wild

Vassal of the Wild {G}

Creature - Human Druid
{T}: Add {G}. Spend this mana only to cast a creature spell or activate an ability of a creature.
At the beginning of combat on your turn, if you control a creature with power 4 or greater, Vassal of the Wild gets +2/+1 and gains vigilance until end of turn.
1/1
Powercell Engineer

Powercell Engineer {1}{G}

Creature - Human Artificer
When Powercell Engineer enters, create a tapped colorless Powercell artifact token with “{T}: Add {C}.”
The remnants of the outdated energy industry that once revolutionized the plane of Akieva consider themselves a self-made aristocracy.
1/1
Boneyard Mantis

Boneyard Mantis {3}{B}

Creature - Insect
Deathtouch
There is no easier prey to hunt than the dead.
2/3
Card has other part: Spit Blood
  • Kahembo: Olde Dawn