Paranoia—Reappropriate white. (You may cast this spell by exiling two white cards from your hand and/or graveyard when a permanent you control leaves the battlefield.) When Ivenge's Evangel enters, create a 1/1 white Cleric creature token and you gain 1 life.
Flying Whenever Judge of Mahara or another creature you control leaves the battlefield, you gain 2 life.
“I could be merciful and excuse these first transgressions. But the next time? And the time after that? How many will follow the call to disobey orders and risk Kaneh fall to despicable hands?”
Double strike Art of war — At the beginning of your end step, if Kogane's Swordmaster dealt damage to an opponent this turn, put a +1/+1 counter on it.
When Lilyreed Triton enters, create a white Aura enchantment token named Triton's Gift attached to target creature. The token has enchant creature and “Enchanted creature gets +1/+0 and can't be blocked by creatures with power 3 or greater.”
When Lisa, the Daughter enters, create Mother, a legendary 4/1 black Demon creature token with flying and “This creature can't block.” If a source would deal damage to Lisa while you control a Demon creature, instead that damage is dealt to a Demon creature you control of your choice.
Whenever you gain life, put a +1/+1 counter on Listless Maneli. Surpass {5}{W}({5}{W}: Transform this creature. This costs {1} less to activate for each counter on it. Activate only as a sorcery.)
When Luna enters, you may put a +1/+1 counter or loyalty counter on target creature or planeswalker. Whenever another creature or planeswalker enters, you may exile Luna. Return her to the battlefield at the beginning of the next end step.
Flying When Lustrous Devout enters, choose one — • Put a +1/+1 counter on Lustrous Devout. • Create a colorless artifact token named Lotus Petal with “{T}, Sacrifice this artifact: Add one mana of any color.”
Whenever you cast a spell, if it isn't your main phase, choose one. This ability triggers only once each turn. • Put a +1/+1 counter on Master of Three Paths. • Tap target creature. • Master of Three Paths phases out. (Treat it and anything attached to it as though they don't exist until its controller's next turn.)
Experience (Whenever this creature attacks, if it has fewer than three +1/+1 counters on it, put a +1/+1 counter on it.) Whenever an experience ability puts a +1/+1 counter on a creature you control, put a +1/+1 counter on that creature.