15282 cards found
Adept of Rations

Adept of Rations {2}{G}

Creature - Human Wizard
When Adept of Rations enters, create a Vial token. (It's an artifact with “{1}, Sacrifice this and another permanent: Draw a card. Activate only during your turn.”)
Tokens you control have “{2}, {T}, Sacrifice this token: You gain 3 life.”
The greatest invention of the war would not destroy entire armies, but save them.
2/3
  • The Empty Throne of Feanav
Adept of Signals

Adept of Signals {3}{U}

Creature - Human Wizard
Prowess
When Adept of Signals enters, create a Vial token. (It's an artifact with “{1}, Sacrifice this and another permanent: Draw a card. Activate only during your turn.”)
Tokens you control have “{2}, {T}: Sacrifice this token: Draw a card.”
3/3
  • The Empty Throne of Feanav
Adept of Transfusions

Adept of Transfusions {1}{B}

Creature - Human Wizard
Lifelink
When Adept of Transfusions enters, create a Vial token. (It's an artifact with “{1}, Sacrifice this and another permanent: Draw a card. Activate only during your turn.”)
Tokens you control have “{1}, {T}, Discard a card, Sacrifice this token: Draw a card.”
1/2
  • The Empty Throne of Feanav
Admirable Admiral

Admirable Admiral {3}{R}

Creature - Human Pirate
Whenever you cast a Pirate spell, create a 1/1 blue and red Pirate creature token with haste.
It takes a worthy and fearsome man to command the respect of an entire fleet.
4/3
  • Dark Seas of Shiryen
Adoration

Adoration {1}{W}{W}

Enchantment
Extort (Whenever you cast a spell, you may pay {W/B}. If you do, each opponent loses 1 life and you gain that much life.)
Creatures can't attack you or planeswalkers you control unless their controller pays {2} for each of those creatures.
Make one wrong move and all the love you've earned will disappear.
  • Villains: The Musical
Adorned Flamebinder

Adorned Flamebinder {2}{R}

Creature - Human Wizard
Reach
{T}: Adorned Flamebinder deals 1 damage to any target. Activate only if Adorned Flamebinder is embattled. (A creature is embattled if it has a counter on it or a permanent you control attached to it.)
1/4
  • Quest for the Roseblade
Adrenaline

Adrenaline {1}{R}

Enchantment
Each spell you cast with flash or haste costs {1} less to cast.
Each creature you control with flash or haste gets +1/+0.
The heat of the moment is sure to bring out the best and the worst of everyone.
  • Monsters of Chikyu
Adrift into Endless Stories

Adrift into Endless Stories {G}{W}{U}

Enchantment
Whenever a creature you control deals combat damage to a player or noncreature permanent, draw a card if it had a counter on it. Otherwise, put a +1/+1 counter on it.
  • Alkabah: The Rise of Soli
Adventurer Extraordinaire

Adventurer Extraordinaire {W}

Creature - Mouse Knight
Whenever you cast an Adventure spell, put a +1/+1 counter on Adventurer Extraordinaire.
“This is the farthest I've ever been.”
1/1
Card has other part: One More Step
  • Adventurers of Onora
Adventuring Guildmage

Adventuring Guildmage {3}{U}

Creature - Human Wizard
Flying
As long as there are five or more different creature types among creatures you control, Adventuring Guildmage gets +1/+0 and has hexproof.
2/3
  • Arkadai
Adversary Ancestor

Adversary Ancestor {2}{W}{B}

Creature - Spirit Soldier
Lifelink
Whenever an opponent loses life, you may pay {2}. If you do, choose one—
• That player discards a card.
• Put a +1/+1 counter on Adversary Ancestor.
He feeds on self-flagellation.
2/2
  • Mious
Advocate of Foibles

Advocate of Foibles {2}{R}

Creature - Azra Noble
Sacrifice a creature: Until end of turn, Advocate of Foibles gets +2/+0 and becomes a Demon in addition to its other types.
{1}{B}{G}: Amass Soldiers 1. (Put a +1/+1 counter on an Army you control. It's also a Soldier. If you don't control one, create an 0/0 black Soldier Army creature token first.)
“To give to others is to give to waste.”
2/2
  • Alkabah: The Rise of Soli
Advocate of Ideals

Advocate of Ideals {2}{W}

Creature - Nephilim Soldier
Lifelink
{1}{G}{U}: Put a +1/+1 counter on Advocate of Ideals. Until end of turn, it becomes an Angel in addition to its other types and gains flying and vigilance.
“May gifts cascade from on high like rain on a cloudless night.”
2/3
  • Alkabah: The Rise of Soli
Aedryd, Spectral Liege

Aedryd, Spectral Liege {3}{W}{W}

Legendary Creature - Spirit Knight
Flying
Aedryd, Spectral Liege's power and toughness are each equal to the number of creatures you control.
{2}{W/U}: Another target creature you control gains flying until end of turn. When that creature leaves the battlefield this turn, create a 1/1 white Spirit creature token with flying.
*/*
  • Seasons of War
Aelwen, Crimson Battleguard

Aelwen, Crimson Battleguard {1}{R/W}{B}

Legendary Creature - Human Knight
First strike, menace
Melee (Whenever this creature attacks, it gets +1/+1 until end of turn for each opponent you attacked this combat.)
At the beginning of each combat, you may pay {1}. When you do, another target creature gains melee until end of turn. (If a creature has multiple instances of melee, each triggers separately.)
2/2
  • Seasons of War
Aerial Adept

Aerial Adept {W}{W}

Creature - Human Warrior
Flying, double strike
“You see the sky as just another battleground. I see it as a playground.”
1/2
  • Goliaths of Nangjiao
Aerial Tactician

Aerial Tactician {2}{W}

Creature - Bird Soldier
Flying
As long as Aerial Tactician is tapped, Soldiers you control get +0/+1.
As long as Aerial Tactician is untapped, Soldiers you control get +1/+0.
2/2
  • Adventurers of Onora
Aeriform Remnant

Aeriform Remnant {5}

Artifact Creature - Construct
Flying
{2/U}{2/U}: Exile Aeriform Remnant. Return it to the battlefield under its owner's control at the beginning of the next end step.
3/3
  • Al Tabaq
Aether Corsair

Aether Corsair {1}{B}

Creature - Orc Pirate
Spells you cast from anywhere other than your hand cost {1} less to cast.
Whenever an opponent casts a spell with the same name as a card they own in exile or in their graveyard, that player loses 1 life and you gain 1 life.
2/1
  • Worlds Away
Aether Crosser

Aether Crosser {2}

Artifact - Vehicle
Flying
Whenever Aether Crosser attacks, you may aetherize another target tapped creature you control. (To aetherize, create a token that's a copy of it, then exile that token.)
Crew 1
2/2
  • Worlds Away
Aether Road Caravan

Aether Road Caravan {2}{U}{R}

Creature - Human Wizard Scout
When Aether Road Caravan enters, gain control of target nonland permanent with mana value 3 or less for as long as you control Aether Road Caravan.
There are places where only the Excursion Authority has ever given an order.
2/2
  • Worlds Away
Aether Sculptor

Aether Sculptor {3}{U}

Creature - Lizard Artificer
When Aether Sculptor enters, create a tapped colorless artifact token named Lotus Petal with “{T}, Sacrifice this artifact: Add one mana of any color.”
2/4
Card has other part: Sentient Steel
  • Kahembo: Olde Dawn
Aether Torrent

Aether Torrent {3}{U}{U}

Instant
Return up to two target permanents to their owners' hands.
Though baleful teleportation is most often used against trespassers, a few unruly students have been known to go missing from time to time.
  • Seasons of War
Aethercrafting

Aethercrafting {3}{W}

Sorcery
Create a token that's a copy of target artifact or enchantment you control.
“Accept the ephemeral nature of reality, and it will be yours to shape.”
—Caronas, Eon Wanderer
  • Worlds Away
Aetherdrain

Aetherdrain {1}{U}

Instant
Counter target spell unless its controller pays {1}.
Create a colorless artifact token named Lotus Petal with “{T}, Sacrifice this artifact: Add one mana of any color.”
The fae are rightfully paranoid, prepared for any threat.
  • Eralou