15282 cards found
Test of Fear

Test of Fear {2}{B}

Instant
Trial 3 (As you cast this spell, an opponent of your choice may pay 3 life. If they don't, they fail the trial.)
Target creature gets +1/+0 and gains menace until end of turn. If the trial was failed, other creatures you control gain menace until end of turn.
  • Mious
Thankless Work

Thankless Work {1}{B}

Enchantment
Whenever you draw a card except for the first one you draw in each of your draw steps, each opponent loses 1 life.
“No one wants the job. But it needs doing and I'm the only one out of all of us with the stomach for it.”
—Inquisitor Visilaca
  • Sparks of a Multiverse
Tharyen's Machinations

Tharyen's Machinations {2}{B}{B}

Sorcery
Search your library for a card and put that card into your hand. Then shuffle.
When Tharyen's Machinations is engorged, you may search your library for a card with the same mana value as the permanent that engorged it, reveal it, put it into your hand, then shuffle.
  • Aftermath
Tharyen's Sadism

Tharyen's Sadism {1}{B}{B}

Instant
Destroy target creature. Then if there are ten or more cards in your graveyard, return target creature card from your graveyard to your hand.
Tharyen's Vanguard

Tharyen's Vanguard {5}{B}

Creature - Vampire
Flying
Other Vampire creatures you control get +1/+0 and have menace.
Tharyen is the ruler of Subturgia, and he commands the greatest legion known to Khaliz-Dorahn since the forces of the Evil One.
3/3
  • Aftermath
Tharyen, Lord of Subturgia

Tharyen, Lord of Subturgia {5}{B}{B}

Legendary Creature - Vampire Warrior
Flying, lifelink
Whenever you gain life, each opponent loses 1 life.
{4}{B}{B}: Create a 1/1 black Vampire creature token with lifelink for each nontoken creature that died this turn.
5/4
That Fateful Tuesday

That Fateful Tuesday {1}{B}

Enchantment - Saga
(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)
I, II — Audition for black. (Create a 1/1 Construct Actor creature token, a Cleric Role giving 2/2 and lifelink, or a Warlock Role giving 2/1 and flying. Roles replace older ones.)
III — Until end of turn, if a creature you don't control would die, instead exile it and that creature's controller loses 2 life.
  • The Stage Presents: The Neverending Act
The Afterlife Takes Its Due

The Afterlife Takes Its Due {1}{B}{B}{B}

Sorcery
Reconstruct {4}{B}{B}{B} (You may cast this from your graveyard for its reconstruct cost reduced by the mana value of a permanent you sacrifice as you cast it this way. Then exile this.)
Destroy all creatures. If The Afterlife Takes Its Due was reconstructed, create an X/X black Zombie Horror creature token, where X is the number of creature cards that have been put into graveyards this turn.
The Awakening

The Awakening {5}{B}{B}

Enchantment - Saga
(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)
I — Put all creature cards from your graveyard onto the battlefield.
II — Creatures you control gain lifelink until end of turn.
III — Destroy all creatures.
The monsters rage and the dead rise. It has begun.
  • Survive the Night
The Bliss of Ignorance Dies

The Bliss of Ignorance Dies {2}{B}

Sorcery
You draw two cards and you lose 2 life.
Reconstruct {3}{B} (You may cast this from your graveyard for its reconstruct cost reduced by the mana value of a permanent you sacrifice as you cast it this way. Then exile this.)
Everybody got this broken feeling like their father or their dog just died.
The Blood Sun Sets

The Blood Sun Sets {B}

Instant
Until end of turn, target creature you control gains “{T}: Destroy target creature.”
As En lamented the war's end, An saw the true darkness in her soul, and in one bloody moment their destinies unraveled.
  • Nangjiao In Bloom
The Bloodline Endures

The Bloodline Endures {2}{B}

Sorcery
Foretell {1}{B} (During your turn, you may pay {2} and exile this card from your hand face down. Cast it on a later turn for its foretell cost.)
Return up to two target creature cards from your graveyard to your hand.
  • Quest for the Roseblade
The Dragon's Madness

The Dragon's Madness {1}{B}{B}

Sorcery
Target player discards two cards.
Ferocious — That player discards two cards at random instead if you control a creature with power 4 or greater.
Zhun stood still, transfixed on the dragon slowly disappearing into the mist before him, oblivious to his surroundings slowly slipping away as well.
  • Goliaths of Nangjiao
The Endless Tempest

The Endless Tempest {2}{B}{B}

Legendary Enchantment
Death knell — All creatures get -1/-1 until end of turn. (As a creature you control dies, trigger one death knell of that creature or another permanent you control.)
{B}, Sacrifice a creature: Choose a card in your graveyard with mana value less than the sacrificed creature's mana value. You may cast it without paying its mana cost.
  • Karina's Explorations
The Ever-Pestilent

The Ever-Pestilent {B}{B}

Creature - Zombie
Whenever The Ever-Pestilent deals combat damage to a player, that player discards a card at random.
“They've caught the plague? Let them be. Sickness is but another weapon to those who can't succumb to it.”
—Saffrisa, Heir Apparent
2/1
  • Glacia: Hail to the Queen
The Evil One Awakens

The Evil One Awakens {4}{B}{B}

Legendary Enchantment
Whenever a creature an opponent controls dies, its controller loses 1 life.
At the beginning of each opponent's upkeep, put a -1/-1 counter on each creature that player controls.
  • Khaliz-Dorahn
The Girl Who Wouldn't Die

The Girl Who Wouldn't Die {1}{B}

Enchantment - Saga
(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)
I — Return target creature card with mana value 2 or less from your graveyard to the battlefield.
II — Each opponent loses 2 life and you gain 2 life.
III — Return target creature card with mana value 2 or less from your graveyard to the battlefield.
The Lord of All Beyond

The Lord of All Beyond {5}{B}{B}{B}

Legendary Creature - Horror
Rather than pay the mana cost for a spell, its controller may discard a card that shares a color with that spell.
Whenever an opponent casts a spell, counter that spell unless they pay 5 life.
Just as he is our nightmare, we are his idlest daydream.
7/8
  • Storytime
The Masque's Machinations
The Masque, Archvillain

The Masque's Machinations {B}

Legendary Sorcery
(You may cast a legendary sorcery only if you control a legendary creature or planeswalker.)
Look at the top three cards of your library. Put one of them into your hand and the rest into your graveyard.
Card has other part: The Masque, Archvillain
  • Over the Horizon
The Masque, Archvillain
The Masque's Machinations

The Masque, Archvillain {1}{B}{B}{B}

Legendary Creature - Human Actor
Deathtouch
Whenever you lose life, you may cast target black noncreature card in your graveyard this turn. If it would be put into a graveyard from anywhere this turn, exile it instead.
Whenever you gain life for the first time each turn, create a 1/1 black Actor creature token.
4/4
Card has other part: The Masque's Machinations
  • Over the Horizon
The Mind Falters

The Mind Falters {B}

Sorcery - Revelation
Target player discards a card and gets a poison counter.
Coalesce {4}{B}{B} (You may cast this from your graveyard for {4}{B}{B}. If you do, it enters as a Horror creature after it resolves. Exile it if it would leave the battlefield or not resolve.)
4/7
  • Beyond Our Ken
  • MSEM Secret Lair Drops 558 669
The Moon Rises

The Moon Rises {1}{B}

Enchantment
When The Moon Rises enters, exile all opponent's graveyards.
At the beginning of your upkeep, each opponent loses 1 life.
  • Imperial Legacies
The Past Is Gone

The Past Is Gone {2}{B}

Sorcery
Each player chooses a nonbasic card name, then searches each of their opponents' graveyards, hands, and libraries for any number of cards with the chosen name and exiles them. Each player shuffles, then draws a card for each card exiled from their hand this way.
  • Animus Vox
The River Treader

The River Treader {1}{B}

Legendary Creature - Spirit
Flying
Whenever one or more other creatures die for the first time each turn, journey. (To journey, exile the top card of your library face up. Whenever a creature you control deals combat damage to an opponent, put a journeyed card you own into your hand.)
1/2
  • MSEM Masters: Legends
The Show Must Go On

The Show Must Go On {2}{B}{B}

Sorcery
Return target creature card from your graveyard to the battlefield.
Reconstruct {4}{B}{B}{B} (You may cast this from your graveyard for its reconstruct cost reduced by the mana value of a permanent you sacrifice as you cast it this way. Then exile this.)
  • Over the Horizon