14561 cards found
Impending Contagion

Impending Contagion {3}{B}

Sorcery
As an additional cost to cast this spell, discard a nonland card.
All creatures get -X/-X until end of turn, where X is the discarded card's mana value.
  • K15 Core Set
Imperative Blessing

Imperative Blessing {2}{W}

Enchantment - Aura
Enchant creature
When Imperative Blessing enters, draw a card.
Enchanted creature gets +2/+2.
“My rule is by divine right, and it shall elevate our citizens, willing or not.”
—Prince Regent Edgar
  • Feanav: The Apothecary's Progress
Imperator Namuzzar

Imperator Namuzzar {2}{W}{W}{U}{U}

Legendary Creature - Lammasu Noble
Flying
When Imperator Namuzzar enters, search your library for an artifact or enchantment card, reveal it, put it into your hand, then shuffle.
Civilized — Lammasu you control get +2/+2 and have hexproof as long as you control an artifact, a creature, and an enchantment.
4/5
  • Scriptures of Urshad
Imperator Valtasius

Imperator Valtasius {3}{W}{W}

Legendary Creature - Human Soldier
First strike, vigilance
Partner with Commander Hyctaleon (When this creature enters, target player may put Commander Hyctaleon into their hand from their library, then shuffle.)
At the beginning of your upkeep, you may search your library for a Soldier card, reveal it, put it into your hand, then shuffle.
5/5
Related card: Commander Hyctaleon
  • Path of Shadows
Imperfect Insight

Imperfect Insight {3}{U}{U}

Instant
Draw three cards.
Lifecycle {3} ({3}, Discard this card: Create two tapped 1/1 colorless Elemental creature tokens.)
Falling just short of perfection can still be an extraordinary accomplishment.
  • The Empty Throne of Feanav
Imperfect Stone

Imperfect Stone {3}

Artifact
When Imperfect Stone enters, mill three cards.
{T}: Add one mana of any color.
Each costly pursuit of life's essence yielded only failure, but those failures could be salvaged as casting materials.
  • Feanav: The Apothecary's Progress
Imperial Achievement

Imperial Achievement {U}

Instant
Draw a card.
Civilized — Instead draw two cards if you control an artifact, a creature, and an enchantment.
“Once, I wondered what Mariane saw in this place. Now I'm finally startin' to realize.”
—Eli Windsors
  • Scriptures of Urshad
Imperial Artisan

Imperial Artisan {2}{U}

Creature - Human Wizard Advisor
When Imperial Artisan enters, draw three cards, then put two cards from your hand on top of your library in any order.
1/3
  • Path of Shadows
Imperial Barracks

Imperial Barracks

Land
As Imperial Barracks enters, you may reveal a Mountain or Plains card from your hand. If you don't, Imperial Barracks enters tapped.
{T}: Add {R} or {W}.
Imperial Brutality

Imperial Brutality {1}{B}{B}

Sorcery
All creatures get -2/-2 until end of turn.
Civilized — Instead only creatures your opponents control get -2/-2 until end of turn if you control an artifact, a creature, and an enchantment.
Imperial Capital

Imperial Capital

Land
{T}: Add {C}.
{4}, {T}, Put a -1/-1 counter on a creature you control: Draw a card.
Lettie, Barton, and Animus left before dawn. Then, the empire would awaken to a dead regent, and chaos's new reign.
  • Feanav: The Apothecary's Progress
Imperial Chimera

Imperial Chimera {4}{G}{G}

Creature - Chimera
At the beginning of your upkeep, scry 2.
Reveal the top card of your library: If a creature card with flying was revealed this way, Imperial Chimera gains flying until end of turn. The same is true for first strike, double strike, deathtouch, haste, hexproof, indestructible, lifelink, menace, reach, trample, and vigilance.
7/7
  • Glacia: Hail to the Queen
Imperial Claim

Imperial Claim {W}

Instant
Exile target artifact or enchantment. Its controller creates a Treasure token. (It's an artifact with “{T}, Sacrifice this artifact: Add one mana of any color.”)
Lord Cartidon never got to see the irony of a hellkite being a more merciful ruler than he ever was.
Imperial Coins

Imperial Coins {2}

Artifact
Spirited (When this enters, you may activate one of its activated abilities without paying its cost.)
{1}, {T}: Add one mana of any color. When you do, surveil 1. (Look at the top card of your library. You may put that card into your graveyard.)
  • Tales of Old Jidai
Imperial Confidant

Imperial Confidant {1}{B}

Creature - Human Advisor
Civilized — At the beginning of your upkeep, if you control an artifact, a creature, and an enchantment, you draw a card and you lose 1 life.
Those that thrived in the court of Prince Quraish were just as ruthless as him.
2/1
Imperial Conquest

Imperial Conquest {X}{W}

Sorcery
Wu Xing (Add effects based on the number of colors of mana spent to cast this spell.)
1 | Create X 1/1 colorless Spirit creature tokens.
5 | Put a +1/+1 counter on each creature you control.
  • Panxiou
Imperial Debthound

Imperial Debthound {B/R}{W}

Creature - Wolf Spirit
Haste
Whenever a nonbasic land becomes untapped, its controller loses 1 life.
Those who borrow power from the dead learn quickly that their own deaths are of insufficient recompense.
2/2
  • Panxiou
Imperial Defenses

Imperial Defenses {3}{W}

Enchantment
If a source an opponent controls would deal 2 or more damage to you, prevent 1 of that damage.
Civilized — Instead prevent all but 1 of that damage if you control an artifact, a creature, and an enchantment.
  • Scriptures of Urshad
Imperial Diplomats

Imperial Diplomats {2}{U}

Creature - Human Advisor
When Imperial Diplomats enters, if it's not a token, create a token that's a copy of it, except it has no mana cost.
{T}, Tap an untapped creature you control: Draw a card, then discard a card.
1/1
  • Tales of Old Jidai
Imperial Dragoon

Imperial Dragoon {2}{W}

Creature - Human Soldier
First strike
When Imperial Dragoon enters, target creature gets +2/+0 until end of turn.
“Thousands will lay down their lives overseas before any sword can reach our shores.”
—Prince Regent Edgar
2/2
  • Feanav: The Apothecary's Progress
Imperial Guardian

Imperial Guardian {2}{R}{R}

Creature - Cat
Trample
If a creature in Imperial Guardian's pack would deal damage to a permanent or player, it deals twice that much damage instead. (Two or more creatures you control with equal power are in a pack.)
4/4
  • Panxiou
Imperial Katana

Imperial Katana {2}

Artifact - Equipment
Equipped creature gets +3/+2.
Equip {3}
  • Path of Shadows
Imperial Kensai

Imperial Kensai {B}

Creature - Human Samurai
First strike
Art of war — At the beginning of your end step, if Imperial Kensai dealt damage to an opponent this turn, you may pay 1 life. If you do, put a +1/+1 counter on Imperial Kensai.
1/1
  • Imperial Legacies
Imperial Legacies

Imperial Legacies {3}{U}

Instant
Mill four cards, then return a noncreature card from your graveyard to your hand.
“Our histories are written in dedication of our children, and their children. So that they may look back on our works, and do better.”
  • Tales of Old Jidai
Imperial Legion

Imperial Legion {2}{G}{G}

Creature - Human Samurai
Trample
Art of war — At the beginning of your end step, if Imperial Legion dealt damage to an opponent this turn, put two +1/+1 counters on it.
4/4