2547 cards found
Disgruntled Student

Disgruntled Student {2}{U}

Creature - Human Wizard
Vigilance
Whenever Disgruntled Student deals combat damage to a player, scry 2.
“I've never been this overworked.”
—Clarise, first year
2/3
  • Riddles of Revio
Dismissive Pyromancer

Dismissive Pyromancer {1}{R}

Creature - Human Wizard
{R}, {T}, Discard a card: Draw a card.
{2}{R}, {T}, Sacrifice Dismissive Pyromancer: It deals 4 damage to target creature.
“‘Into the Inferno' goes into the inferno.”
2/2
  • Riddles of Revio
Disowned Spirit

Disowned Spirit {1}{W}

Creature - Spirit
Flying
Disgraced 1 (This enters with a -1/-1 counter. Whenever it deals combat damage to a player, remove all -1/-1 counters from it.)
“Society tends to have a convenient memory, but the past often resents forgetfulness.”
—Doctor Gareth Barton
2/2
  • The Empty Throne of Feanav
Distant Lover

Distant Lover {B}

Creature - Azra Citizen
When Distant Lover enters, create a 1/1 colorless Citizen creature token.
Each of the main satrapies have many landmarks between them. Those separated by the Elders cherish any time of meeting they have.
0/1
  • Alkabah
Distracting Handmaiden

Distracting Handmaiden {2}{U}

Creature - Human Noble
{T}: Target creature gets -2/-0 until end of turn.
“Ah! Good ser! It seems I've become lost. Would you be kind enough to assist me?”
1/3
  • A Tourney at Whiterun
Divine Chariot

Divine Chariot {4}

Artifact - Vehicle
Lifelink
Crew 2 (Tap any number of creatures you control with total power 2 or greater: This Vehicle becomes an artifact creature until end of turn.)
Hannaru's battle chariot gleams with the golden rays of the midday sun.
3/4
  • Scriptures of Urshad
Djinn of Unfolding Truths

Djinn of Unfolding Truths {3}{U}{R}{W}

Creature - Djinn Wizard
Lionize {U}{R}{W} ({U}{R}{W}, Exile this card from your hand: Put a +1/+1 counter on target creature and it gains the following ability until end of turn. You may cast this card on a later turn from exile.)
Whenever this creature deals combat damage to a player or noncreature permanent, return target noncreature card from your graveyard to your hand.
6/6
  • Alkabah: The Rise of Soli
Djinn of the Waning Candle

Djinn of the Waning Candle {2}{B}{R}

Creature - Djinn Wizard
{1}, Sacrifice a creature: Create a Treasure token. Exile the top card of your library. You may play that card this turn.
“A fool clings to life after his time has come. A savant makes sure his time never comes.”
4/4
  • Alkabah: The Rise of Soli
Dodgy Infant

Dodgy Infant {U}

Creature - Monkey
Whenever Dodgy Infant becomes the target of a spell, you may change the target to another creature you control.
Not all of Night's creations inherited her love of pain, but those that didn't found a way to spread the joy of mayhem.
1/1
  • Novea
Domestic Conspirators

Domestic Conspirators {3}{W}

Creature - Human Cleric
Deploy 2 (As this enters, you may tap any number of other creatures you control with total power 2 or more.)
When Domestic Conspirators enters deployed, destroy target artifact or enchantment.
Beneath high society's notice, servants were crucial saboteurs during the late war.
3/4
  • The Empty Throne of Feanav
Doomed Explorer

Doomed Explorer {B}

Creature - Human Scout
Deathtouch
When Doomed Explorer dies, create a Treasure token. (It's an artifact with “{T}, Sacrifice this artifact: Add one mana of any color.”)
“I'll be fine. Only the good die young.”
1/1
  • Animus Vox
Doomed Traveler

Doomed Traveler {W}

Creature - Human Soldier
When Doomed Traveler dies, create a 1/1 white Spirit creature token with flying.
“Countless souls walked this path and met their end. And yet, I can't let their dream die with me.”
1/1
Doomed Widow

Doomed Widow {B}

Creature - Human
When Doomed Widow dies, create a 1/1 white Spirit creature token with flying.
“The people here decided they didn't want to keep their bad memories, either. Anything that was too painful to bear would be given away, and they would try to live easier.”
—Mei Liva, to Karina and Flynn
1/1
  • Karina's Explorations
Doomed Woodsman

Doomed Woodsman {G}

Creature - Human Scout
When Doomed Woodsman dies, create a 1/1 green Faerie Druid creature token with hexproof.
Fae find comfort in the longevity of trees, their companions in eternity.
1/1
  • Feanav: The Apothecary's Progress
Doomsday Horde

Doomsday Horde {1}{B}{B}{B}

Creature - Zombie
Doomsday Horde enters tapped unless it was foreshadowed.
When Doomsday Horde dies, search your library for a card, put it into your hand, then shuffle.
Foreshadow {3}{B}{B}{B} (You may cast this spell for its foreshadow cost. If you do, also trigger its “dies” abilities when it enters.)
5/4
  • Innistrad In Memoriam
Doomstep Giant

Doomstep Giant {4}{B}{B}

Creature - Giant
When Doomstep Giant enters, each player sacrifices a land.
“Rejoice, for Bahet's will has walked through this land.”
—Grafo, preacher
6/6
  • Mious
Dormant Memory

Dormant Memory {2}{U}{U}

Creature - Spirit
Whenever you cast your second spell each turn, you may have Dormant Memory phase out until you cast your second spell in a turn. (While phased out, treat it and anything attached to it as though they don't exist.)
Fleeting {1}{U} (You may cast this spell for its fleeting cost. If you do, sacrifice it at the beginning of the next end step.)
4/4
  • End of Wollensie
Double-Edged Duelist

Double-Edged Duelist {R}{R}

Creature - Human Samurai
First strike, haste
Whenever you cast a spell, Double-Edged Duelist gains double strike until end of turn if that spell has the same name as a card in your graveyard.
2/2
  • Tales of Old Jidai
Doubtful Authority

Doubtful Authority {1}{W}

Creature - Human Noble Cleric
Other creatures you control get +1/+1.
Lands you control enter tapped.
“Upanqui's expansionism may brings us more resources, but it also stretches them thin. We need to look after our own, too.”
2/2
  • Road to Carü Mapu
Douglass, Star of the Show

Douglass, Star of the Show {G}{W}{U}

Legendary Creature - Construct Scout
Double strike, trample
Enchantment spells you cast cost {1} less to cast.
Whenever you put a lore counter on a Saga you control, Douglass, Star of the Show gets +1/+1 until end of turn.
2/3
  • The Stage Presents: The Neverending Act
Doushirou, Master of Dragonsteel

Doushirou, Master of Dragonsteel {R}

Legendary Creature - Human Artificer
{T}, Sacrifice an Equipment: Return target Equipment card from your graveyard to the battlefield. Activate only as a sorcery.
His forge never sleeps, his fire never dies.
1/1
  • Path of Shadows
Dovon, Verdant Experimenter

Dovon, Verdant Experimenter {G}

Legendary Creature - Elf Shaman
{T}: Add {G}.
{B/G}, {T}: Exile target card from a graveyard. If that card is a creature card, put a +1/+1 counter on Dovon, Verdant Experimenter and you gain 1 life.
0/1
Dowager of Traublassen
Despot of Traublassen

Dowager of Traublassen {1}{B}

Creature - Human Noble
Whenever another creature dies, you gain 1 life.
At the beginning of each end step, if you gained 3 or more life this turn, transform Dowager of Traublassen.
She spared no tears at the funeral, determined not to let grief take her.
2/2
Card has other part: Despot of Traublassen
  • Innistrad In Memoriam
Dr. Telsi of the Ark

Dr. Telsi of the Ark {U}{U}

Legendary Creature - Human Scientist
First mate — Twelve or more cards in your starting deck have “gain control” or “exchange control” in their printed rules text. (If this card outside the game is your chosen first mate, you may swap it with a card in your opening hand.)
Dr. Telsi of the Ark can't be blocked.
Dr. Telsi gets +1/+1 for each permanent you control but don't own.
1/2
Draconic Aspirant

Draconic Aspirant {2}{R}

Creature - Human Warrior
{R}: Draconic Aspirant gets +1/-1 until end of turn.
“People always speak of the cold steel of a sword. Not I. My blade will burn hotter than the fires that scorched these very cliffs.”
2/3
  • Surging Tide