14930 cards found
Trove Tyrant

Trove Tyrant {3}{R}{R}{R}

Creature - Dragon
Flying
When Trove Tyrant enters, exile the top five cards of your library.
Whenever Trove Tyrant deals combat damage to a player, you may cast an artifact card exiled with it without paying its mana cost.
5/5
  • Al Tabaq
Ulcerous Hellion

Ulcerous Hellion {5}{R}

Creature - Hellion Beast
Haste
Madness {3}{R} (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)
5/5
  • Dark Seas of Shiryen
Unstable Magmaling

Unstable Magmaling {4}{R}

Creature - Elemental
Vanishing 5 (This creature enters with five time counters on it. At the beginning of your upkeep, remove a time counter from it. When the last is removed, sacrifice it.)
{1}{R}, Remove a time counter from Unstable Magmaling: Flip a coin. If you win the flip, it deals 3 damage to any target.
5/5
  • Aftermath
Warlord of Wun Su

Warlord of Wun Su {4}{R}

Creature - Monkey Warrior
Trample
Warlord of Wun Su can't block alone.
“I've granted you my staff, young liege. Demonstrate your power.”
—Wun Su
5/5
  • Nangjiao In Bloom
Wasteland Rabblerousers

Wasteland Rabblerousers {3}{R}{R}

Creature - Orc Nomad Warrior
Haste
When Wasteland Rabblerousers enters, creatures your opponents control with power X or less can't block this turn, where X is the number of Deserts you control.
5/5
  • Over the Horizon
Weak-Spot Colossus

Weak-Spot Colossus {5}{R}

Creature - Elemental
Trample, haste
When Weak-Spot Colossus is dealt exactly 1 damage, destroy it.
“Elemental magic is an excellent way to create loyal servants, and an atrocious way to hold them together.”
—Zarad, the Final Adversary
5/5
  • Arkadai
Worthy Vulpine
Worried Vulpine

Worthy Vulpine

Creature - Fox
(Color indicator: Worthy Vulpine is red)
When this permanent transforms into Worthy Vulpine or at the beginning of combat on your turn, creatures you control gain haste and trample until end of turn.
Through hardship and bloodshed, the Rakkiri lands were kept safe and sound.
5/5
Card has other part: Worried Vulpine
Wun Su, Guru of the Staff

Wun Su, Guru of the Staff {5}{R}{R}

Legendary Creature - Monkey Warrior
Trample
Whenever Wun Su, Guru of the Staff deals combat to a player, you may create Wun Su's Staff, a legendary colorless Equipment artifact token with “Equipped creature gets +5/+5” and equip {5}, then attach it to Wun Su.
5/5
  • Goliaths of Nangjiao
Zhu Long, Refulgent Wind

Zhu Long, Refulgent Wind {4}{R}{R}

Legendary Creature - Elder Dragon
Flying
When Zhu Long enters, if {W}{U}{B}{R}{G} was spent to cast it, untap up to five target lands.
Once during each of your turns, when you cast an instant or sorcery spell, if no more than one mana of each color was spent to cast it, you may copy it. You may choose new targets for the copy.
5/5
  • Panxiou
Aerie Bell-Warden

Aerie Bell-Warden {4}{G}

Creature - Goat Monk
When Aerie Bell-Warden enters, if it's in a pack, you gain 5 life. (Two or more creatures you control with equal power are in a pack.)
All sorts of pilgrims and devotees can be found in the aeries of Heaven's End.
5/5
  • Panxiou
Bjarndyr Venerable

Bjarndyr Venerable {4}{G}

Creature - Bear Monk
Trample
Other Bears you control get +2/+2.
Many in Glacia look up to the Bjarndyr as examples of respect and glory. The Bjarndyr look up to him.
5/5
  • Glacia: Hail to the Queen
Chained Greatwolf

Chained Greatwolf {2}{G}

Creature - Wolf Beast
Chained Greatwolf enters with a defender counter on it.
{3}{G}{G}, Remove a defender counter from Chained Greatwolf: Chained Greatwolf gets +5/+5 and gains trample until end of turn. Activate only during your turn.
5/5
  • Arkadai
Deathless Hunter

Deathless Hunter {2}{G}{G}

Creature - Bear
When Deathless Hunter dies, you may put it on the bottom of its owner's library.
The strongest beasts wrest control of even death.
5/5
  • Mious
Embodiment of Nature

Embodiment of Nature {3}{G}{G}

Creature - Ox Spirit
At the beginning of combat on your turn, choose one —
• Embodiment of Nature gains haste and hexproof until your next turn.
• Embodiment of Nature gains vigilance and indestructible until your next turn.
• Embodiment of Nature gets +2/+2 and gains trample until your next turn.
5/5
  • End of Wollensie
Endangered Rhino

Endangered Rhino {4}{G}{G}

Creature - Rhino
Trample
When Endangered Rhino dies, create an Idol token. (It's an artifact with “{1}, Sacrifice this artifact: Put a +1/+1 counter on target creature. Activate only as a sorcery.”)
As the last rhino fell, the realm was left with only memories and idols carved in its likeness.
5/5
  • Goliaths of Nangjiao
Enraged Hydra

Enraged Hydra {3}{G}{G}

Creature - Hydra
Trample
Whenever a creature you control with trample is dealt damage, put a +1/+1 counter on it. (It must survive the damage to get the counter.)
5/5
  • Arkadai
Frondpond Bruiser

Frondpond Bruiser {3}{G}{G}

Creature - Frog Warrior
Vigilance
Warriors you control have ward {X}, where X is the number of Warriors you control. (Whenever this creature becomes the target of a spell or ability an opponent controls, counter it unless that player pays {X}.)
5/5
  • Adventurers of Onora
Gargantuan Crusher

Gargantuan Crusher {3}{G}{G}

Creature - Beast
Trample
Cycling {2} ({2}, Discard this card: Draw a card.)
Verrik quickly learned that Naya's jungle paradise wasn't any less inhospitable than the wilds of Jund.
5/5
  • Alara
Giant Warthog

Giant Warthog {5}{G}

Creature - Boar Beast
Trample (This creature can deal excess combat damage to the player or planeswalker it's attacking.)
“Just to keep things interesting, I like to hunt things that are at least three times my size.”
—Orriana Galerider
5/5
  • K15 Core Set
Helicos Gargantua

Helicos Gargantua {3}{G}{G}

Creature - Spirit Beast
Trample
Resolute — At the beginning of combat on your turn, if Helicos Gargantua's power is greater than its base power, double its power until end of turn.
5/5
  • Dark Seas of Shiryen
Imperious Ram

Imperious Ram {5}{G}

Creature - Ox
Reach
Imperious Ram can't be blocked by more than one creature.
As the wilderness exploded from the once-isolated parks, beasts Lovi had never seen before took their rightful places.
5/5
  • Lovi Awoken
Indomitable Anchorite

Indomitable Anchorite {5}{G}{G}

Creature - Elephant Monk
This spell costs {X} less to cast, where X is the greatest power among creatures you control.
{1}: Target creature in Indomitable Anchorite's pack gains indestructible until end of turn. (Two or more creatures you control with equal power are in a pack.)
5/5
  • Panxiou
Kindly Greatwood

Kindly Greatwood {5}{G}

Creature - Treefolk
Reach
When Kindly Greatwood enters, you gain 5 life and draw a card.
Members of Project Reclamation make pilgrimages to the Greatwoods, who dote on them in return.
5/5
  • Discoveries of Akieva
Landplate Elemental

Landplate Elemental {3}{G}{G}{G}

Creature - Elemental
Trample
Other creatures you control get +1/+1 and have trample.
It's hard to stand your ground when the ground itself stands against you.
5/5
  • Kaleidoscope
Magnoceros

Magnoceros {3}{G}{G}

Creature - Beast
Trample
Other Beasts you control have trample.
Whenever Magnoceros attacks, create a 5/5 green Beast creature token that's tapped and attacking.
5/5