Flying, lifelink When Helar's Herald dies, target opponent may give themselves two poison counters. If they do, return Helar's Herald to its owner's hand. Otherwise, return Helar's Herald to the battlefield tapped under its owner's control.
[+1]: Create a 1/1 red Cleric creature token. If you control three or more Clerics, you may instead create Aspect of Faradia, a legendary 5/5 white Angel creature token with flying and vigilance. [–1]: Exile target creature if you control an Angel. Otherwise, that creature can't attack or block and its activated abilities can't be activated until your next turn. [–7]: Creatures you control get +5/+5 and gain flying and vigilance until end of turn.
Flying Whenever Hellkite Omnivore attacks, you may have it consume. If you do, put a +1/+1 counter on Hellkite Omnivore. When a creature is sacrificed this way, Hellkite Omnivore deals 3 damage to any target. (To consume, sacrifice another creature or exile a creature card from your graveyard.)
(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) I, II — Put a +1/+1 counter on target creature you control. It gains vigilance until end of turn. III — Target creature you control gets +2/+2 and gains flying, vigilance, and lifelink until end of turn.
Flying, haste Whenever you attack with three or more creatures, harmonize three times. (To harmonize, trigger up to one harmony of a permanent you control.) If you would harmonize, you may instead return Herald of Festivities from your graveyard to your hand.
Flying Whenever Herald of Flame attacks, gain control of target permanent until end of combat. If it's a creature, you may have it become tapped and attacking. Whenever a creature you control becomes blocked, Herald of Flame deals 3 damage to the player or planeswalker that creature is attacking.
Flying Whenever Herald of Shadow attacks, another target creature can't be blocked this turn. Whenever a creature you control deals combat damage to an opponent, exile the top card of that player's library. You may play that card for as long as it remains exiled, and you may spend mana as though it were mana of any color to cast it.
When Herald of Teardrops enters, choose one. If you control another Elemental, you may choose both instead. • Create a 1/1 blue Elemental creature token with flying. • Put a +1/+1 counter on each of up to two creatures.
Flying, prowess Whenever one or more creatures attack, you gain life equal to the greatest power among those creatures. Whenever you cast a white spell, you may have Heraldry become an Angel creature in addition to its other types or stop being a creature.
Target creature gains flying and gets +1/+0 for each card in your hand until end of turn. Fuse (You may cast one or both halves of this card from your hand.)
Flying You may look at the top card of your library any time.
Situated at the peak of Mount Meridia, the aptly-named Temple Highpoint is said to have perches that can see all the way to the outer edge of Bleakrealm.
(Activate each ability only once as a sorcery. You gain the realm's favor after activating them all.) {W}: Put a first strike counter on target creature. {1}{W}: Invigorate 2. (Choose a creature with the least power among creatures you control and put two +1/+1 counters on it.) {2}{W}: Create two 1/1 white Soldier creature tokens. Creatures you control with counters on them have flying and lifelink.
When Hinode, the Sacred Summit enters, draw a card, then choose a creature card name. Creatures you control with the chosen name have flying, vigilance, and lifelink.
Flying When Hoarding Dragon enters, you may search your library for an artifact card, exile it, then shuffle. When Hoarding Dragon dies, you may put the exiled card into its owner's hand.