3395 cards found
Curse of Tracking

Curse of Tracking {2}{G}{G}

Enchantment - Aura Curse
Enchant opponent
Whenever a creature you control deals combat damage to enchanted player, draw a card.
“I've had trouble finding lotuses lately, would you know anything about that?”
—Antonin Lazaire, to Cypress
  • Eralou
Curse of Uncertainty

Curse of Uncertainty {3}{R}

Enchantment - Aura Curse
Enchant opponent
The first time enchanted player chooses targets each turn, reselect each of those targets at random.
“Your future's laid out in these cards. It'd be a shame if the deck were shuffled.”
  • Eralou
Curse of Unraveling

Curse of Unraveling {3}{B}

Enchantment - Aura Curse
Enchant player
If enchanted player would shuffle their library, instead that player chooses a permanent they control and a card from their hand, shuffles them into their owner's libraries, then loses 3 life.
Curse of Venom

Curse of Venom {3}{G}{G}

Enchantment - Aura Curse
Enchant player
Creatures attacking enchanted player have deathtouch.
Whenever a creature deals combat damage to enchanted player, that creature's controller draws a card. This ability triggers only once each turn.
  • Innistrad In Memoriam
Curse of Vulnerability

Curse of Vulnerability {1}{G}

Enchantment - Aura Curse
Enchant opponent
Creatures enchanted player control lose hexproof and indestructible and can't have or gain hexproof or indestructible.
Being prepared and arrogant is far more dangerous than being unready and cautious.
  • Eralou
Curse of Waning Wealth

Curse of Waning Wealth {3}{B}

Enchantment - Aura Curse
Enchant opponent
At the beginning of enchanted player's end step, they discard a card.
“I don't deal in curses, only favors. I do know a bokor who can help you, however.”
—Antonin Lazaire
  • Eralou
Curse of Whispers

Curse of Whispers {2}{U}{R}

Enchantment - Aura Curse
Enchant player
At the beginning of enchanted player's draw step, they draw an additional card.
At the beginning of enchanted player's end step, that player discards all but one card in their hand.
  • Innistrad In Memoriam
Curse of the Banshee
Havengul Banshee

Curse of the Banshee

Enchantment - Aura Curse
(Color indicator: Curse of the Banshee is blue)
Enchant player
Creatures enchanted player controls get -1/-0.
If Curse of the Banshee would be put into a graveyard from the battlefield, exile it instead.
Her death won't end the cacophony. Only yours will.
Card has other part: Havengul Banshee
  • Innistrad In Memoriam
Curse of the Breathless

Curse of the Breathless {2}{U}

Enchantment - Aura Curse
Enchant player
When Curse of the Breathless enters, create a 1/1 white Spirit creature token with flying for each Curse attached to enchanted player.
Whenever another Curse becomes attached to enchanted player, create a 1/1 white Spirit creature token with flying.
  • Innistrad In Memoriam
Curse of the Deadlands

Curse of the Deadlands {3}{U}

Enchantment
At the beginning of your upkeep, mill a card.
Whenever a creature card is put into your graveyard from your library, you may exile it. If you do, create a 2/2 black Zombie creature token.
  • Aftermath
Curse of the Hunter's Moon

Curse of the Hunter's Moon {1}{R}

Enchantment - Aura Curse
Enchant player
When Curse of the Hunter's Moon enters, create a 2/2 green Wolf creature token.
Whenever enchanted player is attacked, the attacking player adds {R}. Until end of turn, that player doesn't lose that mana as steps and phases end.
  • Innistrad In Memoriam
Curse of the Petrified

Curse of the Petrified {3}{G}

Enchantment - Aura Curse
Enchant opponent
Creatures enchanted player controls with power 2 or less can't block.
  • Eralou
Curse of the Tattletale

Curse of the Tattletale {1}{U}

Enchantment - Aura Curse
Enchant player
Whenever Curse of the Tattletale or another Curse becomes attached to enchanted player, each of their opponents draws a card.
“That blabbermouth desperately wanted to be heard. I merely gave her that wish.”
—Lynde, curse witch
  • Innistrad In Memoriam
Curse of the Unburied

Curse of the Unburied {2}{B}

Enchantment - Aura Curse
Enchant player
When Curse of the Unburied enters, return up to two target creature cards from your graveyard to your hand.
Whenever a land enchanted player controls enters, they lose 1 life.
There is little peace in Innistrad's places of rest.
  • Innistrad In Memoriam
Curse of the Vein

Curse of the Vein {1}{R}

Enchantment - Aura Curse
Enchant player
When Curse of the Vein enters, create a 1/1 black and red Vampire creature token with menace.
Whenever enchanted player is attacked, Curse of the Vein deals 1 damage to them.
  • Innistrad In Memoriam
Curse-Blood Morrigan

Curse-Blood Morrigan {1}{B}{B}

Legendary Creature - Human Pirate
Menace, deathtouch
Whenever a creature an opponent controls dies, that player loses 2 life and you gain 2 life.
“As the captain's shoes clicked across the deck, his quarry froze. ‘End of the line, Mister Calahan,' Morrigan said.”
—Azamir, “Black Flags, Red Seas”
2/2
  • Storytime
Custom Armaments

Custom Armaments {2}{W}

Enchantment - Project
At the beginning of your end step, you may put a progress counter on Custom Armaments.
[progress 1-3] Sacrifice Custom Armaments: Destroy target blocked creature.
[progress 4+] Sacrifice Custom Armaments: Exile up to two target blocked creatures.
Sacrifice CARDNAME: Exile up to two target blocked creatures.
  • Rail War
Cut Off

Cut Off {2}{W}

Enchantment
Enchant creature or planeswalker
Enchanted permanent can't attack or block and loses all abilities.
Dusk City's most notorious runners are kept in a state of virtual sleep, far disconnected from the main net.
  • Beyond the Blackwall
CySec Overwatch

CySec Overwatch {2}{U}

Enchantment Creature - Rogue
Breach (Whenever this deals combat damage to a player, you may have it become an Aura Curse until your next turn. Attach it to that player.)
Whenever a cursed opponent attacks, you may draw a card.
CySec's most elite runners patrol the Blackwall. Most haven't left virtual in decades.
3/2
  • Beyond the Blackwall
Cybele, Mertle's Apprentice

Cybele, Mertle's Apprentice {2}{W}{W}

Legendary Creature - Human Shaman
Other nontoken creatures you control have “When this creature enters, nourish 1.” (To nourish 1, either put a +1/+1 counter on this creature or create a 1/1 white Citizen creature token.)
Whenever Cybele, Mertle's Apprentice or another creature you control becomes tapped, you gain life equal to that creature's toughness.
2/3
  • Harvest Festival
Cycle of Scars

Cycle of Scars {2}{R}

Enchantment
Whenever you put one or more -1/-1 counters on a creature, put that many charge counters on Cycle of Scars.
Remove three charge counters from Cycle of Scars: Copy target instant or sorcery spell you control. You may choose new targets for the copy.
  • The Empty Throne of Feanav
Cyclesmith Oracle

Cyclesmith Oracle {4}{U}{U}

Enchantment Creature - Giant
Ward {4}
{4}{U}: Cyclesmith Oracle can't be blocked until end of turn. This ability costs {X} less to activate, where X is the number of card types among cards in your graveyard.
The full spectra of humanity is reflected through its digital dreams, from the vengeful soldier to the curious seer.
4/7
  • Beyond the Blackwall
Cyclic Dream

Cyclic Dream {1}{U}

Enchantment - Aura
Enchant creature with mana value 4 or less
When Cyclic Dream enters, tap enchanted creature.
Enchanted creature doesn't untap during its controller's untap step.
Over the years, runners forgot just what types of monsters rest beyond the Blackwall.
  • Beyond the Blackwall
Cyone, Expedition Captain

Cyone, Expedition Captain {1}{W}{W}

Legendary Creature - Human Soldier
When Cyone, Expedition Captain enters, create a 1/1 Scout creature token that's all colors, then choose flying, first strike, or lifelink. Creature tokens you control gain the chosen ability until end of turn.
Whenever Cyone attacks, aetherize it. (To aetherize, create a token that's a copy of it, then exile that token.)
3/3
Cypress, the Wayfarer

Cypress, the Wayfarer {1}{G}

Legendary Planeswalker - Cypress
[+2]: Until end of turn, you may spend mana as though it were mana of any type.
[0]: For each color, put a +1/+1 counter on a creature you control of that color.
[–7]: For each color, search your library for up to one creature card of that color. Put those cards onto the battlefield, then shuffle.
Loyalty:
1
  • Eralou