1306 cards found
Lease on Life

Lease on Life {3}{R}{W}

Enchantment
Whenever a non-Spirit creature you control dies, you may create a token that's a copy of that creature except the token is a Spirit in addition to its other types and has haste.
“You've got a second chance. Don't waste it.”
— Creed, of Graygulch
Legitimate Establishment

Legitimate Establishment

Land
{T}, Pay 1 life: Add {W} or {B}.
{1}, {T}, Sacrifice Legitimate Establishment: Investigate. (Create a colorless Clue artifact token with “{2}, Sacrifice this artifact: Draw a card.”)
  • Villains: The Musical
Lha Elite

Lha Elite {1}{W}

Creature - Reflection Rebel
Shimmer (Whenever this creature attacks, create a tapped and attacking token that's a copy of it. Exile the token at the beginning of the end step.)
Lha Elite's power is equal to the number of tokens you control.
*/1
Lha Maria

Lha Maria {W}

Legendary Creature - Reflection
Whenever Lha Maria blocks a creature, change Lha Maria's base power and toughness to that creature's power and toughness
Oftentimes your worst enemy is merely a reflection of your soul.
0/2
  • Oirohpo
Lha Reckoner

Lha Reckoner {2}{W}{W}

Creature - Reflection
Flying
Revive {4}{B}{B} ({4}{B}{B}, Exile this card from your graveyard: Create a token that's a copy of it except it has no mana cost. Revive only as a sorcery.)
3/3
  • Ophorio
Lha Sha'rador

Lha Sha'rador {2}{W}{W}

Legendary Planeswalker - Sha'rador
[+2]: Create two 0/0 colorless Reflection creature tokens.
[–2]: Distribute four +1/+1 counters among any number of target creatures you control. You may tap or untap each of those creatures.
[–7]: You get an emblem with “Creature tokens you control can't leave the battlefield.”
Loyalty:
4
  • Oirohpo
Lha Striker

Lha Striker {2}{R}{R}

Creature - Reflection Rebel
Distorted (This creature can be blocked by tapped creatures but not untapped creatures.)
Expecting a war beyond the Mirror, the Lha sought new methods of war.
3/3
  • Oirohpo
Life Immemorial

Life Immemorial {X}{G}{G}

Sorcery
Search your library for a creature card with mana value X or less, put it onto the battlefield, then shuffle.
  • Novea
Life's Work

Life's Work {1}{R}

Enchantment
At the beginning of your upkeep, put a brush counter on Life's Work, exile cards from the top of your library until you exile a card with mana value greater than or equal to the number of brush counters on Life's Work, then put that card into your hand.
  • Villains: The Musical
Lifebreather

Lifebreather {3}{W}

Creature - Reflection Cleric
When Lifebreather enters the battlefield, you gain 4 life.
Revive {4}{W} ({4}{W}, Exile this card from your graveyard: Create a token that's a copy of it except it has no mana cost. Revive only as a sorcery.)
2/3
  • Ophorio
Lifecaller Dryad

Lifecaller Dryad {1}{G}

Creature - Nymph
{3}{G}: Put a +1/+1 counter on Lifecaller Dryad.
Night lays claim on mortal life, but the immortals can try to keep to themselves.
2/1
  • Novea
Lift Off

Lift Off {1}{U}

Enchantment - Aura
Enchant creature
Enchanted creature has flying.
Whenever enchanted creature deals combat damage to a creature, you may untap enchanted creature.
  • Oirohpo
Light Knight

Light Knight {W}

Creature - Reflection Knight
Distorted (This creature can be blocked by tapped creatures but not untapped creatures.)
A shining beacon against the night.
2/1
Light's Blessing

Light's Blessing {3}{W}

Enchantment
Whenever you cast a white spell, create a 1/1 white Nymph creature token.
With purity of heart.
  • Novea
Lightbolt Archer

Lightbolt Archer {4}{W}

Creature - Reflection Archer
Distorted (This creature can be blocked by tapped creatures but not untapped creatures.)
{W}, {T}: Lightbolt Archer deals 1 damage to target unblocked attacking creature.
2/4
  • Ophorio
Lightcrafter

Lightcrafter {3}{W}

Creature - Reflection Wizard
Whenever a token enters the battlefield, you may have it become a 3/3 green Elemental creature.
0/5
  • Oirohpo
Lightless Hedron

Lightless Hedron {2}

Artifact
Activated abilities cost {1} more to activate unless they're mana abilities.
“No surveillance seems to work on the cube, nor does any seem necessary. It appears to be guarding itself.”
—Artamo, vault keeper
  • Villains: The Musical
Lightseeker Nymph

Lightseeker Nymph {2}{G}

Creature - Nymph
Whenever Lightseeker Nymph perseveres, search your library for a basic land card, put it onto the battlefield tapped, then shuffle. (A creature perseveres when it survives damage.)
Not every child of the forest feels the need to stay one.
2/3
  • Novea
Lightwrencher

Lightwrencher {2}{W}

Creature - Nymph Shaman
{B}, Sacrifice a creature: Put a +1/+1 counter on Lightwrencher.
In the depths where the Lotus doesn't shine, the once playful nymphs begin to change in the darkness.
2/2
  • Novea
Linebreaker Wurm

Linebreaker Wurm {3}{R}{G}

Creature - Wurm
Trample
{2}{R}{G}: Creatures you control get +1/+1 until end of turn.
4/4
  • Villains: The Musical
Lingering Guide

Lingering Guide {1}{G}

Creature - Centaur Scout
When Lingering Guide enters the battlefield, mill two cards.
“You trespass, yet we are the savages?”
—Chief Striking Dawn
2/3
  • High Noon
Lingering Reflection

Lingering Reflection {2}

Creature - Reflection
(Color indicator: Lingering Reflection is black)
As Mei's students spread, their reflections on Ophorio withered to nearly nothing.
2/1
  • Ophorio
Liquefaction

Liquefaction {3}{R}

Sorcery
Destroy target artifact or land. If {U} was spent to cast Liquefaction, draw a card.
“That's how you make a splash!”
  • Novea
Live

Live {2}{G}

Instant
Target creature gets +2/+2 for each creature blocking it and gains trample until end of turn.
Fuse (You may cast one or both halves of this card from your hand.)
Card has other part: Learn
  • Ophorio
Lively Prop

Lively Prop {3}{G}

Creature - Bear Actor
When Lively Prop dies, look at the top three cards of your library. You may reveal a creature card from among them and put it into your hand. Put the rest into your graveyard.
When audience grew bored of normal plays, playwrights began searching for more novel acts.
4/2
  • Villains: The Musical