15897 cards found
Bittersweet Reunion

Bittersweet Reunion {1}{W}

Sorcery
You gain 2 life. Then if you have more life than an opponent, draw a card.
At the beginning of your upkeep, if Bittersweet Reunion is in your graveyard, you may pay {1}{W} and exile it. If you do, you may copy it and cast the copy without paying its mana cost.
  • Descent from the Highlands
Oswin, Skirsdag Diabolist
Griselbrand, the Usurper

Oswin, Skirsdag Diabolist {1}{B}

Legendary Creature - Human Warlock
Lifelink
{2}{B}: Create a 1/1 black Human Warlock creature token with lifelink.
{4}{B}{B}{B}, Pay 7 life: Transform Oswin, Skirsdag Diabolist.
Chosen among the Faithful, Vessel of the Infernal One.
2/2
Card has other part: Griselbrand, the Usurper
  • Innistrad In Memoriam
Earthfeeder Worm

Earthfeeder Worm {G}

Creature - Worm
{G}: Each player exiles a card from their graveyard. If an instant or sorcery card is exiled this way, put a +1/+1 counter on Earthfeeder Worm.
Remove X +1/+1 counters from Earthfeeder Worm and sacrifice it: Exile X target cards from graveyards.
1/1
  • Spark of Revolution
Steel Wind Strix

Steel Wind Strix {2}{U}

Artifact Creature - Bird
Flying
Embellish {4}{U} (If you cast this spell for {4}{U}, create a 1/1 blue Thopter artifact creature token with flying when it enters.)
The skygrid glitters with constellations and the eyes of the sphinxes.
2/2
  • Alara
Magus of the Gauntlet

Magus of the Gauntlet {3}{R}{R}

Creature - Human Wizard
If a red instant or sorcery spell you control or a red planeswalker you control would deal damage to a permanent or player, it deals that much damage plus 2 instead.
4/3
  • K15 Core Set
Kamito Rageweaver

Kamito Rageweaver {R}

Creature - Human Wizard
Whenever you cast a noncreature spell, you may pay {R}. If you do, untap Kamito Rageweaver.
{T}: Kamito Rageweaver deals 1 damage to target player.
1/1
  • Path of Shadows
Garden Ghoul

Garden Ghoul {B}{G}

Creature - Zombie
{T}: Add one mana of any color.
Whenever you cast a foreshadowed spell, create a 2/2 black Zombie creature token.
“Never bury the dead where forget-me-not grows. Weeds that refuse to die compel what's beneath them to do the same.”
—Rostav, Thraben tombsmith
1/3
  • Innistrad In Memoriam
Enter the Labyrinth

Enter the Labyrinth {3}{U}

Sorcery
Return any number of target nonland permanents with different mana values to their owners' hands. If seven or more permanents were returned this way, you may cast spells without paying their mana costs until end of turn.
  • The Unraveling
Through the Dust

Through the Dust {4}{U}{U}{U}

Enchantment
When Through the Dust enters, it becomes an Aura with enchant creature. Reveal the top seven cards of your library, put a creature card revealed this way onto the battlefield and attach Through the Dust to it. Then put the rest on the bottom of your library in any order. When Through the Dust is no longer on the battlefield, enchanted creature's controller sacrifices it.
Mirage {1}{U}{U}{U} (You may cast this spell as though it had flash for its mirage cost. If you do, sacrifice it at the beginning of the next cleanup step.)
  • Pyramids of Atuum
Lively Prop

Lively Prop {3}{G}

Creature - Bear Actor
When Lively Prop dies, look at the top three cards of your library. You may reveal a creature card from among them and put it into your hand. Put the rest into your graveyard.
When audience grew bored of normal plays, playwrights began searching for more novel acts.
4/2
  • Villains: The Musical
Start Fresh

Start Fresh {1}{W}

Instant
Exile target nonland permanent. As long as it remains exiled, its owner may return it to the battlefield any time they could cast an instant. If you control that permanent, you may activate its loyalty abilities any time you could cast an instant during that turn.
  • Karina's Explorations
Kami of Night's Memory

Kami of Night's Memory {2}{W}{B}{G}

Legendary Creature - Spirit
Lifelink, first strike
You may cast creature spells from your graveyard if their mana value is less than or equal to the amount of life you have gained this turn. Whenever you cast a creature spell this way, it enters with a finality counter on it.
4/4
  • MSEM Masters: Legends
Dawnhart Scourge
Dawnhart Ceremony

Dawnhart Scourge

Creature - Horror
(Color indicator: Dawnhart Scourge is green)
Dawnhart Scourge can't be blocked by more than one creature.
The witches thought they must have angered Ghrin-Danu, but the god was afraid of someone else.
4/4
Card has other part: Dawnhart Ceremony
  • Innistrad In Memoriam
Embercut Duelist
Emberslash Werewolf

Embercut Duelist {R}

Creature - Human Soldier Werewolf
First strike
{1}{R}: Transform Embercut Duelist. Activate only if it's attacking.
Bitter rivals tell her she's nothing without the sword . . .
1/1
Card has other part: Emberslash Werewolf
  • Innistrad In Memoriam
Alder Courtier

Alder Courtier {G}

Creature - Faerie Druid
When Alder Courtier dies, you gain 4 life.
Many fae courts quickly recognized that the angel Absari was not of Feanav, yet some cooperated with him in hopes of securing power in a new divine order.
1/2
  • The Empty Throne of Feanav
Adiran Scryers

Adiran Scryers {G}

Creature - Human Shaman
{T}: Add one mana of any type that a land an opponent controls could produce.
“Learning what an opponent is doing is only the start. Mastery comes from understanding why and how.”
1/1
Abundant Panorama

Abundant Panorama {3}{G}{G}

Sorcery
Search your library for a basic land card and put it onto the battlefield tapped, then shuffle. You gain 1 life for each land you control.
In the Everlasting Fronds the sight can't be described as less than beautiful.
  • K15 Core Set
Settlement Guardian

Settlement Guardian {1}

Artifact Creature - Construct
{2}: Settlement Guardian gets +1/+1 until end of turn for each color of mana spent to activate this ability.
Though the settlements are permanent, their inhabitants are nomadic. Clans move from one to the other according to the patterns of the stars. But in their absence, they are not left undefended.
1/1
  • Beyond Our Ken
Disciple of Winds

Disciple of Winds {1}{U}

Creature - Human Wizard
Instant and sorcery spells you cast cost {1} less to cast.
From the winds, he has learned that in transience lies the truest power.
1/2
  • Path of Shadows
Mother Roo

Mother Roo {3}{U}

Creature - Kangaroo
{B}{G}{U}: Mother Roo gets +2/+2 and gains flying until end of turn.
3/3
Card has other part: Bounding
  • Karina's Explorations
Archon of the Accord

Archon of the Accord {4}{W}{W}{W}

Creature - Archon
Flying, vigilance
As Archon of the Accord enters, choose a number.
Spells with mana value equal to the chosen number can't be cast.
Justice can be bought or sold with enough coin, just like any other commodity.
7/7
  • Over the Horizon
Echoing Knowledge

Echoing Knowledge {U}

Sorcery
Draw a card.
Reprise {2} (As you cast an instant or sorcery spell, you may exile one card with reprise from your graveyard and pay its reprise cost. If you do, add its effects to that spell.)
Rage of the Ravaged

Rage of the Ravaged {1}{B/R}{B/R}

Enchantment
Players can't gain life.
Whenever a player casts a spell, Rage of the Ravaged deals 1 damage to that player.
“Fight pain with more pain.”
—Oscar Jones, Lost Explorer
Vulp-o-Wisp

Vulp-o-Wisp {2}{U}

Creature - Fox Spirit
Ward {2} (Whenever this creature becomes the target of a spell or ability an opponent controls, counter it unless that player pays {2}.)
Whenever you cast a spell during an opponent's turn, tap target nonland permanent.
“...Sorry, I just thought you were someone else.”
—Karina
2/2
  • Karina's Explorations
The Ardent Prodigy

The Ardent Prodigy {U}{R}{W}

Legendary Creature - Human Warrior
Haste, prowess
Whenever you cast a noncreature spell, journey. (To journey, exile the top card of your library face up. Whenever a creature you control deals combat damage to an opponent, put a journeyed card you own into your hand.)
2/3
  • MSEM Masters: Legends