14930 cards found
Graceful Angel
Patient Ascetic

Graceful Angel

Creature - Angel
(Color indicator: Graceful Angel is white)
Flying
All who seek the glory of angelic existence are rejected at first. Only those who better themselves in spite of rejection are taken into the flock.
3/3
Card has other part: Patient Ascetic
Phantasmal Samaritan

Phantasmal Samaritan {1}{W}

Creature - Illusion
When Phantasmal Samaritan enters, you gain 4 life.
Her gifts are immaterial and her embrace without weight, but her support can still uplift a tired heart.
1/2
  • Kaleidoscope
Solar Wisp

Solar Wisp {W}

Creature - Elemental
When Solar Wisp enters, put a +1/+1 counter on target creature.
Even the rays of Elama's sun are blessed by its unique mana, spawning new life wherever they fall.
0/1
  • Kaleidoscope
Stalked Healer

Stalked Healer {W}

Creature - Human Cleric
Lifelink
When Stalked Healer enters, investigate. (Create a colorless Clue artifact token with “{2}, Sacrifice this artifact: Draw a card.”)
“Whatever's doing the killing out there, we can be sure of one thing: it's got a type.”
—Severin, Azorius hussar
1/1
Strive for the Heavens

Strive for the Heavens {2}{W}

Enchantment
Transformed creatures you control get +2/+2.
“Even if you never reach Langan, you'll still have risen above who you were before.”
—Matatanda, Danawan elder
  • Kaleidoscope
Swell of Birth

Swell of Birth {2}{W}{W}

Enchantment
At the beginning of your upkeep, put a charge counter on Swell of Birth, then create a 1/1 colorless Elemental creature token for each charge counter on it.
“These unnatural Newborn will rise until we are ousted from our own land.”
—Soini, Elama fearmonger
  • Kaleidoscope
Wehre-District Patrollers

Wehre-District Patrollers {1}{W}

Creature - Human Soldier
Whenever you attack or block with one or more other creatures, Wehre-District Patrollers gets +1/+0 and gains first strike until end of turn.
When the Great Fear fell upon Weltall, it looked to its soldiers for safety; but they too had succumbed to paranoia.
2/2
  • Kaleidoscope
Cloudsnatch

Cloudsnatch {1}{U}

Instant
Return target creature to its owner's hand.
Kindle 1—{U} ({U}, Exile this card from your graveyard: Create a 1/1 colorless Elemental creature token. Kindle only as a sorcery.)
  • Kaleidoscope
Danawan Wanderer
Punan Trailblazer

Danawan Wanderer {1}{U}

Creature - Human
When Danawan Wanderer enters, you may tap or untap target creature.
Ascend {2}{G} ({2}{G}: Exile this creature, then return it to the battlefield transformed. Ascend only as a sorcery.)
At the bottom of Samang's bowl-like shape lies the watery plateau of Danawan.
2/1
Card has other part: Punan Trailblazer
  • Kaleidoscope
Punan Trailblazer
Danawan Wanderer

Punan Trailblazer

Creature - Human Warrior
(Color indicator: Punan Trailblazer is green)
Vigilance
Many take the pilgrimage up Samang's five strata: placid Danawan, lush Punan, volcanic Bundan, withered Kanlan and, at last, the heaven realm of Langan.
3/3
Card has other part: Danawan Wanderer
  • Kaleidoscope
Fleeting Memory

Fleeting Memory {U}

Creature - Illusion
You may have Fleeting Memory enter as a copy of any creature on the battlefield, except it has “At the beginning of the end step, exile this creature.”
0/0
Flood of Information

Flood of Information {4}{U}

Sorcery
Return all creatures with toughness 3 or less to their owners' hands.
Investigate three times. (To investigate, create a colorless Clue artifact token with “{2}, Sacrifice this artifact: Draw a card.”)
“Wash them all away and let the Pact sort it out.”
—Iskji, Simic hydromancer
Fractal Findings

Fractal Findings {1}{U}

Enchantment
When Fractal Findings enters, investigate. (Create a colorless Clue artifact token with “{2}, Sacrifice this artifact: Draw a card.”)
Whenever you sacrifice a Clue, you may draw a card, then discard a card. (You make this choice before drawing a card from the Clue.)
  • Kaleidoscope
Highspire Informant

Highspire Informant {U}

Creature - Faerie Rogue
Flying
When Highspire Informant enters, scry 1.
“Money? I can always just steal money. If you want to know what I know, little lizard man, entertain me.”
1/1
  • Kaleidoscope
Horizon Gazer
Weathered Pilgrim

Horizon Gazer {2}{U}

Creature - Human Scout
When Horizon Gazer enters, reveal the top two cards of your library. Put a noncreature card revealed this way into your hand and the rest into your graveyard.
Ascend {3}{G} ({3}{G}: Exile this creature, then return it to the battlefield transformed. Ascend only as a sorcery.)
2/1
Card has other part: Weathered Pilgrim
  • Kaleidoscope
Weathered Pilgrim
Horizon Gazer

Weathered Pilgrim

Creature - Human Scout
(Color indicator: Weathered Pilgrim is green)
When Weathered Pilgrim enters, return target card from your graveyard to your hand.
“Small minds see only the glory above. Only when you're ready to face all Samang are you truly a pilgrim.”
3/2
Card has other part: Horizon Gazer
  • Kaleidoscope
Kofe-District Scholar

Kofe-District Scholar {1}{U}

Creature - Human Wizard
When Kofe-District Scholar enters, draw a card. If Kofe-District Scholar's paranoia cost was paid, draw two cards instead.
Paranoia {1}{U}{U} (You may cast this spell for its paranoia cost when a permanent you control leaves the battlefield.)
No answer will bring him peace.
0/2
  • Kaleidoscope
Lifeshell Crab

Lifeshell Crab {3}{U}

Creature - Crab
Kindle 4—{4}{U}{U} ({4}{U}{U}, Exile this card from your graveyard: Create four 1/1 colorless Elemental creature tokens. Kindle only as a sorcery.)
Hermit crabs are often used by Elama's lifereaders in predicting and tracking the elemental Newborn.
2/4
  • Kaleidoscope
Living Antimagic

Living Antimagic {4}{U}{U}

Creature - Elemental
Flash
Flying
When Living Antimagic enters, counter target spell unless its controller pays {2}.
Spells that target Living Antimagic cost {2} more to cast.
4/4
  • Kaleidoscope
Paralyzing Ennui

Paralyzing Ennui {1}{U}

Enchantment - Aura
Enchant creature
Enchanted creature gets -4/-0.
Mirage {U} (You may cast this spell as though it had flash for its mirage cost. If you do, sacrifice it at the beginning of the next cleanup step.)
Before, Remy had only seen the bad in his home; now, he could only grieve the good.
Precursors' Disdain

Precursors' Disdain {3}{U}

Enchantment
Creatures can't attack you unless their controller pays {2} for each of those creatures.
Mirage {1}{U} (You may cast this spell as though it had flash for its mirage cost. If you do, sacrifice it at the beginning of the next cleanup step.)
The first beings to inhabit Evanescier still linger, and they don't like what they see.
  • Kaleidoscope
Reclusive Mermaid

Reclusive Mermaid {2}{U}

Creature - Merfolk
Hexproof
Paranoia {1}{U} (You may cast this spell for its paranoia cost when a permanent you control leaves the battlefield.)
Once, she dreamed fondly of the world above. The Great Fear turned each dream into a nightmare.
1/3
  • Kaleidoscope
Remy, Last of Evanescier

Remy, Last of Evanescier {2}{U}{U}

Legendary Creature - Human
Protection from Illusions
All cards that aren't on the battlefield, spells, and other permanents are Illusion kindreds in addition to their other types.
“I just wanted to be alone. And now, I am.”
1/1
  • Kaleidoscope
Still the Pandemonium

Still the Pandemonium {U}{U}

Instant
Counter target noncreature spell. Investigate. (Create a colorless Clue artifact token with “{2}, Sacrifice this artifact: Draw a card.”)
“Sometimes, a moment of silence is the best guide you can have.”
—Severin, Azorius hussar
Wheat from Chaff

Wheat from Chaff {U}

Sorcery
Draw two cards, then discard two cards. Investigate. (Create a colorless Clue artifact token with “{2}, Sacrifice this artifact: Draw a card.”)
“Ten witness accounts. Eleven angles. In Ravnica, all viable.”
—Rheila's journal