14928 cards found
Devoted Apothecary

Devoted Apothecary {W}

Creature - Human Shaman
Lifelink
Sacrifice Devoted Apothecary: Remove a counter from target permanent.
Admission to the apothecary's guild requires a life fully committed.
1/1
  • Feanav: The Apothecary's Progress
Devoted Nomad

Devoted Nomad {1}{R}

Creature - Human Nomad
Whenever a creature you control assaults, put a +1/+1 counter on Devoted Nomad.
“I've seen the way Emerabi and Sunnula look at each other. With such passion, our enemies don't stand a chance.”
2/1
  • Scriptures of Urshad
Devotee of Winds

Devotee of Winds {U}

Creature - Human Cleric
Flying
At the beginning of your upkeep, for each seven cards in your graveyard, Devotee of Winds explores. (Reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on this creature, then put the card back or put it into your graveyard.)
1/1
  • Karina's Explorations
Devourer of Dread

Devourer of Dread {B}

Creature - Nightmare
Flying, haste
{2}{B}: Devourer of Dread gets +1/+1 until end of turn. If there are three or more creature cards in your graveyard, put a +1/+1 counter on Devourer of Dread instead.
“Shed all fears, lest Phenax take them for himself.”
—Kalemne, disciple of Iroas
1/1
  • Theros Triumphant
Devourer of Legacy

Devourer of Legacy {1}{B}

Creature - Spirit
Whenever Devourer of Legacy deals combat damage to a player, you may sacrifice it and choose a nonland card name. If you do, search that player's graveyard, hand, and library for any number of cards with that name and exile them. That player shuffles, then draws a card for each card exiled from their hand this way.
3/1
  • Panxiou
Diligent Analyst

Diligent Analyst {1}{W}

Creature - Human Artificer Detective
When Diligent Analyst enters, you may put an progress counter on a Project you control.
Diligent Analyst gets +1/+1 as long as you control two or more enchantments.
“Mountain-Western's saboteurs just surpassed actual bandit raids on our lines, mostly on the Ravengulch-Rawthlin route.”
2/1
  • Rail War
Diligent Believer

Diligent Believer {1}{W}

Creature - Human Cleric
Diligent Believer gets +1/+1 for each +1/+1 counter on other creatures you control.
“I walk amongst the awe-inspiring, bathing in their glory.”
1/1
Disciple of Atemhar

Disciple of Atemhar {1}{W}

Creature - Cat Cleric
Disciple of Atemhar has lifelink as long as it has a +1/+1 counter on it.
Even though the polytheistic culture of Rammaneth ended after the Great War, some tribes still honor their gods.
2/1
  • Tides of War
Disciple of Hashiro

Disciple of Hashiro {1}{B}

Creature - Human Samurai
Deathtouch
Art of war — At the beginning of your end step, if Disciple of Hashiro dealt damage to an opponent this turn, put a +1/+1 counter on it.
1/1
  • Imperial Legacies
Disciple of the Buried Glade

Disciple of the Buried Glade {1}{G}

Creature - Human Scout
When Disciple of the Buried Glade leaves the battlefield, create a 3/3 green Elemental creature token.
Disciples seek to understand the glade and the stonework creatures that inhabit it, often at the cost of their own lives.
1/1
  • The Unraveling
Diseased Prophet

Diseased Prophet {B}

Creature - Zombie Wizard
When Diseased Prophet enters, each opponent loses 1 life.
Revive {B} ({B}, Exile this card from your graveyard: Create a token that's a copy of it except it has no mana cost. Revive only as a sorcery.)
1/1
  • Goliaths of Nangjiao
Dissipator Mage

Dissipator Mage {1}{U}

Creature - Dwarf Wizard
Whenever a creature is returned to its owner's hand, draw a card.
{4}{U}{U}: Return target creature to its owner's hand.
1/1
  • Oirohpo
Distant Lover

Distant Lover {B}

Creature - Azra Citizen
When Distant Lover enters, create a 1/1 colorless Citizen creature token.
Each of the main satrapies have many landmarks between them. Those separated by the Elders cherish any time of meeting they have.
0/1
  • Alkabah
Div of Bonded Souls

Div of Bonded Souls {R}{G}{W}

Creature - Horror
When Div of Bonded Souls enters, create a 1/1 colorless Illusion creature token with “This creature is every creature type.”
Whenever a creature you control attacks, it gets +1/+0 until end of turn for each other attacking creature that shares a creature type with it.
3/1
  • Alkabah
Dodgy Infant

Dodgy Infant {U}

Creature - Monkey
Whenever Dodgy Infant becomes the target of a spell, you may change the target to another creature you control.
Not all of Night's creations inherited her love of pain, but those that didn't found a way to spread the joy of mayhem.
1/1
  • Novea
Dollmaster

Dollmaster {2}{U/B}{U/B}

Creature - Human
Spirited (When this creature enters, you may activate one of its activated abilities without paying its cost.)
{5}{U/B}{U/B}: Gain control of target creature with mana value 3 or less until Dollmaster leaves the battlefield.
1/1
  • MSEM Masters: Jumpstart
Doomed Alchemist

Doomed Alchemist {2}{R}{G}

Creature - Human Wizard
Haste
When Doomed Alchemist dies, create two Treasure tokens. (They're artifacts with “{T}, Sacrifice this artifact: Add one mana of any color.”)
His greatest gift would turn out to be his greatest curse.
4/1
  • Alkabah
Doomed Explorer

Doomed Explorer {B}

Creature - Human Scout
Deathtouch
When Doomed Explorer dies, create a Treasure token. (It's an artifact with “{T}, Sacrifice this artifact: Add one mana of any color.”)
“I'll be fine. Only the good die young.”
1/1
  • Animus Vox
Doomed Traveler

Doomed Traveler {W}

Creature - Human Soldier
When Doomed Traveler dies, create a 1/1 white Spirit creature token with flying.
“Countless souls walked this path and met their end. And yet, I can't let their dream die with me.”
1/1
Doomed Widow

Doomed Widow {B}

Creature - Human
When Doomed Widow dies, create a 1/1 white Spirit creature token with flying.
“The people here decided they didn't want to keep their bad memories, either. Anything that was too painful to bear would be given away, and they would try to live easier.”
—Mei Liva, to Karina and Flynn
1/1
  • Karina's Explorations
Doomed Woodsman

Doomed Woodsman {G}

Creature - Human Scout
When Doomed Woodsman dies, create a 1/1 green Faerie Druid creature token with hexproof.
Fae find comfort in the longevity of trees, their companions in eternity.
1/1
  • Feanav: The Apothecary's Progress
Doushirou, Master of Dragonsteel

Doushirou, Master of Dragonsteel {R}

Legendary Creature - Human Artificer
{T}, Sacrifice an Equipment: Return target Equipment card from your graveyard to the battlefield. Activate only as a sorcery.
His forge never sleeps, his fire never dies.
1/1
  • Path of Shadows
Dovon, Verdant Experimenter

Dovon, Verdant Experimenter {G}

Legendary Creature - Elf Shaman
{T}: Add {G}.
{B/G}, {T}: Exile target card from a graveyard. If that card is a creature card, put a +1/+1 counter on Dovon, Verdant Experimenter and you gain 1 life.
0/1
Draconic Cinderlance

Draconic Cinderlance {1}{R}

Creature - Human Warrior
Menace
Whenever a creature you control with power 4 or greater attacks, it gains menace until end of turn.
To inherit a dragon's power is an achievement worthy of high esteem. To wield it properly is one worthy of legend.
2/1
Dragon Queen's Disciple

Dragon Queen's Disciple {3}{R}{R}

Creature - Human Monk
Haste
Dominance — {T}: Create a 5/5 red Dragon creature token with flying. Activate only if you control the creature with the greatest power or tied for the greatest power.
1/1
  • Glacia: Hail to the Queen