14930 cards found
Desolate Dominion

Desolate Dominion

Land - Mountain Plains Swamp
({T}: Add {R}, {W}, or {B}.)
Desolate Dominion enters tapped.
Dismal Backwater

Dismal Backwater

Land
Dismal Backwater enters tapped.
When Dismal Backwater enters, you gain 1 life.
{T}: Add {U} or {B}.
Jungle Hollow

Jungle Hollow

Land
Jungle Hollow enters tapped.
When Jungle Hollow enters, you gain 1 life.
{T}: Add {B} or {G}.
Majestic Dominion

Majestic Dominion

Land - Plains Swamp Forest
({T}: Add {W}, {B}, or {G}.)
Majestic Dominion enters tapped.
Primal Dominion

Primal Dominion

Land - Swamp Mountain Forest
({T}: Add {B}, {R}, or {G}.)
Primal Dominion enters tapped.
Pristine Dominion

Pristine Dominion

Land - Forest Island Mountain
({T}: Add {G}, {U}, or {R}.)
Pristine Dominion enters tapped.
Rugged Dominion

Rugged Dominion

Land - Mountain Forest Plains
({T}: Add {R}, {G}, or {W}.)
Rugged Dominion enters tapped.
Rugged Highlands

Rugged Highlands

Land
Rugged Highlands enters tapped.
When Rugged Highlands enters, you gain 1 life.
{T}: Add {R} or {G}.
Scoured Barrens

Scoured Barrens

Land
Scoured Barrens enters tapped.
When Scoured Barrens enters, you gain 1 life.
{T}: Add {W} or {B}.
Stalwart Dominion

Stalwart Dominion

Land - Forest Plains Island
({T}: Add {G}, {W}, or {U}.)
Stalwart Dominion enters tapped.
Swiftwater Cliffs

Swiftwater Cliffs

Land
Swiftwater Cliffs enters tapped.
When Swiftwater Cliffs enters, you gain 1 life.
{T}: Add {U} or {R}.
Thornwood Falls

Thornwood Falls

Land
Thornwood Falls enters tapped.
When Thornwood Falls enters, you gain 1 life.
{T}: Add {G} or {U}.
Tranquil Cove

Tranquil Cove

Land
Tranquil Cove enters tapped.
When Tranquil Cove enters, you gain 1 life.
{T}: Add {W} or {U}.
Verdant Dominion

Verdant Dominion

Land - Swamp Forest Island
({T}: Add {B}, {G}, or {U}.)
Verdant Dominion enters tapped.
Wind-Scarred Crag

Wind-Scarred Crag

Land
Wind-Scarred Crag enters tapped.
When Wind-Scarred Crag enters, you gain 1 life.
{T}: Add {R} or {W}.
Courier Eagle

Courier Eagle {2}{W}

Creature - Bird
Flying
When Courier Eagle enters, target creature gets +2/+1 until end of turn.
As the grisly spectacles became more frequent, Ravnica's weapon industry blossomed.
2/1
  • Kaleidoscope
Ephemeral Support

Ephemeral Support {3}{W}

Enchantment - Aura
Enchant creature
Enchanted creature has double strike.
Mirage {1}{W} (You may cast this spell as though it had flash for its mirage cost. If you do, sacrifice it at the beginning of the next cleanup step.)
Evanescier Priest

Evanescier Priest {3}{W}

Creature - Illusion Cleric
Lifelink
Mirage {1}{W} (You may cast this spell as though it had flash for its mirage cost. If you do, sacrifice it at the beginning of the next cleanup step.)
Even as a shade of memory, she still projects a saintly grace.
2/3
  • Kaleidoscope
Flickercloak

Flickercloak {1}{W}

Enchantment - Aura
Enchant creature
Enchanted creature gets +2/+2.
Kindle 2—{2}{W} ({2}{W}, Exile this card from your graveyard: Create two 1/1 colorless Elemental creature tokens. Kindle only as a sorcery.)
Hold Fast

Hold Fast {1}{W}{W}

Instant
Creatures you control get +1/+4 until end of turn.
The cries of those begging to be let in were mistaken for the wailing of monsters, and the barricade was only reinforced further.
  • Kaleidoscope
Insightful Blow

Insightful Blow {W}{W}

Instant
Insightful Blow deals 3 damage to target attacking or blocking creature. Investigate. (Create a colorless Clue artifact token with “{2}, Sacrifice this artifact: Draw a card.”)
The mutant's ichor blood arced across the air, and Rheila froze; he'd seen it before.
  • Kaleidoscope
Liguno, Who Transcends All

Liguno, Who Transcends All {5}{W}{W}{W}

Legendary Creature - Angel
Flying
If Liguno, Who Transcends All or another permanent you control would be put into a graveyard from the battlefield, exile it instead. Return that card to the battlefield under its owner's control at the beginning of the next end step.
8/8
Moonshadow Remnant

Moonshadow Remnant {1}{W}{W}

Creature - Illusion Assassin
When Moonshadow Remnant enters, destroy target tapped creature.
Mirage {3}{W}{W} (You may cast this spell as though it had flash for its mirage cost. If you do, sacrifice it at the beginning of the next cleanup step.)
2/2
Orzhov Benefactor

Orzhov Benefactor {2}{W}{W}

Creature - Angel
Flying, vigilance
Orzhov Benefactor can't attack or block unless you pay {1} for each debt counter on it.
At the beginning of your upkeep, put a debt counter on Orzhov Benefactor.
{2}: Remove a debt counter from Orzhov Benefactor.
5/5
  • Kaleidoscope
Patient Ascetic
Graceful Angel

Patient Ascetic {W}

Creature - Human Monk
Defender
Ascend {1}{W}{W} ({1}{W}{W}: Exile this creature, then return it to the battlefield transformed. Ascend only as a sorcery.)
Even in Langan, the highest realm, there are heights to aspire to.
0/3
Card has other part: Graceful Angel