14561 cards found
Ideoscio

Ideoscio {1}{U}{U}

Enchantment
Whenever you cast a spell, you may cast a spell from your hand with lesser mana value without paying its mana cost.
You can't cast more than one spell of each card type each turn.
  • End of Wollensie
Idleglen Instructor

Idleglen Instructor {2}{U}

Creature - Bird Wizard
Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)
When Idleglen Instructor enters, draw a card, then discard a card.
“Those who don't repeat history are doomed to never learn it.”
2/2
  • Adventurers of Onora
Idol of the Dead God

Idol of the Dead God {2}

Artifact Creature - Construct
Flying
Whenever Idol of the Dead God deals combat damage to a player, search your library for any number of creature cards named Idol of the Dead God, reveal them, put them into your hand, then shuffle.
1/1
  • Al Tabaq
Idravir, the Last City

Idravir, the Last City

Legendary Land
{T}: Add {C}.
{2}: Idravir becomes a 2/2 creature with undying in addition to its other types until end of turn. (When that creature dies, if it had no +1/+1 counters on it, return it to the battlefield under its owner's control with a +1/+1 counter on it.)
Idyll

Idyll {1}{R}{G}

Creature - Incarnation
Each nontoken land you control has all activated abilities of each other land on the battlefield.
When Idyll leaves the battlefield, until the end of your next turn, you gain “Each nontoken land you control has all activated abilities of each other land on the battlefield.”
3/3
  • New Horizons
Idyllic Oasis

Idyllic Oasis

Land
Idyllic Oasis enters tapped unless you control a Plains.
{T}: Add {G} or {U}.
“I can only pray Knight-Errant Tirel has found peace as I have here.”
—Aran, Knight-Captain of Valeron
  • Alara
Idyllic Odyssey

Idyllic Odyssey {W}

Enchantment
Concord — At the beginning of your upkeep, if there are four or more card types among permanents you control, you gain 1 life and create a 1/1 blue Jellyfish enchantment creature token with slipstream. (It can't be blocked as long as only creatures with slipstream are attacking.)
There was something magical in the stars that night.
Idyllic Pegasus

Idyllic Pegasus {3}{W}{U}

Creature - Pegasus
Flying, vigilance, lifelink
Idyllic Pegasus gets +1/+0 for each artifact and/or enchantment you control.
The Isle of Helicos is a place of danger, mystery, and utter majesty.
1/4
  • Dark Seas of Shiryen
Idyllic Tutor

Idyllic Tutor {2}{W}

Sorcery
Search your library for an enchantment card, reveal it, put it into your hand, then shuffle.
No matter how dark the world becomes, there is always hope to be found.
Iekin's Portal
Iekin, God of Wisdom

Iekin's Portal {1}{U}{U}

Legendary Enchantment
When Iekin's Portal enters, look at the top five cards of your library. Put one into your hand and the rest into your graveyard.
{1}{U}{U}: Transform Iekin's Portal. Activate only if your fealty to Islands is five or greater.
Card has other part: Iekin, God of Wisdom
  • Al Tabaq
If Memory Serves

If Memory Serves {1}{G}{W}

Sorcery
Augmented — When you cast If Memory Serves, if you've spent {W}{U}{B}{R}{G} to cast spells this turn, copy it twice. You may choose new targets for the copies.
Return target permanent card with mana value 3 or less from your graveyard to the battlefield. Exile If Memory Serves.
Ifram's Cavalier

Ifram's Cavalier {R}

Creature - Human Warrior
Ifram's Cavalier enters with two additional +1/+1 counters on it if you didn't cast it from your hand.
“My home is the storm beyond this world. Come, and I'll share with you a shadow of that storm.”
1/1
  • Mious
Ifram's Emissary

Ifram's Emissary {R}

Creature - Human Cleric
Haste
Ifram's Emissary gets +1/+1 as long as you control a green or blue permanent.
“Give me passion to spread freedom in this world.”
1/1
  • Mious
Ifram's Greenfur

Ifram's Greenfur {4}{G}

Creature - Beast
Erratic (When this creature dies, reveal the top four cards of your library. Put a creature card that costs less than this revealed this way onto the battlefield and the rest on the bottom of your library in any order.)
Ifram's Greenfur must be blocked each combat if able.
4/5
  • Mious
Ifram, God of Chaos

Ifram, God of Chaos {G}{U}{R}

Legendary Enchantment
{G}{U}{R}, Discard a card named Ifram, God of Chaos: Ifram gains indestructible and becomes a God creature in addition to its other types.
Whenever Ifram enters or attacks, choose target non-God permanent. Its owner shuffles it into their library, then its controller reveals the top card of their library. If it's a permanent card, they put it onto the battlefield.
5/5
  • Mious
Igneous Pulverizer

Igneous Pulverizer {7}

Artifact Creature - Golem
Desecrate (When this creature enters, you may sacrifice an artifact or land.)
When Igneous Pulverizer desecrates a permanent, destroy target nonland permanent.
4/4
  • Al Tabaq
Igniderm

Igniderm {2}{R}{R}

Creature - Elemental Elk
Ward—Pay 3 life.
Igniderm enters with three ignition counters on it.
At the beginning of your upkeep, remove an ignition counter from Igniderm. If you can't, sacrifice it.
5/5
  • End of Wollensie
Ignited Vanguard

Ignited Vanguard {W}

Creature - Elemental Soldier
Vigilance
Once each turn, when you cast an instant, sorcery, or Elemental spell, you may put a +1/+1 counter on Ignited Vanguard.
“This battle only has two options: win or die.”
1/1
  • Animus Vox
Igniter of Unbridled Fury

Igniter of Unbridled Fury {4}{R}{R}

Creature - Giant Shaman
At the beginning of combat on your turn, gain control of another target permanent until end of turn. Untap that permanent. It gains haste until end of turn.
Fleeting {2}{R}{R} (You may cast this spell for its fleeting cost. If you do, sacrifice it at the beginning of the next end step.)
6/6
  • End of Wollensie
Igniting Lavaling

Igniting Lavaling {1}{R}

Artifact Creature - Lizard Beast
{R}: Igniting Lavaling gets +1/+0 until end of turn.
{4}{R}, Sacrifice Igniting Lavaling: It deals 3 damage to any target.
1/1
  • Tides of War
Ignition Engine

Ignition Engine {R}{W}

Artifact
Once each turn, when you gain life, you may exile the top card of your library. You may play that card this turn.
Whenever you cast your second spell each turn, Ignition Engine deals 2 damage to target player or planeswalker.
Ignition Point

Ignition Point {U}{R}

Instant
Ignition Point deals 3 damage to any target.
The next card you cast this turn can be cast as though it has flash.
“In that moment, he knew he wanted to live. In that moment, the universe obliged.”
—The First Planeswalk
Ignition Ritual

Ignition Ritual {1}{B}{R}

Sorcery
As an additional cost to cast this spell, pay X life.
Ignition Ritual deals X damage to each creature and each planeswalker.
“All I want is to live a quiet life.”
Ignition Sequence

Ignition Sequence {2}{R}

Instant
You get a fuse counter, then Ignition Sequence deals X damage to any target, where X is 2 plus the number of fuse counters you have.
Removing the pilots from the robots allowed increasingly dangerous upgrades within their chassis.
  • Sparks of a Multiverse
Ikari-no-Oni

Ikari-no-Oni {2}{R}{R}

Creature - Demon
When Ikari-no-Oni enters, other creatures you control get +1/+0 until end of turn.
4/3
  • Path of Shadows