14928 cards found
Volcanic Pounce

Volcanic Pounce {R}

Sorcery
Creatures you control gain haste and trample until end of turn.
Draw a card.
Through the ash came a flash of red teeth. Jina inhaled to scream and died with her breath in her throat.
  • Descent from the Highlands
Waking Mists

Waking Mists {G}

Instant
Prevent all combat damage that would be dealt by non-Spirit creatures this turn.
“When the mists rise, more dangerous things than you walk with them. It would be wise not to anger them.”
—Warden ranger
  • Descent from the Highlands
Warband Commander

Warband Commander {2}{R}

Creature - Cat Berserker
Glorious end — When Warband Commander dies, if it was tapped, put a +1/+1 counter on each creature you control that attacked this turn.
“I am not afraid of the divine. I have wet my blades on angelblood once, and they have been thirsty since.”
3/3
Warband Lieutenant

Warband Lieutenant {R}

Creature - Cat Berserker
Haste
Glorious end — When Warband Lieutenant dies, if it was tapped, put a +1/+1 counter on another target creature you control.
“The angels are living tempests—the fury of an ash-storm tempered with the finality of obsidian. What more worthy foe could there be?”
1/1
  • Descent from the Highlands
Wastewolf

Wastewolf {4}{R}

Creature - Beast
Trample, haste
Defiance (Whenever this creature takes damage, if it survives and wasn't defiant, put a +1/+1 counter on it and it becomes defiant.)
Whenever Wastewolf attacks, it deals 1 damage to any other target.
Too wild to tame, too fast to hunt, too ferocious to ignore.
3/3
  • Descent from the Highlands
Wealth of the Underbrush

Wealth of the Underbrush {B}{G}

Sorcery
Mill five cards, then return up to one permanent card from your graveyard to your hand.
Autumn rot and spreading molds
will feed the next spring's marigolds.
Wild Skycub

Wild Skycub {U}{U}

Creature - Cat Spirit
As long as you control another creature with flying, Wild Skycub has flying.
“Their little paws are so cute when they're not used to flying yet.”
—Amelie Mayn
2/2
  • Descent from the Highlands
Windwise Courier

Windwise Courier {2}{W}

Creature - Rabbit Griffin
Flying
Windwise Courier has indestructible as long as you've revealed a card from your hand this turn.
Lagogryphs are messengers of the oracles. To harm one risks the wrath of fate itself.
2/2
  • Descent from the Highlands
Windwise Mentor

Windwise Mentor {2}{U}

Creature - Cat Spirit
Flying
{3}{W}: Scry 2. You gain 2 life.
Unfettered by reality, the inhabitants of the Aurora share their wisdom with those brave enough to visit them.
1/4
  • Descent from the Highlands
Written in the Stars

Written in the Stars {W}{U}

Enchantment
You may look at the top card of your library at any time.
Whenever one or more creatures attack you, you may pay {1}{U}. When you do, draw a card.
The sky tells the history of Astento- every moment of the past written in light, and every secret hidden by dusk.
  • Descent from the Highlands
Young Hieromancer

Young Hieromancer {1}{W}

Creature - Human Cleric
Whenever you cast an instant or sorcery spell, tap target creature an opponent controls.
“Think of it as flattery. I consider you worth leaving alive.”
2/1
  • Descent from the Highlands
Acclaimed Leadership

Acclaimed Leadership {2}{W}

Enchantment - Aura
Enchant creature
Enchanted creature gets +2/+2. Other creatures you control get +1/+1.
“Every lotus was planted by Faradia, and from now on, every lotus will be Faradia's once more.”
—Helena
  • Eralou
Act of Repentance

Act of Repentance {1}{B}{G}

Instant
Escalate {1}{W} (Pay this cost for each mode chosen beyond the first.)
Choose one or both —
• Return up to two target creature cards from your graveyard to your hand.
• Abound, abound. (To abound, you may cast a spell that costs less than this from your hand without paying its mana cost.)
  • Memorium Arcanum
Adavene, Dean of the Arts

Adavene, Dean of the Arts {1}{R}{W}{U}

Legendary Creature - Bird Wizard
Flying
Whenever another creature you control enters, Adavene, Dean of the Arts deals 1 damage to each opponent.
Whenever a creature you control deals combat damage to a player, you may exile it, then return it to the battlefield.
3/3
Adiran Distractor

Adiran Distractor {1}{G}{W}{U}

Creature - Elf Scout
Flash
When Adiran Distractor enters, return up to one target creature you control and up to one target creature you don't control to their owners' hands.
4/3
  • Memorium Arcanum
Adiran Scryers

Adiran Scryers {G}

Creature - Human Shaman
{T}: Add one mana of any type that a land an opponent controls could produce.
Not all were willing to blindly trust the promise of a new world, and traveled through portals of the mind before committing to portals of the body.
1/1
  • Memorium Arcanum
Adiran Survivors

Adiran Survivors {1}{B}{B}

Creature - Human Survivor
As an additional cost to cast this spell, exile two permanent cards from your graveyard.
You may cast Adiran Survivors from your graveyard.
For twenty years after Felice's defeat, the people of Adira were forced to learn how to survive on a dying plane.
4/3
Aerida's Assistant

Aerida's Assistant {U}{R}

Creature - Human Wizard
{T}, Discard a card: Draw a card from each of your libraries.
{1}{U}{R}, {T}, Discard your hand: Return each Study card from your graveyard to your hand.
2/2
  • Memorium Arcanum
Aerida's Study

Aerida's Study {1}{R}{R}

Enchantment - Study
Archive 5 (As this enters, shuffle the top five cards of your main library into a new face up library. Sacrifice this after the archived library is empty.)
You may play the top card of the archived library.
You can't play cards from your hand.
  • Memorium Arcanum
Aerida, Envious Chronomancer

Aerida, Envious Chronomancer {1}{U}{R}

Legendary Planeswalker - Aerida
[+1]: Draw two cards. At the beginning of your next end step, discard your hand.
[–3]: You get an emblem with “At the beginning of your upkeep, put a loyalty counter on each Aerida planeswalker you control.”
[–5]: Take an extra turn after this one.
Loyalty:
4
  • Memorium Arcanum
Aetherdrain

Aetherdrain {1}{U}

Instant
Counter target spell unless its controller pays {1}.
Create a colorless artifact token named Lotus Petal with “{T}, Sacrifice this artifact: Add one mana of any color.”
The fae are rightfully paranoid, prepared for any threat.
  • Eralou
Algrin's Legacy

Algrin's Legacy {3}{B}{B}

Creature - Horror
Menace
Whenever Algrin's Legacy becomes the target of a spell an opponent controls, that spell's controller loses 5 life unless they discard a card.
While ultimately simply another piece in Aerida's puzzle, the necromancer dragon Algrin was far from a mere footnote in Adira's histories.
5/4
  • Memorium Arcanum
Almgrove Ambassador

Almgrove Ambassador {1}{U}

Creature - Human Noble
Whenever Almgrove Ambassador blocks or becomes blocked, you may untap target creature and remove it from combat.
“If we must convert our greatest accomplishment into a refugee camp, then I suppose we should make sure they at the very least don't wreck the place.”
1/1
  • Memorium Arcanum
Ambushing Alligator

Ambushing Alligator {1}{G}

Creature - Crocodile
Trample
As long as it's an opponent's turn, Ambushing Alligator is a blue Bird with base power and toughness 1/1 and has flying and hexproof.
3/2
  • Eralou
Anarchy Storm

Anarchy Storm {2}{R}

Sorcery
Destroy target nonbasic land.
Abound. (To abound, you may cast a spell that costs less than this from your hand without paying its mana cost.)
“I killed you once, and I can do it a second! You're nothing compared to me!”
—Aerida, to Felice