14561 cards found
Hypnotic Halo

Hypnotic Halo {W}

Enchantment - Aura
Enchant creature
When Hypnotic Halo enters, create an Idol token. (It's an artifact with “{1}, Sacrifice this artifact: Put a +1/+1 counter on target creature. Activate only as a sorcery.”)
{2}{W}{W}, Sacrifice Hypnotic Halo: Exile enchanted creature.
  • Surging Tide
I Choose You

I Choose You {5}{U}{U}

Sorcery
Harness (You may tap a creature you control as you cast this spell. If you do, reduce this spell's mana cost by that creature's power.)
Search target opponent's library for a creature or planeswalker card and put it onto the battlefield under your control. That player shuffles.
“Don't worry, you'll be safe with us now.”
  • Monsters of Chikyu
I'll Be Gone

I'll Be Gone {2}{B}

Sorcery
Exile all creature cards from target player's graveyard. For each creature card exiled this way, search that player's library for any number of cards with the same name as that card and exile them. Then that player shuffles.
Lieutenant Saxon looked around the crash site. “Sadie? Where are you?” She called out. But her fiancée was nowhere to be found.
  • Love Song
I's Observatory

I's Observatory

Land
{T}: Add {C}.
{3}{U}: Until end of turn, I's Observatory becomes a 1/4 creature. It's still a land. It has menace if {B} was spent to activate this ability, has first strike if {R} was spent, and assigns combat damage equal to its toughness rather than its power if {G} was spent.
  • Sparks of a Multiverse
I's Study

I's Study {1}{R}{R}

Enchantment - Study
Archive 3 (As this enters, shuffle the top three cards of your main library into a new face up library. Sacrifice this after the archived library is empty.)
Whenever you cast a spell from your hand, you may cast a card from the archived library with a lesser mana value without paying its mana cost.
“I have one rule: never be boring.”
  • Sparks of a Multiverse
I, Queen of Eons

I, Queen of Eons {U}{B}{R}{G}

Legendary Planeswalker - I
[+1]: Create a token that's a copy of another target permanent. Exile that token at the beginning of your next upkeep.
[–3]: If it's not an extra turn, you take an extra turn after this one, then skip your next turn that's not an extra turn.
[–6]: Until end of turn, planeswalkers become copies of I, Queen of Eons, except they aren't legendary. Destroy all nonland, non-I permanents.
Loyalty:
4
  • Sparks of a Multiverse
I-6 Dragoon

I-6 Dragoon {W}

Artifact Creature - Construct Soldier
{1}{W}: Artifact creatures you control get +1/+1 until end of turn. Activate only once each turn.
2/1
ICE Breaker

ICE Breaker {2}{B}

Sorcery
This spell costs {1} less to cast and can't be countered if it targets a cursed opponent.
Target opponent mills eight cards. Exile up to two nonland cards milled this way. Until the end of your next turn, you may cast those cards and mana of any type can be spent to cast those spells.
Even CySec's final fortress melts to Nox's will.
  • Beyond the Blackwall
IG-2 Disassembler

IG-2 Disassembler {3}{R}{R}

Artifact Creature - Construct Artificer
Whenever IG-2 Disassembler enters or attacks, you may sacrifice an artifact. When you do, IG-2 Disassembler deals 2 damage to target player or planeswalker.
It's lonely when all you can see is destruction.
5/3
  • Animus Vox
Iaijutsu

Iaijutsu {1}{R}

Instant
Cast this spell only before attackers are declared.
Target creature you control gets +X/+0 until end of turn and gains haste until end of turn, where X is its power. At the beginning of the next end step, sacrifice that creature if it attacked this turn.
Ice Over

Ice Over {1}{U}

Enchantment - Aura
Enchant artifact or creature
Enchanted permanent doesn't untap during its controller's untap step.
“What more glorious way is there to pass from this world than to become one's own monument?”
—Luo Tari, Culi-Sae initiate
  • Glacia: Hail to the Queen
Ice Path

Ice Path

Land
Ice Path enters tapped.
As Ice Path enters, choose a color.
You may spend {C} as though it were mana of the chosen color.
{T}: Add {C}.
  • Monsters of Chikyu
Icecap Tortoise

Icecap Tortoise {5}{U}

Creature - Turtle Elemental
Icecap Tortoise enters with three ice counters on it.
Icecap Tortoise has defender as long as it has an ice counter on it.
{1}{U}: Remove an ice counter from Icecap Tortoise.
6/6
  • Kahembo: Olde Dawn
Icecrowned Fox

Icecrowned Fox {2}{U}{B}

Creature - Fox
Flash
When Icecrowned Fox enters, you may return target spell or permanent to its owner's hand.
Each untapped creature you control has “Ward—Discard a card.” (Whenever it becomes the target of a spell or ability an opponent controls, counter it unless that player discards a card.)
3/2
  • Karina's Explorations 207 306
Icefang Wurm

Icefang Wurm {2}{G}

Creature - Wurm
You may have Icefang Wurm assign its combat damage as though it weren't blocked.
{4}{G}{G}: Monstrosity 3. (If this creature isn't monstrous, put three +1/+1 counters on it and it becomes monstrous.)
3/2
  • Glacia: Hail to the Queen
Icepeak Phantasm

Icepeak Phantasm {U}

Creature - Illusion Spirit
Whenever Icepeak Phantasm becomes the target of a spell or ability, an opponent may pay {2}. If they do, sacrifice it.
On the snowiest of days, people see the faint outline of a towering beast in the clouds for a second. Then they blink, and it disappears.
2/2
  • Survive the Night
Ichi-no-Oni

Ichi-no-Oni {1}{B}

Creature - Demon Spirit
When Ichi-no-Oni enters, each player loses 2 life.
While the Empire rallied against the Coil, Azuma Hashiro's preparations came to an end.
2/2
  • Imperial Legacies
Ichor Fling

Ichor Fling {2}{B}

Instant
Target creature gets -2/-1 and gains winnow until end of turn. (Damage dealt to it also causes its controller to lose that much life.)
  • Ophorio
Ichorsap Dryad

Ichorsap Dryad {G}

Creature - Dryad
{T}: Add one mana of any color. You can't spend this mana to cast spells with mana value 3 or greater.
Revive {2}{G} ({2}{G}, Exile this card from your graveyard: Create a token that's a copy of this card, except it has no mana cost. Activate this ability only any time you could cast a sorcery.)
1/1
  • Beyond Our Ken
Icilica's Icestrider

Icilica's Icestrider {1}{B}{B}

Creature - Vampire Assassin
Menace
When Icilica's Icestrider enters, choose one —
• Draw a card if you own a card in exile.
• Target player discards a card if that player owns a card in exile.
2/1
  • Spark of Revolution
Icy Manipulator

Icy Manipulator {4}

Artifact
{1}, {T}: Tap target artifact, creature, or land.
Ideals Eternally Endure

Ideals Eternally Endure {2}{U}{U}

Sorcery
Mill two cards, then you may return an instant or sorcery card from your graveyard to your hand.
Acquiesce (If you cast this spell from your hand, exile it as it resolves. When one or more creatures you control deal combat damage to an opponent, you may cast this card from exile without paying its mana cost.)
  • Over the Horizon
Identity Held Ransom

Identity Held Ransom {U}{B}

Enchantment - Aura Curse
Enchant opponent
Cards in enchanted player's graveyard lose all abilities and all names.
If enchanted player would mill one or more cards, they instead mill that many cards plus X, where X is the number of Curses attached to them.
  • Beyond the Blackwall
Identity Module

Identity Module {2}{R}{R}

Enchantment - Module
(Activate each submodule once as a sorcery. When this enters, activate one submodule for free.)
{R}{R}{R}: Bold
Any player may have Identity Module deal 5 damage to them. If no one does, draw three cards.
{R}{R}{R}: Brash
Identity Module deals 3 damage to any target.
{R}{R}{R}: Burning
Identity Module gains “Players can't gain life” and “At the beginning of each player's upkeep, Identity Module deals 2 damage to that player.”
  • Beyond the Blackwall
Ideologize

Ideologize {2}{W}

Enchantment
When Ideologize enters, exile target creature an opponent controls and each other permanent with the same name that player controls. When Ideologize is no longer on the battlefield, return a card exiled with it to the battlefield under its owner's control.