15897 cards found
Veilborn Stalker

Veilborn Stalker {2}{B}{B}

Creature - Horror
Menace
Whenever another creature dies, put a +1/+1 counter on Veilborn Stalker.
The Banished cannot sustain themselves independently on the mortal side of the Veil. A constant stream of life energy is essential for their survival.
2/2
Vel, the Forlorn Shield

Vel, the Forlorn Shield {W}{B}

Legendary Creature - Human Soldier
Lifelink
When Vel enters, choose up to one other target nonland permanent. If you gained or lost life this turn, exile that permanent until Vel leaves the battlefield.
Her life for her queen's, always.
2/2
  • The Petals Wilt
Venerated Knight

Venerated Knight {1}{W}

Creature - Human Noble Knight
Adorned — At the beginning of your end step, if Venerated Knight is equipped and/or enchanted, put a +1/+1 counter on it.
2/2
Vengeful Agent

Vengeful Agent {2}{B}

Creature - Human Soldier
Lifelink
Whenever a creature without a bounty counter on it dies, you may pay 1 life. When you do, post a bounty on target creature. (Put a bounty counter on that creature. It has “When this creature dies, each opponent draws a card” as long as it has a bounty counter on it.)
2/2
  • High Noon
Vengeful Sorrow

Vengeful Sorrow {1}{W}

Creature - Spirit
Opponents drawing a card during your turn causes one death knell of a permanent you control to trigger.
Death knell — Spells target opponent casts this turn cost {1} more to cast. (As a creature you control dies, trigger one death knell of that creature or another permanent you control.)
A whole plane's worth of sorrows all came together, and decided it didn't want to be forgotten.
2/2
  • Karina's Explorations
Venomclaw Skitterer

Venomclaw Skitterer {3}{G}

Creature - Insect
Trample
Whenever a creature dies, put a +1/+1 counter on Venomclaw Skitterer. You gain 1 life.
“Olten has some areas that I suspect will never be settled due to the wildlife. This forest will be the last of the wilds.”
—Dr. Yulius
2/2
  • Love Song
Venomous Gorran

Venomous Gorran {3}{G}

Creature - Human Druid
Primal {1}{B}{B} (During your turn, you may cast this spell for {1}{B}{B} instead of playing a land.)
Deathtouch
When Venomous Gorran enters, if you cast it for its primal cost, it fights target creature.
2/4
  • Novea
Venomsilk Recluse

Venomsilk Recluse {3}{G}

Creature - Spider
Reach (This creature can block creatures with flying.)
Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.)
2/3
  • K15 Core Set
Venomtongue Archer

Venomtongue Archer {5}{G}

Creature - Human Archer
Reach
Whenever Venomtongue Archer deals damage to a creature, put that many -1/-1 counters on that creature.
2/4
  • Plagues of Fretport
Venwyn, the Dragon's Fang

Venwyn, the Dragon's Fang {2}{R}

Legendary Creature - Human Dragon Warrior
Flying, haste
Venwyn, the Dragon's Fang can't block.
At the beginning of combat on your turn, you may pay {1}{R/G}. If you do, create a token that's a copy of target creature you control with mana value 3 or less, except it's not legendary and has haste. Exile that token at end of combat.
2/2
  • Seasons of War
Verdigris Behemoth
Copperhide Calf

Verdigris Behemoth

Artifact Creature - Elephant Construct
(Color indicator: Verdigris Behemoth is white and green)
Level experience, vigilance, trample
Prevent all but the first 1 damage that would be dealt to Verdigris Behemoth each turn. [5/5]
[level 3+] Whenever Verdigris Behemoth deals combat damage to a player, you may destroy target artifact or enchantment that player controls. [7/7]
2/2
Card has other part: Copperhide Calf
  • Over the Horizon
Vespercloak Vampire

Vespercloak Vampire {1}{B}

Creature - Vampire
When Vespercloak Vampire dies, create a 1/1 black Bat creature token with flying and lifelink.
Foreshadow {3}{B} (You may cast this spell for its foreshadow cost. If you do, also trigger its “dies” abilities when it enters.)
“It's feeding time, my lovelies.”
2/1
  • Innistrad In Memoriam
Vessel of Lost Souls

Vessel of Lost Souls {G}{U}

Creature - Plant Spirit
Vision (Whenever this or another creature you control enters, reveal the top card of your library. Then you may put that card into your graveyard.)
Whenever Vessel of Lost Souls envisions a creature card, you may have it become a copy of that card until end of turn.
2/2
Vestige of Evil

Vestige of Evil {1}{U}{B}

Creature - Zombie
{1}{U}{B}, Exile a creature card from your graveyard: Vestige of Evil has base power and toughness equal to the exiled creature's power and toughness until end of turn.
Some of the Evil One's children reappeared with the clashes, assimilating the corpses in the Deadlands to grow stronger.
2/3
  • Aftermath
Veteran Lifeforger

Veteran Lifeforger {W}

Artifact Creature - Construct Cleric
“Vorinclex insists on engineering life through survival of the fittest, but true perfection can only be crafted by an equally perfect hand.”
— Elesh Norn, Grand Cenobite
2/1
Veteran Renegade

Veteran Renegade {3}{W}

Creature - Human Rebel Soldier
Other Rebel creatures you control get +0/+1.
When Veteran Renegade enters, create a 1/1 white Rebel creature token.
“If we don't focus on building a strong resistance, we will never win.”
2/3
  • Tides of War
Vexing Riddlemage

Vexing Riddlemage {U}{U}

Creature - Human Wizard
Whenever a creature attacks you or a planeswalker you control, that creature's controller mills a card.
2/2
  • K15 Core Set
Vicious Slasher

Vicious Slasher {R}

Creature - Lizard Warrior
Winnow (Damage dealt to this creature also causes you to lose that much life.)
Whenever Vicious Slasher attacks, target creature gains winnow until end of turn.
2/1
Victims of Graygulch

Victims of Graygulch {3}{B}{B}

Creature - Spirit
When Victims of Graygulch enters, target player loses life equal to the number of Spirits you control. You gain life equal to the life lost this way.
The west was born from endless souls, and it might soon die from them too.
2/4
  • High Noon
Vielle, Undercity Wayfarer

Vielle, Undercity Wayfarer {U}{B}

Legendary Creature - Human Axiom
Deathtouch, protection from legendary
Vielle, Undercity Wayfarer has all loyalty abilities of permanents on the battlefield that cost +1, +0, or -1. (Before cost changes. Add or remove loyalty counters from Vielle to pay their loyalty costs.)
2/3
Vile Infiltrator

Vile Infiltrator {2}{U}

Creature - Horror
Whenever you cast a spell during an opponent's turn, investigate. (Create a colorless Clue artifact token with “{2}, Sacrifice this artifact: Draw a card.”)
“The dullard has taken to the donor brain. Not quite man nor mer, yet smarter than either.”
—Doctor Hitana
2/3
  • Villains: The Musical
Vile Weavers

Vile Weavers {1}{B}

Creature - Nightmare
When Vile Weavers enters, if you control an enchantment, target player loses 3 life.
“Ever since we were warned of Phyrexia, the Weave has behaved strangely. I'm afraid they're already here.”
—Ralezza, Weaver of Okthuros
2/1
  • Tides of War
Vindictive Abbot

Vindictive Abbot {1}{B}{B}

Creature - Human Cleric
Tithe (When this creature enters, you may tap three other artifacts and/or creatures you control.)
When Vindictive Abbot enters, you may have target creature get -1/-1 until end of turn. If Vindictive Abbot's tithe was paid, destroy that creature.
2/2
  • Eralou
Vindictive Guardian

Vindictive Guardian {1}{R}

Creature - Elemental Soldier
Rhapsody {3}{R}{R} (Pay {3}{R}{R} to cast this as a 4/4, or as a sorcery to make it become a 4/4.)
Whenever Vindictive Guardian or another creature you control enters, if that creature's power is 4 or greater, create a Treasure token.
“I want to breathe. You want to bleed.”
2/2
  • Animus Vox
Vindictive Regent

Vindictive Regent {1}{W}{B}

Creature - Dragon
Flying, lifelink
Whenever a creature you control dies, Vindictive Regent gets +1/+1 until end of turn.
At the beginning of your end step, if you gained 3 or more life this turn, each opponent sacrifices a creature.
2/2
  • Descent from the Highlands