Cast this spell only if an opponent controls a creature with power 5 or greater or you control six or more lands. Return all nonland permanents target player controls to their owner's hand.
When Strength of the Patient enters, if it was revived, put four +1/+1 counters on it. Revive {4}{W}{W}{W}({4}{W}{W}{W}, Exile this card from your graveyard: Create a token that's a copy of it except it has no mana cost. Revive only as a sorcery.)
Defender Your maximum hand size is thirteen. {T}: If you have fewer than thirteen cards in hand, draw cards equal to the difference. Activate only as a sorcery.
Seekers drown themselves in the pool at its roots to comprehend the web of fate. None emerge.
Glorious end — When Toros the Warchief dies, if it was tapped, return it to the battlefield at the beginning of the next end step. Attacking creatures you control have deathtouch.
Whenever you cast another creature spell, create a 1/1 green and white Elk Spirit creature token. As long as you control five or more Elk, creatures you control get +3/+3 and have trample.
Noble is the forest's sovereign, and mighty are his people.
As Vanquisher's Banner enters, choose a creature type. Creatures you control of the chosen type get +1/+1. Whenever you cast a creature spell of the chosen type, draw a card.
Flying, lifelink Whenever a creature you control dies, Vindictive Regent gets +1/+1 until end of turn. At the beginning of your end step, if you gained 3 or more life this turn, each opponent sacrifices a creature.