9744 cards found
Peer Review

Peer Review {U}

Instant
Reveal the top two cards of your library. Put one of them into your hand, then target opponent may have you put the other on the bottom of your library. (Otherwise put it back on top.)
  • Arcanum Academia
Peeto, Northrime Pioneer

Peeto, Northrime Pioneer {1}{G}{U}

Legendary Creature - Mouse Scout
When Peeto enters, scry 2.
Whenever a Scout you control attacks, choose land or nonland, then look at the top card of your library. If it's a card of the chosen kind, you may reveal it and draw a card.
2/2
  • Adventurers of Onora
Pelaski Twinblade

Pelaski Twinblade {3}{W}

Creature - Human Soldier
Double strike
“The portal opened, and those horrible fleshlings started crawling out, one by one. So I grabbed my partner's axe and cut them down, two by two.”
2/3
  • The Unraveling
Pelaski Valiant

Pelaski Valiant {W}

Creature - Human Soldier
Whenever Pelaski Valiant becomes tapped, target creature gets +1/+1 until end of turn.
“I spent months in the Zadyk, scraping out a life for myself. But when I heard about the breach, I came home.”
1/1
  • The Unraveling
Pelt Mystic

Pelt Mystic {U}

Creature - Monkey Monk
Whenever you cast a spell that doesn't share a color with Pelt Mystic, you may scry 1.
With the Daybreak behind them, the Pelts turned to the wider world.
1/1
  • Novea
Pelt's Refuge

Pelt's Refuge {3}{U}

Enchantment
When Pelt's Refuge enters, if {G} was spent to cast it, distribute two +1/+1 counters among creatures you control.
Whenever a creature you control dies, draw a card.
  • Novea
Pennon Blade

Pennon Blade {3}

Artifact - Equipment
Equipped creature gets +1/+1 for each creature you control.
Equip {4} ({4}: Attach to target creature you control. Equip only as a sorcery.)
In wielding it comes the responsibility of guiding others to victory.
  • K15 Core Set
Penny Dreadful

Penny Dreadful {1}

Artifact
{1}, Sacrifice Penny Dreadful: Target creature can't attack or block this turn.
{1}, Sacrifice Penny Dreadful: Draw a card.
  • High Noon
Pensive Muse

Pensive Muse {3}{W}

Creature - Merfolk Aurashaper Wizard
When Pensive Muse enters, create a white Aura enchantment token named Seal's Love attached to target creature you control. The token has enchant creature and “Enchanted creatures you control get +1/+1.”
2/2
  • Elmare: Into the Abyss
Percy's Messenger

Percy's Messenger {1}{W}

Creature - Bird
Flying
When Percy's Messenger enters, you gain 2 life. You may put a lore counter on a Saga you control.
Percy had ensured that bearers of good news and bad news are no different, keeping the Stage's performers on edge.
1/3
  • The Stage Presents: The Neverending Act
Percy's Proclaimer

Percy's Proclaimer {2}{R}{G}{W}

Creature - Horror Advisor
Green creatures you control have “{T}: Add one mana of any color.”
Red creatures you control have “{1}, {T}: This creature deals 1 damage to target player.”
White creatures you control have “{2}, {T}: Tap target nonland permanent.”
5/5
  • The Stage Presents: The Neverending Act
Perennial Unrest

Perennial Unrest {2}{G}

Sorcery
Madness {4}{G} (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)
Target creature gets +4/+4 until end of turn. Put a trample counter on it. If this spell's madness cost was paid, all creatures able to block that creature this turn do so.
  • Dark Seas of Shiryen
Perfect Aim

Perfect Aim {1}{G}

Sorcery
Perfect Aim deals 5 damage to target creature with flying. When that creature dies this turn, you gain 5 life.
  • Spark of Revolution
Perfect Shell

Perfect Shell {G}{U}

Creature - Human Mutant Artificer
Trample
Whenever a token you control enters, put a +1/+1 counter on target creature.
“Having perfection within reach can be a paralyzing experience for a lesser mind.”
2/2
  • Beyond the Blackwall
Perfect Solution

Perfect Solution {3}{U}

Instant
Look at the top four cards of your library. Put two of them into your hand and the rest on the bottom of your library in a random order. Create a tapped Treasure token.
“A week finding ingredients, two days preparing the lab, and eight hours of brewing. The result? Exactly what you told me couldn't be done.”
—Aurys, Battlechemist
  • Seasons of War
Perfect the Models

Perfect the Models {B}{R}{G}

Sorcery
Perfect the Models deals 3 damage to any target and you gain 3 life. You may play an additional land this turn.
{5}{B}{R}{G}, Exile Perfect the Models from your graveyard: Create three 3/3 black Demon Horror creature tokens. They gain haste and indestructible until end of turn. Activate only as a sorcery.
  • The Stage Presents: The Neverending Act
Performer of Winds

Performer of Winds {U}

Creature - Construct Wizard
Performer of Winds can't be blocked.
When Performer of Winds enters, remove a counter from up to one target permanent you control.
“The winds did call to mourning Marva's side
To seize this might or leave her home to die.”
—The Infinite Calls to Marva, Act I
1/1
  • The Stage Presents: The Neverending Act
Performers of Purpose

Performers of Purpose {1}{R/W}

Creature - Construct Actor
When Performers of Purpose enters, if a permanent you controlled left the battlefield this turn, create a 1/1 colorless Construct Actor creature token.
As long as it's your turn, Performers of Purpose has first strike.
2/1
  • The Stage Presents: The Neverending Act
Perilous Lair

Perilous Lair {3}{B}

Sorcery
Menagerie — If there are five or more creature types among creatures you control, you may search your library for a card, then shuffle and put that card on top.
You draw two cards and you lose 2 life.
The irony of a dragon sneaking into a lair was not lost on Otis.
  • Adventurers of Onora
Perilous Passage

Perilous Passage

Land
{T}: Add {C}.
{1}, {T}, Sacrifice Perilous Passage: Destroy target nonbasic land. Activate only if an opponent controls four or more lands.
Perilous Sojourn

Perilous Sojourn {1}{B}

Instant
Mill three cards, then you may return a creature or land card from your graveyard to your hand.
In the aftermath of the Conflux, patches of corruption from Grixis grew like tumors across the rest of Alara, turning places of refuge into hostile grounds.
  • Alara
Perilous Treaty

Perilous Treaty {2}{B}

Sorcery
Target player discards two cards. Forebode. (Create a tapped colorless Omen artifact token with “{T}, Discard a card, Sacrifice this artifact: Draw a card.”)
As they reasoned terms with the Sea Dogs, the Council of the Wards had no idea how many lives they were about to sign away.
  • Dark Seas of Shiryen
Perimeter Siege

Perimeter Siege {3}{R}

Instant
Exile target land. Create an Idol token. (It's an artifact with “{1}, Sacrifice this artifact: Put a +1/+1 counter on target creature. Activate only as a sorcery.”)
The onslaught was temporarily set back by the dividing wall between the cliffs and the sea. Then the dragons came.
  • Surging Tide
Perplexing Visions

Perplexing Visions {5}{U}

Sorcery
Tap up to three target creatures. Those creatures don't untap during their controller's next untap step. Scry 3.
“To untrained minds, Kruphix's gifts are inscrutable. We who look past the shroud of the unknown hold immeasurable power.”
—Kydele, Chosen of Kruphix
  • Theros Triumphant
Persevere

Persevere {1}{W}

Instant
Return target creature card with mana value 3 or less from your graveyard to the battlefield. Put a +1/+1 counter on it. It gains indestructible until end of turn.
“It saddens her that you can't hear it.” “Who? What?” “The Universe. She's singing you a love song, and begging you to carry on.”
—Glitch, Galactic Muse, to Lt. Saxon