15897 cards found
Soulbreaker of Mautakesh

Soulbreaker of Mautakesh {1}{B}

Creature - Snake Wizard
Poisonous 3 (Whenever this creature deals combat damage to a player, that player gets three poison counters.)
When Soulbreaker of Mautakesh enters, target poisoned player sacrifices a creature.
3/1
Relentless Sphinx

Relentless Sphinx {3}{U}{B}

Enchantment Creature - Sphinx
Flying
Foresight — Whenever you draw your second card each turn, Relentless Sphinx deals 2 damage to any target and you gain 2 life.
3/3
  • Riddles of Revio
Arbiter of Shal'Iv

Arbiter of Shal'Iv {2}{U}

Creature - Spirit
Distorted (This creature can be blocked by tapped creatures but not untapped creatures.)
When Arbiter of Shal'Iv enters, adjudicate. (Create a white enchantment Aura token with enchant creature and “Sacrifice this token: Untap enchanted creature” attached to target creature.)
2/3
  • Over the Horizon
Playtest Card B6

Playtest Card B6

(Color indicator: Playtest Card B6 is red)
  • Playtest Cards 21 21s
Fortress Sentinel

Fortress Sentinel {1}{G}

Creature - Human Soldier
Bulwark — At the beginning of each upkeep, if you control a creature with toughness 4 or greater, Fortress Sentinel gains hexproof until end of turn.
“Allagras promised safety for all of us, and he never once failed to deliver.”
2/2
  • Aftermath
Balsam Elemental

Balsam Elemental {4}{G}{G}

Creature - Elemental
Ward {3} (Whenever this creature becomes the target of a spell or ability an opponent controls, counter it unless that player pays {3}.)
Lifecycle {3} ({3}, Discard this card: Create two tapped 1/1 colorless Elemental creature tokens.)
Simul preferred fusing essences into krasis—but on Feanav, a single life's essence was challenge enough.
6/6
  • The Empty Throne of Feanav
Vat Awakening

Vat Awakening {2}{G}

Sorcery
Create an X/X green Mutant creature token, where X is the greatest power among creatures you've controlled this turn. If you control a creature with flying, the token has flying. The same is true for first strike, double strike, deathtouch, hexproof, haste, indestructible, lifelink, menace, reach, trample, and vigilance.
Beneath Dusk City, GenTech's insurance thaws.
  • Beyond the Blackwall
Lafterii Guilemaster

Lafterii Guilemaster {4}{U}

Creature - Human Wizard
Creatures can't attack you or planeswalkers you control unless their controller pays {X} for each of those creatures, where X is the number of Wizards you control.
“I have yet to find the situation in which illusion is not a viable solution.”
1/5
  • Khaliz-Dorahn
Embrace the Id

Embrace the Id {2}{R}

Enchantment
Each creature has haste and “At the beginning of combat on your turn, choose an opponent at random. This creature attacks that player this combat if able.”
Actions speak faster than words.
  • MSEM Secret Lair Drops
  • Mious
Gild in Grace

Gild in Grace {G}{W}

Instant
Rouse 2, then you gain 1 life for each creature you control. (Distribute two +1/+1 counters among permanents you control. If they aren't creatures, tap them and they become 0/0 creatures in addition to their other types.)
  • Arcanum Academia
Blood Runs Cold

Blood Runs Cold {1}{B}

Sorcery - Adventure
Destroy target creature that was dealt damage this turn. (Then exile this card. You may cast the creature later from exile.)
Card has other part: Blood Constrictor
  • Karina's Explorations
Menhet Charm

Menhet Charm {W}

Instant
Choose one —
• Target creature gets +0/+3 until end of turn.
• Target creature gains flying and lifelink until end of turn.
  • Pyramids of Atuum
Diviner of Blood

Diviner of Blood {1}{B}{B}

Creature - Vampire Demon
Flying
Demons and Vampires you control get +1/+1 for each player that has lost life this turn.
“Fortunes for ferritin, fair friend.”
2/2
Extraction Mercenary

Extraction Mercenary {R}

Creature - Human Warrior
When Extraction Mercenary enters, if you attacked this turn, crystallize. (Put a +1/+1 counter on a creature you control or create a Treasure.)
{4}{R}{R}: Extraction Mercenary deals 3 damage to any target.
2/1
Ashka's Hunter

Ashka's Hunter {2}{G}

Creature - Wolf
Gestalt (When this or another creature enters under your control, you may merge it with the one in play, keeping counters and attachments. They become the permanent on top plus all abilities from under it.)
This creature can't be blocked by creatures with power 1 or less.
Outside, the howling was incessant. And Mishka's illusions could do little to silence them.
3/2
  • Beyond Our Ken
Spiritual Charm

Spiritual Charm {1}{U}

Instant
Choose one —
• Target creature gets +1/+1 and gains hexproof until end of turn.
• Target creature gets -4/-0 until end of turn.
• Scry 1, then draw a card.
  • Riddles of Revio
Lost in the Role

Lost in the Role {1}{B}{B}

Instant
This spell costs {1} less to cast if you've cast another spell this turn.
Destroy target creature.
“No! Cut! Snap out of it! This isn't supposed to be part of the script, you're acting, not—​”
—Junes, Desperate Actor, last words
  • The Stage Presents: The Neverending Act
Shattered Prison

Shattered Prison {4}{G}

Enchantment
Creatures you control can't be blocked by creatures with power 2 or less.
Whenever you tap a land for mana, add {G}.
“The land will bow to its true owners.”
—Vakavanha, Who Sees Anew
Order Module

Order Module {2}{W}{W}

Enchantment - Module
(Activate each submodule once as a sorcery. When this enters, activate one submodule for free.)
{W}{W}{W}: Purpose
Create three 1/1 white Spirit creature tokens with flying.
{W}{W}{W}: Justice
Exile target nonland permanent you don't control until Order Module leaves the battlefield.
{W}{W}{W}: Unity
Order Module gains “Creatures you control get +1/+1.”
Grete-District Strider

Grete-District Strider {4}{G}

Creature - Elk
Trample
The Grete District's many parks and nature reserves were abandoned when the Great Fear fell, letting animals roam the district freely.
5/4
  • Kaleidoscope
Tree of Tragedies

Tree of Tragedies {B}

Creature - Plant
{2}{B}, Sacrifice a creature: Draw a card.
Scattered across the far reaches of Nangjiao are somber reminders of the plane's troubled past.
0/3
  • Nangjiao In Bloom
Psychic Assault

Psychic Assault {B}

Sorcery
Look at target player's hand. That player discards a card.
{2}{B}{B}, Exile Psychic Assault from your graveyard: Choose a card name. Target player reveals their hand and discards all cards with that name. Activate only as a sorcery.
  • Monsters of Chikyu
Price of Performance

Price of Performance {W}{B}{G}

Enchantment
{1}, Sacrifice a creature: Each opponent loses 1 life.
Whenever a creature dies, you gain 2 life.
Behind every perfect scene is unseen disappointment — the pain of hundreds cut and rejected.
  • The Stage Presents: The Neverending Act
Fractal Findings

Fractal Findings {1}{U}

Enchantment
When Fractal Findings enters, investigate. (Create a colorless Clue artifact token with “{2}, Sacrifice this artifact: Draw a card.”)
Whenever you sacrifice a Clue, you may draw a card, then discard a card. (You make this choice before drawing a card from the Clue.)
  • Kaleidoscope
Raiun Bay Merchant

Raiun Bay Merchant {1}{G}

Creature - Human Advisor
All creatures able to block Raiun Bay Merchant do so.
2/1
  • Imperial Legacies