14930 cards found
Contemptuous Teacher

Contemptuous Teacher {1}{U}

Creature - Human Wizard
Prowess
{1}{U}, Tap an untapped Wizard you control: Target creature gets -3/-0 until end of turn.
“Is that your best?”
1/1
  • Khaliz-Dorahn
Contorted Reflection

Contorted Reflection {U}

Creature - Reflection
Distorted (This creature can be blocked by tapped creatures but not untapped creatures.)
Light sometimes gets lost in translation.
1/1
  • Ophorio
Cruel Fledgling

Cruel Fledgling {U}

Creature - Bird
Flying
Cruel Fledgling enters with a +1/+1 counter on it if six or more cards are in your graveyard.
“The bird is not naturally a scavenger, but they take to it disturbingly well.”
—Professor Maple
1/1
  • Monsters of Chikyu
Daelish Messenger

Daelish Messenger {U}

Creature - Human Bird Scout
Flying (This creature can't be blocked except by creatures with flying or reach.)
“The journey is three days, as the crow flies.”
1/1
  • A Tourney at Whiterun
Dancer of the Great Current

Dancer of the Great Current {U}

Creature - Merfolk Wizard Rogue
Slipstream (This creature can't be blocked as long as only creatures with slipstream are attacking.)
When Dancer of the Great Current enters, tap up to one target creature. If you control two or more other creatures that are Merfolk, Wizards, or Rogues, instead return that creature to its owner's hand and put a +1/+1 counter on Dancer of the Great Current.
1/1
  • MSEM Masters: Jumpstart
  • MSEM Secret Lair Drops 1042 1051
Demonqueller Mage

Demonqueller Mage {1}{U}{U}

Creature - Human Wizard
When Demonqueller Mage enters, gain control of target creature with power 2 or less until Demonqueller Mage leaves the battlefield.
“Speak the language of the accursed, and they will flock to your call.”
1/1
  • The Unraveling
Devotee of Winds

Devotee of Winds {U}

Creature - Human Cleric
Flying
At the beginning of your upkeep, for each seven cards in your graveyard, Devotee of Winds explores. (Reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on this creature, then put the card back or put it into your graveyard.)
1/1
  • Karina's Explorations
Dissipator Mage

Dissipator Mage {1}{U}

Creature - Dwarf Wizard
Whenever a creature is returned to its owner's hand, draw a card.
{4}{U}{U}: Return target creature to its owner's hand.
1/1
  • Oirohpo
Dodgy Infant

Dodgy Infant {U}

Creature - Monkey
Whenever Dodgy Infant becomes the target of a spell, you may change the target to another creature you control.
Not all of Night's creations inherited her love of pain, but those that didn't found a way to spread the joy of mayhem.
1/1
  • Novea
Dreamscaper

Dreamscaper {U}

Creature - Spirit
Dreamscaper enters tapped with three stun counters on it. (If it would become untapped, remove a stun counter from it instead.)
Whenever you cast your second spell each turn, you may untap Dreamscaper or tap target creature.
Whenever Dreamscaper deals combat damage to a player, draw two cards.
1/1
  • End of Wollensie
Drowned Rusalka

Drowned Rusalka {U}

Creature - Spirit
{U}, Sacrifice a creature: Discard a card, then draw a card.
The spirits of the drowned linger at the shore, seeking revenge on those that dragged them below, and those that watched and did nothing.
1/1
  • Novea
Elusive Fatecrafter

Elusive Fatecrafter {1}{U}

Creature - Reflection
If a permanent would deal damage to Elusive Fatecrafter, instead prevent that damage and exchange control of Elusive Fatecrafter and that permanent.
Not content with an art form, the best fateweavers find new ways to bend reality.
1/1
  • Ophorio
Engrossed Reader

Engrossed Reader {U}

Creature - Human
{U}: If Engrossed Reader doesn't have flying, put a flying counter on it.
{1}{U}: If Engrossed Reader has flying, draw a card, then discard a card. If you discarded a nonland card, put a +1/+1 counter on Engrossed Reader.
{1}{U}{U}: If Engrossed Reader has a +1/+1 counter on it, it becomes a copy of another target creature until end of turn.
1/1
  • End of Wollensie
Ensouled Thief

Ensouled Thief {1}{U}

Creature - Human Rogue Avatar
Whenever Ensouled Thief attacks, upgrade it. (Give it one of the listed counters it doesn't already have.)
• +1/+1
• Prowess
1/1
  • Arkadai
Erudite Aspirant

Erudite Aspirant {U}

Creature - Human Wizard
Prowess
Wizardcycling {1}{U} ({1}{U}, Discard this card: Search your library for a Wizard card, reveal it, and put it into your hand, then shuffle.)
1/1
Far Wandering Guardian

Far Wandering Guardian {1}{U}

Creature - Elemental
Flying
Other creatures you control with flying get +1/+1.
“Is it a denizen of the primal beyond, or the first of us to journey there and return?”
— Vessifrus, flamekin demagogue
1/1
Fated Mariner

Fated Mariner {U}

Creature - Human Pirate
Whenever Fated Mariner attacks, forebode. (Create a tapped colorless Omen artifact token with “{T}, Discard a card, Sacrifice this artifact: Draw a card.”)
{1}{U}: Fated Mariner can't be blocked this turn.
1/1
  • Dark Seas of Shiryen
Follower of Fortune

Follower of Fortune {U}

Creature - Reflection Citizen
{1}{U}, {T}: Draw a card, then discard a card. You get a glory counter. (You lose glory counters before life. A player with ten or more glory counters wins the game.)
{U}, {T}: Draw a card. Only activate this ability if you are glorious.
1/1
  • Ophorio
Forgotten Experiment

Forgotten Experiment {U}

Creature - Zombie
Forgotten Experiment can't be blocked.
The first of her kin that Saffrisa raised with the Bloodguard's Hand rose as things between worlds, too weak to be accepted by her tribe and too immaterial to control.
1/1
  • Glacia: Hail to the Queen
Frenzied Sylph

Frenzied Sylph {1}{U}

Creature - Elemental Nymph
Flying
Whenever Frenzied Sylph attacks or blocks, you may pay {R}. If you do, it gets +3/+0 until end of turn. Exile it at the beginning of the next end step.
Even a brief fit of rage will burn out the nymphs of the sky.
1/1
  • Novea
Gale Conjurant

Gale Conjurant {1}{U}

Creature - Bird Monk
Flash
Flying
When Gale Conjurant enters, return target spell to its owner's hand if its mana value is less than or equal to the number of creatures in Gale Conjurant's pack. (Two or more creatures you control with equal power are in a pack.)
1/1
  • Panxiou
Gusma's Artisan

Gusma's Artisan {U}

Creature - Human Wizard
When Gusma's Artisan enters, search your library for a card, then shuffle and put that card on the bottom of it.
{2}{U}, Sacrifice Gusma's Artisan: Manifest the bottom card of your library. (To manifest a card, put it onto the battlefield face down as a 2/2 creature. Turn it face up any time for its mana cost if it's a creature card.)
“My vision will not be compromised.”
1/1
  • Mious
Gusma's Emissary

Gusma's Emissary {U}

Creature - Human Cleric
Prowess
Gusma's Emissary gets +1/+1 as long as you control a black or green permanent.
“Give me inspiration to spread renaissance in this world.”
1/1
  • Mious
Hardlight Visionary

Hardlight Visionary {1}{U}

Creature - Human Artificer
When Hardlight Visionary enters, create a Function token with “Until end of turn, target creature becomes a 5/5 Dragon and gains flying.” (It's an enchantment. As you cast an instant or sorcery spell, sacrifice any number of Functions to add their effects to that spell.)
1/1
  • Beyond the Blackwall
Heaven's Gale Harrier

Heaven's Gale Harrier {U}

Creature - Bird Monk
Flying
{T}, Tap another untapped creature in Heaven's Gale Harrier's pack: Tap target creature. (Two or more creatures you control with equal power are in a pack.)
1/1
  • Panxiou