15897 cards found
Barge Through

Barge Through {X}{G}{G}

Sorcery
Put X +1/+1 counters on target creature you control. It deals damage equal to its power to up to one target creature or planeswalker you don't control. If that creature or planeswalker would die this turn, exile it instead.
“Rude. A vampire would have knocked!”
—Borean, slayer-cathar
  • Innistrad In Memoriam
Rahstahde Persecutor

Rahstahde Persecutor {4}{R}

Creature - Angel Warrior
Flying
When Rahstahde Persecutor enters, you may pay {2}{R}. When you do, it deals 4 damage to target creature.
“The truth is my blade and with it I shall reap all deceptions.”
3/3
  • Alkabah
Archon of Supremacy
Bashful Drake

Archon of Supremacy

Creature - Archon
Flying
{1}: Archon of Supremacy gets +1/-1 until end of turn.
...and with Iekin's blessing, became a paragon of aggression.
5/5
Card has other part: Bashful Drake
  • Al Tabaq
Open the Secret Paths

Open the Secret Paths {2}{U}

Instant
Exile two target permanents you control, then return them to the battlefield under your control.
Faithless Razing

Faithless Razing {1}{R}

Sorcery
Choose one —
• Create a 2/2 green Wolf creature token. You may discard a card. If you do, draw a card.
• Destroy target artifact.
Flashback {3}{R} (You may cast this card from your graveyard for its flashback cost. Then exile it.)
  • Innistrad In Memoriam
Infiltrator of the Anomalous

Infiltrator of the Anomalous {R}

Creature - Human Scout
Whenever Infiltrator of the Anomalous deals combat damage to a player, add {R}. Until end of turn, you don't lose this mana as steps and phases end.
“Whatever those things are, they've got what we need. I'll be back before they know I was ever even there.”
1/1
  • Lovi Awoken
Glowfrill Eel

Glowfrill Eel {5}{B}{B}

Enchantment Creature - Fish
Lifelink (Damage dealt by this creature also causes you to gain that much life.)
Cycling {B} ({B}, Discard this card: Draw a card.)
Their appearance near Coralight territory is an uncomfortable reminder that not all of Elmare's fauna is docile.
5/5
Timecrafter Lafterii

Timecrafter Lafterii {4}{R}

Creature - Human Wizard
When Timecrafter Lafterii enters, choose target permanent with one or more time counters on it, then put two time counters on it or remove two time counters from it.
“It seems there's a conflict in time, we must be careful if we want to continue in this reality.”
3/3
  • Aftermath
Merchant Galleon

Merchant Galleon {1}{W}

Artifact - Vehicle
Crew 3 (Tap any number of creatures you control with total power 3 or greater: This Vehicle becomes an artifact creature until end of turn.)
The only dwarves who sail are traders whose lives depend on it.
5/5
  • Dark Seas of Shiryen
Kami of Night's Memory

Kami of Night's Memory {2}{W}{B}{G}

Legendary Creature - Spirit
Lifelink, first strike
You may cast creature spells from your graveyard if their mana value is less than or equal to the amount of life you have gained this turn. Whenever you cast a creature spell this way, it enters with a finality counter on it.
4/4
  • MSEM Masters: Legends
Tales of the Lingering

Tales of the Lingering {3}{W}

Instant
Create three 1/1 colorless Spirit creature tokens.
“Before we found aether, every ghost hung around forever. You could contain em, chase em off, but never be rid of em for good. Now we've got a fighting chance.”
  • High Noon
Mark of the Scaleblight

Mark of the Scaleblight {1}{U}{U}

Instant
Exile any number of target creatures. For each creature exiled this way, its controller creates a 3/2 green Crocodile creature token with trample.
The Zoulev queen curses the cruelest souls of the bayou to a monstrous fate... and any other soul simply in her way.
Mounting Up
Taking Flight

Mounting Up {1}{W}{U}

Enchantment
At the beginning of combat on your turn, put a +1/+1 counter on target creature you control. If that creature has flying, transform Mounting Up.
Card has other part: Taking Flight
  • MSEM Masters Cube
Speaker for the Flame

Speaker for the Flame {R/W}{R/W}

Creature - Human Cleric
Each creature you control that has been dealt damage this turn by a source you controlled has indestructible.
“The inversion twists the purity of fire, a cold smoldering core that does not consume. And fire takes offense.”
2/2
  • The Unraveling
Council of the Immortals

Council of the Immortals {2}{W}{W}

Legendary Creature - Spirit
Flying
Whenever a creature you control that isn't enchanted dies, adjudicate.
Whenever an enchanted creature you control dies, return it to the battlefield at the beginning of the next end step.
2/2
Battle for the Shield

Battle for the Shield {1}{W}

Enchantment
As Battle for the Shield enters, choose Danuri or Fellor.
• Danuri — Soldiers you control get +0/+1 and have vigilance.
• Fellor — Warriors you control get +1/+0 and have first strike.
  • Khaliz-Dorahn
Audacious Spectator

Audacious Spectator {1}{R}

Creature - Construct Noble
{1}, Sacrifice a creature or enchantment: Exile the top card of your library. You may play that card this turn.
“As long as I am here, the show must go on!”
2/2
  • The Stage Presents: The Neverending Act
Delirious Fervor

Delirious Fervor {B}

Instant
Target creature gets +2/+0 and gains lifelink until end of turn.
“The only thing my soul is useful for is so I can sell it for power!”
  • Tides of War
Smite the Unruly

Smite the Unruly {B}{R}{G}{W}

Instant
Exile target permanent. Smite the Unruly deals damage equal to that permanent's mana value to its controller and you gain that much life.
“You were given a choice. Now you shall reap the rewards of it.”
—Emperor Tzhai
  • Sparks of a Multiverse
Cobbled Transport

Cobbled Transport {3}

Artifact - Vehicle
Trample, haste
Crew—Tap three untapped artifacts and/or creatures you control.
“Ah, the Skeld. You won't find a faster bucket of bolts this side of Sector 14.”
—Captain Telam
4/4
Stormcaller Sentinel

Stormcaller Sentinel {U}{U}

Enchantment - Deity
Beckon Drake {2}{U}{U} ({2}{U}{U}: This noncreature Deity permanently becomes a Drake creature in addition to its other types.)
Flying
Other creatures you control with flying get +1/+1.
3/3
  • New Horizons
Keep What Was Lost

Keep What Was Lost {1}{U}{B}

Instant
Return target creature, instant, or sorcery card from your graveyard to your hand. Then exile Keep What Was Lost if it wasn't cast from your hand.
Acquiesce (If you cast this spell from your hand, exile it as it resolves. When one or more creatures you control deal combat damage to an opponent, you may cast this card from exile without paying its mana cost.)
Treasure Hoard

Treasure Hoard {1}{R}

Artifact
When Treasure Hoard enters, create a 2/2 blue Rogue creature token.
{2}{R}, Tap an untapped creature you control, Sacrifice Treasure Hoard: Create two Treasure tokens. (They're artifacts with “{T}, Sacrifice this artifact: Add one mana of any color.”)
Related card: Zenith of Greed
  • Alkabah
Alenian Warcaller

Alenian Warcaller {2}{R}

Creature - Goblin Rogue
Other Goblins you control get +1/+0 and have menace.
“They're not the smartest things in the world, but as long as it's not me.”
— Renili, Telenian weaponist
1/2
  • Spark of Revolution
Distress

Distress {B}{B}

Sorcery
Target player reveals their hand. You choose a nonland card from it. That player discards that card.
The voices smothered Lettie, layered one upon another until there was nothing but excruciating noise.
  • Feanav: The Apothecary's Progress