14930 cards found
The Harnessing of Fire

The Harnessing of Fire {3}{R}

Enchantment - Saga
If a red source you control would deal damage, it deals that much damage plus 1 instead.
I, II — Exile the top card of your library. If it's red or a Mountain, you may play that card this turn.
III — Return target red instant or sorcery card from your graveyard to your hand.
  • Kahembo: Olde Dawn
Indomitable Rage

Indomitable Rage {1}{R}

Enchantment - Aura
Enchant creature
Enchanted creature gets +3/+2 and attacks each combat if able.
Olumo's rage grew within him, festering like a black mold—and then it sparked.
  • Kahembo: Olde Dawn
Kwende Peak Sentry

Kwende Peak Sentry {4}{R}

Creature - Ape Warrior
Reach
Whenever a lore counter is put on a Saga you control, Kwende Peak Sentry deals 1 damage to each opponent.
4/5
  • Kahembo: Olde Dawn
Maddening Thoughts

Maddening Thoughts {2}{R}

Sorcery
As an additional cost to cast this spell, discard a card.
Draw three cards, then discard a card.
  • Kahembo: Olde Dawn
Mwiti, Ever-Scarred

Mwiti, Ever-Scarred {4}{R}

Legendary Creature - Hound Warrior
Menace
Other attacking Hounds you control get +2/+0.
In the War of Grey, Mwiti earned both his military rank and his scars.
5/3
  • Kahembo: Olde Dawn
Nip at the Heel

Nip at the Heel {R}

Sorcery
Nip at the Heel deals 1 damage to any target. Create a 1/1 red Hound creature token.
Shabil's knights mobilized for war, content knowing their homes would be kept well safe in their absence.
  • Kahembo: Olde Dawn
Ox of Blood Bend

Ox of Blood Bend {2}{R}

Creature - Ox Warrior
Some question the name Blood Bend, assuming its basis is not as morbidly straightforward as it sounds.
3/2
Card has other part: Butcher
  • Kahembo: Olde Dawn
Butcher

Butcher {2}{R}

Sorcery - Tale
Butcher deals 3 damage to target player. (Cast a copy of this spell once while this creature is on the battlefield.)
Card has other part: Ox of Blood Bend
  • Kahembo: Olde Dawn
Quill Sniper

Quill Sniper {2}{R}

Creature - Porcupine Warrior
{T}: Quill Sniper deals 1 damage to any target if it's an opponent or if you control a storied permanent. (Enchantments and legendary permanents are storied.)
2/2
  • Kahembo: Olde Dawn
Rainbow Phoenix

Rainbow Phoenix {2}{R}{R}

Creature - Phoenix
Flying, haste
{2}{R}{R}, Exile a multicolored card from your graveyard: Return Rainbow Phoenix from your graveyard to the battlefield tapped. If it's your declare attackers step, it enters attacking.
4/3
  • Kahembo: Olde Dawn
Rapacious Instinct

Rapacious Instinct {2}{R}

Enchantment - Aura
Enchant creature you control
When Rapacious Instinct enters, enchanted creature deals damage equal to its power to target creature you don't control.
Enchanted creature gets +1/+0.
  • Kahembo: Olde Dawn
Ravenous Pack

Ravenous Pack {3}{R}

Creature - Hound
Double strike
Wild hounds travel in packs across the Kajwanga desert, on the hunt for prey. When one starves, they all do.
2/2
  • Kahembo: Olde Dawn
Ruthless Mastiff

Ruthless Mastiff {R}

Creature - Hound
{2}{R}: Ruthless Mastiff gets +3/+0 until end of turn.
A guard hound never loses a scent until its prey is trapped in its firm jaws.
1/2
  • Kahembo: Olde Dawn
Scale-Crown Archer

Scale-Crown Archer {2}{R}

Creature - Lizard Archer
Defender
{T}: Scale-Crown Archer deals 1 damage to each opponent.
Prismatic — Whenever you cast a multicolored spell, untap Scale-Crown Archer.
1/4
  • Kahembo: Olde Dawn
Siamang Minstrel

Siamang Minstrel {1}{R}

Creature - Ape Bard
When Siamang Minstrel enters, you may put a lore counter on target Saga you control.
“Oh, this is a good one. It's about two lions, a banana, and a young ape wise far beyond his years.”
2/2
  • Kahembo: Olde Dawn
Thorny Bushwacker

Thorny Bushwacker {1}{R}

Creature - Lizard Warrior
Prismatic — Whenever you cast a multicolored spell, Thorny Bushwacker has base power and toughness 5/3 until end of turn.
One of two things was needed to cross the jungle between Ndengo and Waridi Valley—a skilled guide, or wings.
2/1
  • Kahembo: Olde Dawn
Vibrant Flames

Vibrant Flames {R}

Instant
As an additional cost to cast this spell, exile a multicolored card from your graveyard or pay {2}.
Vibrant Flames deals 3 damage to any target.
  • Kahembo: Olde Dawn
Virtuorangutan

Virtuorangutan {2}{R}

Creature - Ape Bard
Trample
Whenever you cast a noncreature spell, put a +1/+1 counter on Virtuorangutan.
2/1
Card has other part: Birdsong
  • Kahembo: Olde Dawn
Birdsong

Birdsong {W/U}

Sorcery - Tale
Create a 1/1 blue Bird creature token with flying. (Cast a copy of this spell once while this creature is on the battlefield.)
Card has other part: Virtuorangutan
  • Kahembo: Olde Dawn
Babyscale Bruiser

Babyscale Bruiser {1}{G}

Creature - Lizard Scout
When Babyscale Bruiser enters, you may reveal a creature card from your hand. If you do, Babyscale Bruiser deals damage to target creature an opponent controls equal to the revealed card's power. That creature deals damage equal to its power to Babyscale Bruiser.
2/3
Battle for Msuji Highlands

Battle for Msuji Highlands {4}{G}

Enchantment - Saga
I — Reveal the top four cards of your library. Put a creature card with mana value 4 or less from among them onto the battlefield and the rest into your graveyard.
II — Any number of target creatures you control fight target creature you don't control.
III — Put up to three target cards from your graveyard on top of your library in any order.
  • Kahembo: Olde Dawn
Blisterbug

Blisterbug {G}

Creature - Insect
When Blisterbug dies, put two +1/+1 counters on target creature you control.
As nutritious as unpalatable, blisterbugs have nonetheless become a staple of Kahemboan fine dining.
1/1
  • Kahembo: Olde Dawn
Chimperial Guard

Chimperial Guard {3}{G}

Creature - Ape Warrior
Trample
Whenever a lore counter is put on a Saga you control, Chimperial Guard gets +2/+2 until end of turn.
3/3
  • Kahembo: Olde Dawn
Coldblood Bender

Coldblood Bender {3}{G}

Creature - Lizard Wizard
At the beginning of combat on your turn, target creature you control has base power and toughness 4/4 until end of turn.
The Msuji are an elder race who possess ancient and potent powers.
4/4
  • Kahembo: Olde Dawn
Colony Soldier

Colony Soldier {2}{G}

Creature - Insect Soldier
When Colony Soldier enters, create a 1/1 green Insect creature token.
In most hills, the queen only delegates.
2/2
  • Kahembo: Olde Dawn