6460 cards found
Unstable Borer

Unstable Borer {5}

Artifact Creature - Juggernaut
Trample (This creature can deal excess combat damage to the player or planeswalker it's attacking.)
Unstable Borer attacks each combat if able.
“Safe? Eh, its perfectly fin', it only killed six people last week!”
—Reid, Dwarven Blaster
4/3
  • Zero
Unstable Footing

Unstable Footing

Land
Vanishing 2 (This permanent enters with two time counters on it. At the beginning of your upkeep, remove a time counter from it. When the last is removed, sacrifice it.)
{T}: Add {C}.
When Unstable Footing is put into your graveyard from the battlefield, if it had no time counters on it, search your library for a basic land card, put it onto the battlefield, then shuffle.
Unstable Impersonator

Unstable Impersonator {2}{R}

Creature - Shapeshifter
You may have Unstable Impersonator enter as a copy of any creature on the battlefield chosen at random.
He can be whatever he wants to be. Unfortunately for him, he doesn't know what he wants.
0/0
  • Khaliz-Dorahn
Unstable Magmaling

Unstable Magmaling {4}{R}

Creature - Elemental
Vanishing 5 (This creature enters with five time counters on it. At the beginning of your upkeep, remove a time counter from it. When the last is removed, sacrifice it.)
{1}{R}, Remove a time counter from Unstable Magmaling: Flip a coin. If you win the flip, it deals 3 damage to any target.
5/5
  • Aftermath
Unstable Orb

Unstable Orb {2}

Artifact
When Unstable Orb enters, draw a card.
{3}, {T}, Sacrifice Unstable Orb: It deals 2 damage to target creature.
  • Tides of War
Unstable Vein

Unstable Vein {1}{G}

Enchantment
Whenever Unstable Vein enters or leaves the battlefield, choose one —
• Put a +1/+1 counter on each of up to two target creatures.
• Unstable Vein deals 2 damage to target creature with flying.
Slyten disintegrates, into the air you breath and also in the water.
  • Animus Vox
Unstoppable Slaughter

Unstoppable Slaughter {1}{R}{R}

Sorcery
Unstoppable Slaughter deals 1 damage to each creature and each player. Whenever a creature dealt damage by Unstoppable Slaughter this turn dies this turn, repeat that process.
A scouring to score, for all they unsettled.
Unstoppable Weed

Unstoppable Weed {1}{G}{G}

Creature - Plant
Experience (Whenever this creature attacks, if it has fewer than three +1/+1 counters on it, put a +1/+1 counter on it.)
Unstoppable Weed gets +1/+1 for each +1/+1 counter on other creatures you control.
2/2
  • Monsters of Chikyu
Unstoppable Zealot

Unstoppable Zealot {3}{G}

Creature - Demon Warrior
Trample
Whenever Unstoppable Zealot deals damage to a player or noncreature permanent, you may put a land card from your hand or graveyard onto the battlefield.
“Define ‘impenetrable.'”
4/3
  • Alkabah: The Rise of Soli
Unsuspecting

Unsuspecting {1}{G}{G}

Instant
Choose one, then choose another for each card named Unsuspecting in your graveyard.
• You may return a permanent you control to its owner's hand.
• You may put an artifact, creature, or land card with mana value 2 or less from your hand onto the battlefield.
• Untap up to three target permanents.
• You gain 4 life.
  • Sparks of a Multiverse
Unsuspecting Victim

Unsuspecting Victim {2}{R}

Sorcery
Target creature you control gets +1/+0 until end of turn. That creature deals damage equal to its power to another target creature.
“About time you came to. Welcome to Bloodhollow. How can you help us today?”
—Riptooth, Dawson's Warden
  • Elmare: Into the Abyss
Unsustainable Consumption

Unsustainable Consumption {5}{R}{G}

Enchantment
Whenever a land becomes tapped, its controller sacrifices it and creates a Treasure token.
Reha took, and took, and took, and in turn, under her reign the Muktunn Desert grew, and grew, and grew.
  • Alkabah
Untested Commander

Untested Commander {1}{R}{R}

Creature - Human Warrior
Renown 1 (When this creature deals combat damage to a player, if it isn't renowned, put a +1/+1 counter on it and it becomes renowned.)
Whenever a creature you control becomes renowned, create a 1/1 red Soldier creature token with haste.
2/2
  • A Tourney at Whiterun
Untethered Disciple

Untethered Disciple {2}{G}{G}

Creature - Insect Monk
Whenever you cast a nongreen spell, creatures you control get +1/+1 until end of turn.
Wanderlust — When Untethered Disciple enters, if you control four or more differently named lands, create two 1/1 Scout creature tokens that are all colors.
3/2
Untethered Spire

Untethered Spire

Land
{T}: Add {C}.
{T}, Sacrifice Untethered Spire: Choose target land card in your graveyard that was put there from the battlefield this turn. Return that card to your hand.
  • Worlds Away
Until the Last Breath

Until the Last Breath {1}{R}

Instant
Target attacking creature gets +1/+0 until end of turn. When that creature dies this turn, it deals damage equal to its power to defending player.
“Never in my whole life have I surrendered, and I'm not planning on starting today.”
—Tharanos, to Tharyen
  • Aftermath
Untouched Duelist

Untouched Duelist {2}{R}

Creature - Human Soldier
Menace (This creature can't be blocked except by two or more creatures.)
Engage (This creature must be blocked each combat if able.)
1/4
  • Plagues of Fretport
Untouched Wilds

Untouched Wilds {2}{G}

Sorcery
For each land you control, you may return a land card from your graveyard to the battlefield tapped.
“A place where a great number of youkai moved in long before the time of man.”
—Perfect Memento in Strict Sense
Untrekked Territory

Untrekked Territory

Land
Untrekked Territory enters tapped.
{T}: Add {B} or {G}.
When Untrekked Territory enters, you may put a loyalty counter on a planeswalker you control.
Unknown lands are dangerous lands, and left alone by the primal humans.
  • Sparks of a Multiverse
Unwavering Sentinel

Unwavering Sentinel {3}{G}

Creature - Human Warrior
When Unwavering Sentinel enters, for each creature you control, create a white Aura enchantment token named Shield with “Enchant creature” and “If enchanted creature would be destroyed, instead remove all damage from it and sacrifice this Aura” attached to that creature.
3/3
  • The Unraveling
Unwilling Accomplice

Unwilling Accomplice {2}{R}

Sorcery
Gain control of target creature until end of turn. Untap that creature. It gains haste and is marked until end of turn.
“Don't ask questions, take it and run.”
  • Villains: The Musical
Unzari Ruins

Unzari Ruins

Land
Unzari Ruins enters tapped.
{T}: Add {C}.
Tap five untapped creatures you control: Unzari Ruins becomes a 10/10 Construct artifact creature with trample until end of turn. It's still a land.
Urban Wastelands

Urban Wastelands

Land - Swamp Mountain
({T}: Add {B} or {R}.)
Urban Wastelands enters tapped.
Cycling {2} ({2}, Discard this card: Draw a card.)
Urisk Fiddler

Urisk Fiddler {1}{G}

Creature - Faerie
When Urisk Fiddler enters, draw a card.
“I once wondered if I might be an urisk, doomed to spend my days offering everything for any friendly company.”
—Lettie Wormwood
1/1
  • Feanav: The Apothecary's Progress
Urisk's Invitation

Urisk's Invitation {2}{G}

Enchantment
If you would create a token, you may instead create a tapped 2/2 green Faerie Bard creature token.
Whenever one or more creature tokens you control deal combat damage to a player, that player sacrifices an artifact or enchantment.
  • The Empty Throne of Feanav